HudMap

37 - Range Check effect(circle) on player

What steps will reproduce the problem?
During Prince, Blood Queen

What is the expected output? What do you see instead?
I expect to see a range circle around myself during the events that trigger rangecheck.

looking at your code, the rangecheckall function excludes the player from having the effect(circle) placed on themselves.
It makes better sense to include the player or at least have a different colored circle so the player can place themselves accordingly.
Maybe the fact that the player is not standing inside another players circle is enough or is the intended function, but some reference for players range would be nice.

User When Change
Frstrm Jun 07, 2010 at 21:53 UTC Create

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  • 1 comment
  • Avatar of nebula169 nebula169 Jun 28, 2010 at 15:52 UTC - 0 likes

    So set up a range marker in the settings. Better suggestion is to be able to associate a personal range marker with an encounter. IE you create a 12 yard marker and set it to show during DBS or such.

    Last edited Jun 28, 2010 by nebula169
  • 1 comment

Facts

Last updated
Mar 30, 2012
Reported
Jun 07, 2010
Status
New - Issue has not had initial review yet.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
2
Component
Core

Reported by

Possible assignees