HealPoints

Change log

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r143 | JackTripper | 2012-08-29 01:11:50 +0000 (Wed, 29 Aug 2012) | 9 lines
Changed paths:
   M /trunk/ConfigUI.xml
   A /trunk/Depricated.lua
   M /trunk/HealPoints.lua
   M /trunk/HealPoints.toc
   M /trunk/HealPointsFu.lua
   M /trunk/HealPoints_Calculator.lua
   M /trunk/calculatorui.lua
   M /trunk/charui.lua
   M /trunk/configui.lua
   M /trunk/gems.lua
   M /trunk/spells.lua
   M /trunk/talents.lua

- handle zero healing values in invalidly entered spells
- change some files to utf8
- show "Number of Targets" on config ui, as all classes have an aoe heal
- handle Mists new Spell_power_changed event
- update interface version to 50001
- catch invalid spell data
- classes no longer have talents that affect their healing in any way (e.g. Spark of Life, Tidal Focus: GONE)
- removed all shaman talents; other classes to follow

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r142 | JackTripper | 2012-08-23 11:35:20 +0000 (Thu, 23 Aug 2012) | 3 lines
Changed paths:
   M /trunk/HealPoints.wowproj
   M /trunk/spells.lua
   M /trunk/talents.lua

- removed remainder of HealPointsBS (HealPoints Bonus Scanner)
- started to update the list of talents, but then i gave up when i realized that Mists removes all per-class talents.

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r141 | JackTripper | 2012-08-22 02:56:35 +0000 (Wed, 22 Aug 2012) | 4 lines
Changed paths:
   M /trunk/HealPoints_Calculator.lua

- removed depricated code
- changed encoding to UTF8
- added a whole lot of debugging code to ensure that we're only using "Combat Regen"

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r140 | JackTripper | 2012-08-22 02:55:08 +0000 (Wed, 22 Aug 2012) | 2 lines
Changed paths:
   M /trunk/spells.lua

- encoding to UTF8

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r139 | JackTripper | 2012-08-19 01:31:17 +0000 (Sun, 19 Aug 2012) | 2 lines
Changed paths:
   M /trunk/HealPoints.wowproj

- project, why not

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r138 | JackTripper | 2012-08-19 01:23:55 +0000 (Sun, 19 Aug 2012) | 2 lines
Changed paths:
   M /trunk/AceDebug-3.0/AceDebug-3.0.lua
   M /trunk/HealPoints.lua
   M /trunk/HealPoints.wowproj
   M /trunk/HealPoints_Calculator.lua
   A /trunk/libs/SqmApi
   A /trunk/libs/SqmApi/SqmApi.lua

- watch for PLAYER_DAMAGE_DONE_MODS to catch Earthliving Weapon

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r137 | JackTripper | 2012-08-15 11:34:13 +0000 (Wed, 15 Aug 2012) | 2 lines
Changed paths:
   A /trunk/AceDebug-3.0/AceDebug-3.0.lua (from /trunk/AceDebug-3.0/AceDebug-3.0.lua:134

- - giving library a name different from "AceDebug-3.0", in case anyone else tries to create a library called "AceDebug-3.0"

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r136 | JackTripper | 2012-08-15 11:32:53 +0000 (Wed, 15 Aug 2012) | 2 lines
Changed paths:
   A /trunk/AceDebug-3.0/AceDebug-3.0.xml

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r135 | JackTripper | 2012-08-15 11:32:40 +0000 (Wed, 15 Aug 2012) | 2 lines
Changed paths:
   R /trunk/AceDebug-3.0

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r134 | JackTripper | 2012-08-15 02:24:28 +0000 (Wed, 15 Aug 2012) | 2 lines
Changed paths:
   M /trunk/HealPoints_Calculator.lua

- i've forgotten where i was with trying to recalculate Chain Heal

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r133 | JackTripper | 2012-08-15 00:17:39 +0000 (Wed, 15 Aug 2012) | 2 lines
Changed paths:
   M /trunk/AceDebug-3.0/AceDebug-3.0.lua

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r132 | JackTripper | 2012-08-05 02:18:27 +0000 (Sun, 05 Aug 2012) | 2 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/HealPoints_Calculator.lua
   M /trunk/spells.lua

- removed use of HealPoints Bonus Scanner

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r130 | JackTripper | 2012-07-26 01:00:31 +0000 (Thu, 26 Jul 2012) | 5 lines
Changed paths:
   M /trunk/HealPoints_Calculator.lua
   M /trunk/spells.lua
   M /trunk/talents.lua

- spell power coefficient is no longer based on cast time, but on the spell's base heal amount
- added Shaman +25% healing specialization
- added Shaman Spark of Life +2%/4%/6%
- updated formulas to use Cataclysm order (multiply by bonus, then add Spell Power contribution)

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Facts

Uploaded on
Aug 29, 2012
Game version
  • 5.0.4
Filename
HealPoints-r143.zip
Size
369.4 KiB
MD5
db4af3d54ae71e8b571906a42eff843f
Type
Alpha
Status
Normal
Downloads
53

Authors