kgPanels

Create panels for customizing your UI, sucessor to eePanels

Wiki and FAQ

Sample Scripts

OnClick now provides a pressed and released variable you can check for.

if pressed then
  -- do mouse down actions
elsif released then
  -- do mouse up actions
end

This means your script will get called twice when someone clicks the panel.

Here is a youtube link to a video Tutorial

Ive created an Example Texture Pack.

This example pack is just a template. If you want to use it as a storage spot for your art, look at the read me file for directions on usage.

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  • Avatar of kagaro kagaro Sat, 07 Mar 2009 15:34:38

    Thos of you who were having the 'it doesnt stick on reload' please double check the values you were setting for alpha in the colors. I noticed teh sample scripts had a alpha of 0 so it actually was working properly and applying an alpha of 0 which would make it non visible. Ive updated the samples to reflect proper values. You should also try to kep scripts with the panel it modifies OnShow is your friend for panels that are visible only with their parent.

  • Avatar of kagaro kagaro Tue, 03 Mar 2009 12:31:09

    ScrappyDoo: what frame do you have it parented to?

  • Avatar of Ravengus Ravengus Mon, 02 Mar 2009 17:31:30

    hey, the bug ScrappyDoo mentioned also happens at my configuration, just using the sample script you provided (showing / hiding frames based on target-exists). Tested Version: 1.1.4, r279, 1.1.3, r275 Bye, Ravengus.

  • Avatar of merah merah Wed, 25 Feb 2009 19:27:34

    love that mod a very nice jump from Skinner which I find too boring

  • Avatar of kagaro kagaro Sun, 15 Feb 2009 15:44:50

    im still trying to replicate this

  • Avatar of ScrappyDoo ScrappyDoo Sat, 14 Feb 2009 17:10:27

    Hey Kagaro, sorry not to post this on the kgPanels thread, but it's not working for me for some reason.

    Wonder if you could help me troubleshoot something --

    I'm using some simple scripts so that whenever i target an elite mob the border color of one panel and the opacity of another panel change (to get the gold border and elite mob dragon image around my target frame)

    The code works, but whenever i reload the UI, I have to go back into the config and manually "accept" the text in the OnLoad and OnEvent boxes to get it to work again.

    you addressed this same q about 3 weeks ago, but unfortunately it's still bugging on me.

    many thanks.

    EDIT: sorry...i see the same q was also asked below...still bugging as of feb 14 -- is there a new version out?

  • Avatar of toolkit toolkit Thu, 05 Feb 2009 23:16:46

    i know but, the texture is a circle created in a square frame, and it has worked in eepanels, but now i only get half a circle split into two and it is stacking on-top of one and another. any idea what i mean and what i should do?

  • Avatar of kagaro kagaro Wed, 04 Feb 2009 00:03:39

    wow only allows yo to make square frames.


  • Avatar of toolkit toolkit Tue, 03 Feb 2009 17:04:55

    Hi there, I have used eePanels and it still work but i thought that it is better to do the change before it stops working plus this looks like its easer to work with but anyway. i tried it last night and after some trail and error i finally added some new art work, in the preview it look good (a circle) but when i activated the round border it still in a square. cant find the right setting, please help.

    thanks

  • Avatar of kagaro kagaro Tue, 03 Feb 2009 13:35:24

    the change was to make sure the onload got called again.

Facts

Date created
16 Sep 2008
Category
Last update
09 Aug 2009
Development stage
Release
Language
  • enUS
  • frFR
  • koKR
  • zhCN
License
All Rights Reserved
Curse link
kgPanels
Reverse relationships
1
Recent files
  • A: r338 for 3.2.0 on 09 Aug 2009
  • R: v1.33 for 3.2.0 on 07 Aug 2009
  • A: r336 for 3.2.0 on 07 Aug 2009
  • R: v1.32 for 3.1.0 on 25 Jul 2009
  • A: r334 for 3.1.0 on 25 Jul 2009

Authors