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31 Oct 2009 |
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sylvanaar |
Release |
Embedded library |
| Prat-3.0 is a chat enhancement addon for world of warcraft 3.0. It is made up of 30+ smaller "modules" which each provide additional functionality, and can be enabled or disabled individually. In game, type /prat for a menu. Bug reports: http://www.wowace.com/projects/prat-3-0/tickets/ Forum thread: http://forums.wowace.com/showthread.php?t=14004 Prat has just about every feature you can think of, and then some. Really. When I get some more time, I'll try and put together a full list (Even I... |
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20 Oct 2009 |
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ckknight |
Beta |
Embedded library |
| PitBull4 is a continuation of PitBull. It is currently experimental. Differences from PitBull 3: It's not done Documentation is written before functions Much easier for third-party extensions. Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10. Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up... |
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29 Sep 2009 |
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Xocide |
Release |
Embedded library |
| IMPORTANT MESSAGE I know it's been a while since the last update to Proculas, but I had a few real life things that were distracting me. I am back now and will be updating Proculas with all requested procs and new features soon. Please be patient, thanks. Proculas Proculas is an addon that will tell you when things proc and gather statistics about procs such as Total Times Procced, Procs Per Minute, Proc Uptime and estimate the cooldown. To change the options, type /proculas config to open... |
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24 Jul 2009 |
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Zarnivoop |
Release |
Embedded library |
| Procodile gathers statistics on certain chance-on-use spells, also known as procs. It currently tracks: Number of procs Procs per minute (PPM) Uptime (percentage of time spent tracking) Damage per second (DPS) Min/average/max damage Energy regen on self Energy regen for party/raid per second Estimated internal cooldown The estimated internal cooldown is the shortest time between two procs in one fight. The DPS is only shown for procs where it makes sense, such as Bandit's Insignia. Likewise,... |