GnomeWorks TradeSkill Frame -
a complete replacement for the blizzard trade skill frame.
early alpha just to test some things out.
You must login to post a comment. Don't have an account? Register to get one!
i agree. :)
lilsparky, it would be good to remove all outdated tickets one day,it's quite confusing to see what is still an issue and what not if you want to post a new one.
Chat linking works just fine. Select an item, it shows up on the bottom of the screen. Shift click the icon, and you get the item in chat, shift-click the name of the item, you get the recipe in chat. Up top, shift click the icons and you can post your whole menu of items. Tool tips are there to help :)
Love the addon, use it with the workshop..I was wondering... do you think you could make a global sort selection at the top that would list all the craftable items that have a "marketprice" that is lower then the "undercut" price from the auctioneer file? (Don't know if the undercut is calculated on the fly or is part of the price file... guess you could use the "appraiser" price if that is available as a unit of 1.
The reason I ask is that with such a sort, you could quickly look at all the items in your skills that are currently at a premium on the AH, as opposed to sorting thru each category and looking at the pricing of each item. Matching it up with the "have mats" sort would be even better!
Love your work sparky, keep on trucking - wish I had your code chops!
Linking recipe items in chat/etc
Hi love your mod but can you PLEASE make it so you can link the ingredients for the recipes it would save me a lot of time and make it easier to link what I'm looking for to a friend/guildie etc!! And if it's possible to someway make it so it lists whether its a vendor item or not and WHERE we can find it perhaps being able to click it so the directions to the item go to tomtom would be awesome as well. But at the very least please make the recipe ingredients linkable to chat. And thank you in advance for all your hard work past and present!! (PS. Ive posted on curse too but don't know how often you check there.)
Happy New Year to you as well!
It does fix the recipe jumping issue. It still however unselected your recipe. Say I'm standing at the Inscription vendor, I make a recipe once and then buy the mats for it again. Well i can't just click create. I have to reselect the recipe, then click create once more.
It appears to work correctly to me. Yeah!
Great, I'll give it a go!
okay, so i think i might have fixed the recipe jump thing.
unfortunately, it's not without side effects... namely, the pseudotrades are not quite as robust in terms of clicking thru recipes to reach them and they often get confused with the current "real" trade skill... but it's less problematic than suddenly having a different recipe selected.
also, added a first pass at tabulating the entire list of missing reagents in the shopping list. hopefully it's accurate.
the ctrl override is a feature to allow easy disabling of gw in cases where it fails to perform properly. so you can always hold ctrl when launching to get to the default ui and do whatever crafting you need if gw blows up.
i don't know the show command has any ability to access a particular toon. should be easy enough to add by locating the correct tradelink from the player database.... commands.lua has the table of slash commands. you could use "GnomeWorks.player" (i think) for the player argument in the built-in "show" handler. that would open with the current player's link. the "All Recipes" link was used since it's possible to open up any trade and that's the only single "payer" with all trades available.