GnomeWorks TradeSkill Frame -
a complete replacement for the blizzard trade skill frame.
early alpha just to test some things out.
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hades, browse your "common skills" pseudo trade. see if that helps with the celestial essences.
it also sounds like the auction scan isn't forcing an update... i'll look into it.
yoshimo, gw will only track items that it cares about. it's possible that when you opened your alts bags, you hadn't yet scanned a recipe that utilized volatile life yet. and so while it recorded information about that alts inventory, it didn't know to record the volatile life count. maybe.
what does it tell you is the count if you log into the alt and do that same GetFactionInventoryCount() call?
I still have a problem with item counting ;)
returns 47, which is the number of volatile life in my mainchars bags.
problem is, my bank alt has additional volatile life in its bank&bags
(119 bags,686 bank)
i removed the saved vars file, logged in on both characters and opened all bags, bank mailbox to scan it.
just volatile life is missing somehow , stormvine and ashbloom are fine as far as i can see.
Sorry for the double post, I've just remembered that I have also noticed recently that the auction scanning & pricing is not as reliable as it was....
The bottom frame of the queue was failing to update with any details at all after an auction scan this morning for the recipe 20xTitansteel
It just doesn't tell you it can do it.
For example Enchant Bracer - Exceptional Spirit requires 3 x Greater Celestial Essence and 9 x Hypnotic Dust.
I have loads of hypnotic dust....
I have 20 x Lesser Celestial Essence in my bank but it doesn't recognise that I can do the enchant
3 x Lesser Celestial Essence = 1 Greater Celestial Essence ... therefore it should know that I could make 6 Greater Celestial Essence with 2 Lesser Celestial Essence left over.... which would therefore allow me to craft that particular enchant twice.... but it doesn't think I can make it at all.
hades, you sure about the celestial thing? where does it fail? in the execution of the split/combine or in not telling you it can do it?
ccin, gw doesn't do a great job right now with picking the cheapest option. you can right click in the queue to change a recipe choice (and in flat layout mode, it will affect all recipes at once). this is an aspect to gw that i want to invest more time into. but first, i'd like to give the user the tools needed to do it by hand effectively so that they can verify that gw is doing a good job. plus, having an easy to use manual system would help the development of the automated system.
your best best is to queue up your items, then scan the ah with gw to price out the reagent trees. gw will select items based mostly on availability at the ah. with the gw auction frame open, you can select different items to compare prices and purchase what you want. gw *should* see what you've purchased and reformulate a new recipe path based on that. so if you buy herbs to mill because they're cheaper, gw should use them instead of the vendor conversion. what is lacking is a good system to determine equivalence between different items to assist in pricing for different ways to craft. i think maybe filtering the reagent list in the ah frame based on a selected recipe in the queue would probably be good enough to let the user figure out how to compare prices.
that 501 thing should be fixed in the next rev (coming in a few minutes). it's kind of a hit-or-miss thing based on whether you get data from the server quickly or not.
I had the exact same error, but deleting the gnomeworks savedvariables file solved the problem...
te: 2011-02-02 20:50:14
Error occured in: Global
Message: ..\AddOns\GnomeWorks\Inventory.lua line 501:
bad argument #1 to 'pairs' (table expected, got nil)
(tail call): ?
(tail call): ?
[string "safecall Dispatcher"]:9:
[string "safecall Dispatcher"]:5
(tail call): ?
this happens when i loot stuff ;)
Yeoman, I've been wrong before.
But looking at the herb prices on my server (bladefist):
I'm sure at some point this will reverse, but for now it's cheaper for me to make "ink of the sea" than "blackfallow".
Quote from ccin1492:Right now northrend herbs are still cheaper the cata herbs.
Right now northrend herbs are still cheaper the cata herbs.
You are wrong. Inferno ink prices are so high in AH, that glyphs from cata herbs costs something around 0 g, but glyphs from northrend herbs cost 10-20g, as snowfall ink is almost useless and cheap. So, i don't see anything wrong in GW.
When building a shopping list for glyphs, is seems the conversion always takes priority. For example, if I queue a glyph that requires ink of the sea, it wants to do a vendor conversion even though buying and milling the herbs and making ink of the sea would be cheaper than making blackfallow ink. Right now northrend herbs are still cheaper the cata herbs.
So logically the priority should be:
1. anything in bag, banks, or alts. (includes either required or blackfallow ink)
- use it
2. is required ink on AH below material cost.
- buy it
3. is it cheaper to craft required ink than blackfallow,
- buy herbs, mill, and craft ink
4. is blackfallow ink on AH below material cost.
- buy it
4. buy required ink from vendor using blackfallow.
- finally buy herbs, mill, and craft blackfallow ink then purchase required ink.
Something like this. Maybe this has been discussed before but I couldn't find it.