What is the enhancement in mind? How should it look and feel?
I have the PlayerHealth bar set to only display when I have something targeted, but I'd like to be able to set the status icons (resting, pvp, etc) to always display at 100% alpha and place them elsewhere on the screen to better fit in with the rest of my UI. The current range limitations leave them still sitting around the middle of the screen instead of off where I'd like them to display.
Please provide any additional information below.
I did a quick change locally to PlayerHealth.prototype:GetOptions() to allow larger values (I used +/- 2048 just as a test, but it should probably be based on the current game resolution) and it doesn't seem to have any harmful side-effects.
- 1 comment
- Last updated
- Oct 12, 2014
- Aug 31, 2011
- Fixed - Developer made requested changes. QA should verify.
- Enhancement - A change which is intended to better the project in some way
- Medium - Normal priority.