GnomeWorks TradeSkill Frame -
a complete replacement for the blizzard trade skill frame.
early alpha just to test some things out.
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you should look at the gw plugin called "queue profitable" (plugins/QueueProfitable.lua). you could model ktq to integrate with gw in a similar fashion. the plugin system is designed to allow other mods to interface easily with gw so as long as gw is loaded, it should accept plugins from other mods. if you're interested, anyways...
I have taken over maintenance of KevTool Queue, an addon which allows you to automatically queue items up for crafting in GnomeWorks with a simple command. I have found the combination of GW, LilSparky's Workshop, and KTQ to be extremely powerful. It saves me an enormous amount of time on my daily crafting chores.
I've posted a new version of KTQ with some updates for WoW 5.3. If you'd like to check it out, please go to:
Or search for KevTool Queue in the Curse client.
GW is working quite well for me now. Thanks for fixing it! Being without it for a couple of weeks really made me realize how much I depend on it. Also, the new speedy scanning is fantastic.
new rev should scan cooking specialty levels.
you can force a rescan using the command:
if it fails with an error or something, then just reload and it should do a rescan automatically (since it will have deleted the old data as the first step in the forced scan).
d'oh. totally forgot the toc.
hey. it's been a while, ya know? :)
Just a nit but the latest releases are still showing they are for 5.2.0 (LSW as well).
latest rev has a much faster level scanner (used to do one level per frame, now does 30 per frame).
still working on getting cooking specialty recipes scanned. it seems to crash my ptr client when i try to spoof the level data in the specialties, tho. makes it difficult to work on with constant crashing.
false alarm. looks like i broke some code... new rev should be better, but won't scan for cooking specialties (i don't think).
just committed a new release. not completely tested, but should certainly work better than not-at-all. player trade links in your sv file will not work until you open with those toons since they're recorded in an old format.
i'm not 100% sure cooking is recording everything properly. also, i made real progress bars in the ui now for the cooking specialties. couldn't really test them since i'm running on the ptr and the specialties are maxed out for the template toons. they should work tho.
edit: looks like the skill level scanner isn't working right. not sure what's up. hopefully it's just an oversight on my part and not a change to the way the links work.
edit: i'm beginning to think that the new link handling doesn't allow for scanning levels anymore. poop. it seems like it uses the actual level of the trade skill on the toon you're linking rather than the level you feed it when coloring recipes. i'll try to confirm this...
so i'm updating gw for the new trade link format. hopefully will have something later tonight or tomorrow.