LibBagUtils-1.0

Change log

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r19 | mikk | 2009-10-03 16:56:01 +0000 (Sat, 03 Oct 2009) | 4 lines
Changed paths:
   M /trunk/LibBagUtils-1.0/LibBagUtils-1.0.lua
   M /trunk/LibBagUtils-1.0.toc

- Fix funky case where we could fail to :PutItem() something because a bag was full of (temporarily) internally-locked slots.
- LoadOnDemand
- More locals, less GETGLOBALs

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r17 | mikk | 2009-09-13 12:43:05 +0000 (Sun, 13 Sep 2009) | 3 lines
Changed paths:
   M /trunk/LibBagUtils-1.0/LibBagUtils-1.0.lua

- Add wrapper function for GetContainerNumFreeSlots() that actually Does The Right Thing for the keyring. (Actually return the number of free slots, not just 0. And returns the right family!)
- Add GetContainerFamily() that returns the bag family (AND the right family for the keyring)
And they say bag handling is straightforward, sheesh...
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r15 | mikk | 2009-09-04 07:51:18 +0000 (Fri, 04 Sep 2009) | 1 line
Changed paths:
   M /trunk/LibBagUtils-1.0/LibBagUtils-1.0.lua

Do away with the idea of a bag list cache. It seemed nice, but I totally forgot about the event reception ordering problem. (I.e. addons reacting to BANK_OPENED before the lib has time to react to it and so forth)
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Facts

Uploaded on
03 Oct 2009
Game version
  • 3.2.0
Filename
LibBagUtils-1.0-r19.zip
Size
8.0 KiB
MD5
13055532aca10d19ba4a50a40db13057
Type
Alpha
Status
Normal

Authors

  • Avatar of mikk
    • Manager
    • Author