2 - Healing Way
What is the enhancement in mind? How should it look and feel?
Healing Way (spellid 29206) isn't directly a HoT, but it does enhance healing done by the Shaman for 15 seconds. It ends up being applied as a SPELL_AURA_APPLIED combat log event and can increase in doses with SPELL_AURA_APPLIED_DOSE, can be up to 3 doses.
So it's a little like Lifebloom except it doesn't actually do any healing itself. Each time a dose is applied the timer is reset to a full 15 seconds at the new stack value.
P.S. The Riptide you added works great.
| User | When | Change |
|---|---|---|
| Nevcairiel | Wed, 04 Mar 2009 09:49:57 | Changed status from New to Fixed |
| ulic | Tue, 28 Oct 2008 14:34:36 | Changed description: So it's a little like Lifebloom except it doesn't actually do any healing itself. Each time a dose is applied the timer is reset to a full 15 seconds at the new stack value.
+ P.S. The Riptide you added works great. |
| ulic | Tue, 28 Oct 2008 14:33:02 | Create |
- 2 comments
- 2 comments
Facts
- Last updated on
- 04 Mar 2009
- Reported on
- 28 Oct 2008
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.
- #2
Nevcairiel Wed, 04 Mar 2009 09:49:54I added support for this in the 3.1 version because they finally fixed the events.
- #1
Nevcairiel Thu, 30 Oct 2008 09:01:14SPELL_AURA_APPLIED_DOSE is currently bugged, it doesn't supply a proper "source", its always nil. :(