GridStatusEmphasize

Change log

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r23 | slaren | 2011-02-26 01:18:24 +0000 (Sat, 26 Feb 2011) | 1 line
Changed paths:
   M /trunk/GridStatusEmphasize.lua

- Added some help text in the options
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r22 | slaren | 2011-02-25 22:42:51 +0000 (Fri, 25 Feb 2011) | 1 line
Changed paths:
   M /trunk/GridStatusEmphasize.toc

- Fixed .toc problem that could cause problems when updating from older versions
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r21 | slaren | 2011-02-22 01:09:34 +0000 (Tue, 22 Feb 2011) | 1 line
Changed paths:
   M /trunk/Modules/Auras.lua

- Auras can now be added by spellid
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r20 | slaren | 2011-02-21 20:07:25 +0000 (Mon, 21 Feb 2011) | 2 lines
Changed paths:
   M /trunk/GridStatusEmphasize.lua
   M /trunk/Mode.lua
   M /trunk/Modules/Auras.lua
   M /trunk/Modules/Health.lua
   M /trunk/Modules/RaidTargetIcons.lua

- Added absolute health threshold for the health module, in addition to the existing pct threshold

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r19 | slaren | 2011-02-21 01:02:10 +0000 (Mon, 21 Feb 2011) | 4 lines
Changed paths:
   M /trunk/GridStatusEmphasize.lua
   M /trunk/Mode.lua
   M /trunk/Modules/Auras.lua
   M /trunk/Modules/BigWigs.lua
   M /trunk/Modules/Health.lua
   M /trunk/Modules/RaidTargetIcons.lua
   D /trunk/Modules/Tanks.lua

- Removed the "lower others" mode, the only mode available now is blink
- Removed all the options that only made sense for the "lower others" mode (mainly, the "never fade out" options)
- Added support for colors (to use it, enable the health bar color indicator and enable the emphasize status on it)
- Added per module priorities - they weren't needed before since all the emphasizes looked the same, but with the addition of colors they can now differ and therefore a priority system is required
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Facts

Uploaded on
Feb 26, 2011
Game version
  • 4.0.6
Filename
GridStatusEmphasize-r23.zip
Size
9.7 KiB
MD5
0ee565d0acf98a9c0984ee3943377df6
Type
Alpha
Status
Normal
Downloads
74

Authors