LibMath

This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

LibMath is a collection of math functions that extends the Lua math library significantly.

Functions

math.avg (...)

Returns the average (mean value) of the numbers passed.

Usage:
local avg = math.avg(1,2,3,4,5) assert(avg == 3) -- (1+2+3+4+5)/5 = 3

math.ceil (number[, significance])

Rounds a number up to the nearest integer value or the nearest multiple of significance.

Usage:
local rounded = math.ceil(4.51) assert(rounded == 5)
local minutes = math.ceil(110, 60) assert(minutes == 2)

math.count (...)

Returns the total number of values passed

Usage:
local count = math.count(1,2,3,4,5,6) assert(count == 6)

math.countif (statement, ...)

Returns the total number of numbers passed that fits the statement (fx. ">= 4")

Usage:
local goodEggs = math.countif("<=4", 1,2,3,4,5,6) 
assert(goodEggs == 4)

math.floor (number[, significance])

Rounds a number down (towards zero) to the nearest integer or multiple of significance.

Usage:
local rounded = math.floor(4.51) assert(rounded == 4)
local minutes = math.floor(110, 60) assert(minutes == 1)

math.large (k, ...)

Returns the k<sub>th</sub> largest value among the numbers passed

Usage:
-- Looking for the 3rd largest number.
local largest = math.large(3,  7,2,3,6,4,9,5) assert(largest == 6)

math.log (num[, base])

Returns the logarithm of the specified number to either e or the specified base number.

Usage:
local result = math.log(20, 10) assert(result == math.log10(20))

math.matrix (x, y, {a,b,c,d,e,f})

Performs a 2-by-3 transformation in 3x3 matrices on the coordinates passed so that:

x<sub>1</sub> = [a c e] x
y<sub>1</sub> = [b d f] y
1<sub>1</sub> = [0 0 1] 1

Parameters:
x
x-coordinate
y
y-coordinate
{a,b,c,d,e,f}
a table containing the two transformation vectors (a,b,c,d,e,f)
Usage:
local x,y = math.matrix(5,10, {1,0,5,0,1,0})
assert(x == 56 and y == 0)

math.median (...)

Returns the median (the number in the middle of all the numbers sorted numerically)

Usage:
local med = math.median(1,5,2,4,3) assert(med == 3)

math.mode (...)

Returns the most frequently occurring number among those passed.

Usage:
local mode = math.mode(1,2,1,3,1,4) assert(mode == 1)

math.real(num)

Returns true if the passed number is a real number, false otherwise.

Usage:
local good, bad, ugly = 5, 1/0, 0/0
assert(math.real(good) == true)
assert(math.real(bad) == false)
assert(math.real(ugly) == false)

math.rotate (x, y, a[, cx, cy])

Performs a rotation of a degrees of the coordinates passed by either 0,0 or cx,cy

Parameters:
x
x-coordinate
y
y-coordinate
a
angle of rotation (in radians)
cx
(optional) x-coordinate of rotation point
cy
(optional) y-coordinate of rotation point
Usage:
local x,y = math.rotate(10, 5, math.rad(90)) assert(x == -5 and y == 10)
local x,y = math.rotate(10, 5, math.rad(90), 5,0) assert(x == 0 and y == 5)

math.round (number[, significance])

Rounds the number to the nearest integer value or multiple of significance.

Usage:
local rounded = math.round(4.51) assert(rounded == 5)
local minutes = math.round(110, 60) assert(minutes == 2)

math.sign (val)

Returns -1 for numbers less than zero, +1 for numbers greater than zero and 0 for zero.

Usage:
local sign = math.sign(math.pi/-3000) assert(sign == -1)

math.skewx (x, y, a)

Skews the coordinates passed horizontally by a degrees

Usage:
local x,y = math.skewx(10, 5, math.rad(45)) assert(x == 15 and y == 5)

math.skewy (x, y, a)

Skews the coordinates passed vertically by a degrees

Usage:
local x,y = math.skewx(10, 5, math.rad(45)) assert(x == 10 and y == 15)

math.small (k, ...)

Returns the k<sub>th</sub> smallest value among the numbers passed

Usage:
-- Looking for the 2nd smallest number.
local smallest = math.small(2,  5,3,6,2,8,1) assert(smallest == 2)

math.stddev (...)

Returns the standard deviation for the population passed.

Usage:
local std = math.stddev(10,20,30) assert(std == 10)

math.sum (...)

Returns the sum of all numbers passed

Usage:
local sum = math.sum(1,2,3,4) assert(sum == 10) -- 1+2+3+4 = 10

math.sumif (statement, ...)

Returns the sum of all numbers that passes the statement (fx. ">25")

Usage:
local sum = math.sumif(">2.5", 1,2,3,4,5,6,7) assert(sum == 25)

math.unique (...)

Returns a list of all the unique numbers passed.

Usage:
local uniques = {math.unique(1,2,3,2,1,4,5,2,3)} -- yields {4,5}

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About This Project

  • Project ID
    27723
  • Created
    Nov 17, 2010
  • Last Released File
    Nov 5, 2013
  • Total Downloads
    2,452
  • License

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