A library to provide unit-oriented tags to LibDogTag-3.0
- 2 comments
- 2 comments
Facts
- Date created
- 18 Sep 2008
- Category
- Last update
- 09 Jan 2010
- Development stage
- Release
- Language
- enUS
- License
- All Rights Reserved
- Curse link
- LibDogTag-Unit-3.0
- Reverse relationships
- 12
- Recent files
- #3
ithilyn Mon, 25 May 2009 04:08:32Hi ckknight, looks like there was a change when dual specs rolled out that's affecting the TalentSpec tag. I finally tracked it down after wondering why so many people were coming up 0/0/0 in my cowtip. GetTalentTabInfo() now has a 4th arg to specify which talent group you want to read from, and you can determine which is active by calling GetActiveTalentGroup(). Take a look at the updated blizzard frame code:
http://wowcompares.com/3129901/AddOns/Blizzard_InspectUI/InspectTalentFrame.lua
Please take a look at the following patch and see if you can roll it into LibDogTag-Unit-3.0/Categories/Talent.lua. It seems to be working for me, people that used to come up with 0/0/0 now come up with their correct talents, and I verified them with the blizzard inspect frame (right click -> Inspect). Thanks so much!
I can't seem to post a code fragment here, here's an offsite link:
http://ithilyn.com/WoW/Talent.lua.diff
Real simple. Hope there are no concurrency issues.
I noticed someone had filed a feature request under cowtip maybe to expire talent entries after a while. With easy respecing now this would be nice to expire them after a few minutes or something.
- #1
Failwarrior Mon, 13 Oct 2008 08:08:15Stop breaking my pitbull!