Grid

438 - show only when mine - partially broken?

What version of Grid are you using?

 - r1392

What version and language of WoW are you using?

 - the current live version (enGB client)

What were you doing when the problem occured?

 - just being grouped and party members not in the same zone as I was

What happened? What did you expect to happen instead?

 - buffs marked as "show only when mine" show up on party/raid members not in the same zone like me
   (happened on my druid, hots everywhere but they should have been hidden like configured)
   everything is fine if the people are in my range/ in the same zone - the buffs act like I set them up

Do you have an error log of what happened?

 - no error was thrown (I use buggrabber & bugsack)

Does the problem still happen when you disable all addons (including Grid plugins) except for Grid?

 - haven't tried to be honest, sorry :-/

User When Change
Greltok Nov 11, 2010 at 05:25 UTC Changed status from Accepted to Fixed
Phanx Nov 09, 2010 at 20:30 UTC Changed assigned to from Pastamancer to Phanx
Phanx Nov 09, 2010 at 06:05 UTC Changed status from New to Accepted
Anurion Nov 08, 2010 at 10:22 UTC Changed description:
  What happened? What did you expect to happen instead?

   - buffs marked as "show only when mine" show up on party/raid members not in the same zone like me
-    (happened on my druid, hots everywhere but they were not mine and should have been hidden like configured)
+    (happened on my druid, hots everywhere but they should have been hidden like configured)
     everything is fine if the people are in my range/ in the same zone - the buffs act like I set them up
Anurion Nov 08, 2010 at 10:05 UTC Create

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  • 2 comments
  • Avatar of Greltok Greltok Nov 11, 2010 at 05:24 UTC - 0 likes

    Addressed in r1394.

  • Avatar of Phanx Phanx Nov 09, 2010 at 06:05 UTC - 0 likes

    The problem is that when someone is "out of visible range" (either in a different zone, or just really far away) the game stops providing a lot of information about buffs and debuffs on group members. It won't say who cast the (de)buff, how many stacks of it there are, how much longer it will last, etc.

    The solution will be to just pretend that buffs on units out of visible range don't exist if you've selected only to see yours, since there's no way to tell if they are actually yours.

    In the meantime, you could effectively hide those buffs by enabling the "Range filter" option for each buff's status. This will hide the buff if the unit is more than 40 yards away from you, or in another zone.

  • 2 comments

Facts

Last updated
Nov 11, 2010
Reported
Nov 08, 2010
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees