Create panels for customizing your UI, sucessor to eePanels

Wiki and FAQ

Sample Scripts

OnClick now provides a pressed and released variable you can check for.

if pressed then
  -- do mouse down actions
elseif released then
  -- do mouse up actions

This means your script will get called twice when someone clicks the panel.

Here is a youtube link to a video Tutorial

Ive created an Example Texture Pack.

This example pack is just a template. If you want to use it as a storage spot for your art, look at the read me file for directions on usage.

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  • Avatar of jotunhawk jotunhawk Jul 03, 2011 at 07:44 UTC - 0 likes

    This is the path to the artwork I had before the update...


    but after the update all the tga files that was in that folder got deleted. I do not know why an update would remove files not in the file list for updates...

  • Avatar of jotunhawk jotunhawk Jul 02, 2011 at 20:50 UTC - 0 likes

    as in the artwork I had, the panels etc..non existing...that entire folder is gone...deleted...

  • Avatar of kagaro kagaro Jul 02, 2011 at 20:42 UTC - 0 likes

    what do you mean gone?

  • Avatar of jotunhawk jotunhawk Jul 02, 2011 at 20:35 UTC - 0 likes

    First and formost. I think its great kg panels is being updated etc.

    Having said that, with the update everything I made berfore is gone. Vanished, deleted, removed, hasta la vista baby....

    That part is not cool. any update you make SHOULD carry with it a way to update your settings without loosing hours and hours of work creating the panels.

    The entire artwork folder is gone....

  • Avatar of adaroundtown adaroundtown Jun 11, 2011 at 15:35 UTC - 0 likes

    Hi guys, I was wondering if someone could help me out with some scripts? I did this once before, but have completely forgotten how I did it. Some kind soul gave me some pointers here on the forums, but for the life of me I can't find the page with the advice after searching for it.

    This is what I'd like help with: I use Monkeyquest for my quests and would like to parent a panel to it so that it grows and collapses along with the Monkeyquest frame. Would like to do the same with VanasKoS, but with VanasKoS i'd like to parent a frame to the warning window, it'd be very cool to be able to make the panel only show when the warning window is active.

    I know both of these things are possible, as i did it once before a couple of years ago, but i'm exceptionally nooby when it comes to coding and the like. A great big thank you in advance to anyone willing and able to help out with advice/scripts. Cheers!

  • Avatar of vbnm247 vbnm247 Jun 11, 2011 at 10:52 UTC - 0 likes

    Hi all.

    Is anyone aware of a conflict between Kgpanels and oUF_Quaiche?

    I ask because when I use both at the same time my fps is a steady 134fps

    As soon as I parent a unit frame or target fram my fps plunges to a constant 13fps.

    Has anyone had this prob when parenting?

  • Avatar of kagaro kagaro May 13, 2011 at 14:20 UTC - 0 likes

    there isnt a way to draw a panel multiple times.

  • Avatar of TalkingShotgun TalkingShotgun May 11, 2011 at 20:05 UTC - 0 likes

    Is there a way to have a panel draw multiple times? For instance a panel for a party member. Can I have one panel anchor on every party frame or do I need to keep using four panels anchored on the four separate frames? My panels get complex and I am looking at some 24 panels just for party frames.

  • Avatar of arturogatti arturogatti Apr 29, 2011 at 20:40 UTC - 0 likes

    Since 4.1 came out my panels dont show up. Instead they show up as that light green boxes (default green for transparency).

    Already tried downloading 1.5.5 files but still no fix for my problem.

    Anyone else with same problem? Any tip?

    Thanks in advance.

  • Avatar of xchrisgilroyx xchrisgilroyx Apr 26, 2011 at 00:17 UTC - 0 likes

    I've been trying to search for this again after ages. I don't know how/if it's possible for kgpanels to find out if a chatframe is faded or not (i understand its basically just 0% alpha) I have my panel parented to ChatFrame1 but yea, the panel is still 100% visible when the text fades out. If there is no way for a panel to fade with the text fading out, is there a way for the panel to just disappear when there's no text in the chatframe?


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