LibCandyBar-3.0

Change log

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r62 | funkydude | 2013-04-08 14:27:31 +0000 (Mon, 08 Apr 2013) | 1 line
Changed paths:
   M /trunk/bars.lua

Use a separate updater func for approximate bars for a slight performance improvement, allow running bars to have their fill direction changed, don't show bars as filled for a split second when running fill bars.
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r60 | funkydude | 2013-04-02 12:14:41 +0000 (Tue, 02 Apr 2013) | 1 line
Changed paths:
   M /trunk/bars.lua

Don't adopt recycled bars that may be hooked by old versions of the library, rename some variables.
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r59 | funkydude | 2013-04-02 10:38:28 +0000 (Tue, 02 Apr 2013) | 1 line
Changed paths:
   M /trunk/bars.lua

some extra upvalues
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r58 | funkydude | 2013-04-02 10:25:14 +0000 (Tue, 02 Apr 2013) | 1 line
Changed paths:
   M /trunk/bars.lua

Revert r34 from 2011, a fix that was meant to prevent textures from looking "squeezed" by setting the horiz tile to false and hooking SetValue. It's either fixed now or I'm too blind to notice the difference.
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r56 | funkydude | 2013-03-31 18:50:15 +0000 (Sun, 31 Mar 2013) | 1 line
Changed paths:
   M /trunk/bars.lua

tweaks
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r55 | funkydude | 2013-03-31 17:42:00 +0000 (Sun, 31 Mar 2013) | 1 line
Changed paths:
   M /trunk/bars.lua

Reset the shadow color on a new bar, use next for recycling instead of tremove.
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r54 | funkydude | 2013-03-31 16:58:16 +0000 (Sun, 31 Mar 2013) | 1 line
Changed paths:
   M /trunk/bars.lua

reset the shadow offsets when resetting the bar
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Facts

Uploaded on
Apr 08, 2013
Game version
  • 5.2.0
Filename
LibCandyBar-3.0-r62.zip
Size
9.9 KiB
MD5
e0c1923ab325e78439adab76840f4c77
Type
Alpha
Status
Normal
Downloads
18

Authors