18 - French Translation for r122
L:RegisterTranslations("frFR", function()
return {
["My HoTs"] = "Mes HoTs",
["Buff: Hot Count"] = "Buff: Nombre de HoT",
["Buff: My Earth Shield"] = "Buff: Mon Bouclier de terre",
["Buff: My Gift of the Naaru"] = "Buff: Mon Don des naaru",
["Buff: My Renew"] = "Buff: Ma Rénovation", --need check
["Buff: My Rejuvenation"] = "Buff: Ma Récupération", --need check
["Buff: My Regrowth"] = "Buff: Mon Rétablissement", --need check
["Buff: My Lifebloom"] = "Buff: Ma Fleur de vie", --need check
["Buff: My Lifebloom Stack Colored"] = "Buff: Couleur de charge de Ma Fleur de vie", --need check
["Buff: My Wild Growth"] = "Buff: Ma Croissance sauvage", --need check
["Buff: My Sheath of Light"] = "Buff: Mon Fourreau de lumière", --need check
["Buff: My Sacred Shield"] = "Buff: Mon Bouclier saint", --need check
["Buff: My Riptide"] = "Buff: Mon Remous",
["Buff: My Earthliving"] = "Buff: Ma Viveterre",
["Buff: My Flash of Light"] = "Buff: Mon Eclair lumineux", --need check
["Buff: My Prayer of Mending"] = "Buff: Ma Prière de guérison", --need check
["Buff: My Beacon of Light"] = "Buff: Mon Guide de lumière", --need check
["Buff: My Grace Stack"] = "Buff: Charge de Ma Grâce", --need check
["Buff: My Grace Duration + Stack"] = "Buff: Durée + Charge de Ma Grâce", --need check
["Color when player has two charges of PoM."] = "Couleur avec 2 charges de Prière de guérison.", --need check
["Color when player has three charges of PoM."] = "Couleur avec 3 charges de Prière de guérison.", --need check
["Color when player has four charges of PoM."] = "Couleur avec 4 charges de Prière de guérison.", --need check
["Color when player has five charges of PoM."] = "Couleur avec 5 charges de Prière de guérison.", --need check
["Color when player has six charges of PoM."] = "Couleur avec 6 charges de Prière de guérison.", --need check
["Color when player has 2 charges of Earth Shield."] = "Couleur avec 2 charges de Bouclier de terre.",
["Color when player has 3 charges of Earth Shield."] = "Couleur avec 3 charges de Bouclier de terre.",
["Color when player has 4 charges of Earth Shield."] = "Couleur avec 4 charges de Bouclier de terre.",
["Color when player has 5 or more charges of Earth Shield."] = "Couleur avec 5 charges ou plus de Bouclier de terre.",
["Color when player has two charges of grace."] = "Couleur avec 2 charges de Grâce.", --need check
["Color when player has three charges of grace."] = "Couleur avec 3 charges de Grâce.", --need check
["Threshold to activate color 2"] = "Seuil d'activation couleur 2",
["Threshold to activate color 3"] = "Seuil d'activation couleur 3",
["Color 2"] = "Couleur 2",
["Color 3"] = "Couleur 3",
["Color 4"] = "Couleur 4",
["Color 5"] = "Couleur 5",
["Color 6"] = "Couleur 6",
["Refresh frequency"] = "Taux de rafraichissement",
["Seconds between status refreshes"] = "Secondes entre chaque rafraichissement",
["Count Lifebloom as 1 HoT per stack"] = "Compter Fleur de vie comme 1 HoT par charge", --need check
["Check, if you want each stack of Lifebloom to count as 1 HoT"]= "Cocher pour compter chaque charge de Fleur de vie comme 1 HoT", --need check
["Show HoT-Counter"] = "Afficher le compteur de HoT",
["Check, if you want to see the total of HoTs behind the countdown of your HoT(i.e. 13-5)"]= "Cocher pour afficher le total des HoTs derrière le compteur de vos HoT(i.e. 13-5)", --need check
["Show Flash of Light - HoT"] = "Afficher le Hot d'Eclair lumineux", --need check
["Check, if you want to see a countdown for your Flash of Light - HoT behind your Sacred Shield (i.e. 25-10)"] = "Cocher pour afficher un décompte des vos Hot d'Eclair lumineux derrière votre Bouclier saint (i.e. 25-10)", --need check
}
end)
| User | When | Change |
|---|---|---|
| Bogenlampe | Nov 09, 2009 at 07:50 UTC | Changed status from New to Fixed |
| Mang | Nov 09, 2009 at 02:34 UTC | Create |
Facts
- Last updated
- Nov 09, 2009
- Reported
- Nov 09, 2009
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Task - Work item that doesn't change the code or docs
- Priority
- Medium - Normal priority.
- Votes
- 0