GnomeWorks TradeSkill Frame -
a complete replacement for the blizzard trade skill frame.
early alpha just to test some things out.
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Trixie if you look at the right side of the main crafting window frame, half way up or down is a >. Click on it and the que frame will pop open.
WAAAHHH - I qued up several glyphs to make (around 40), but when I went to the Inscription Supplies vendor in Stormwind, the auto-purchase feature bought 100g worth of parchment - I have 132 Resiliant Parchments left over - AFTER creating the 40. Not sure why this happened, but wow...
I also have a question - once I've qued something and it's listed on the "Trixierae Queue," if I happen to close it, or hearth/change zones, I cannot for the life of me figure out how to re-open it. I still have 2 glyphs on there that need to be made from the que, but I can't process it when the Queue window is closed.
Sparks, just to clarify... It would remove parchment from the bank, or buy it from a vendor if I went there. But would not remove inks from the bank. It would however oddly enough remove pigments from the bank instead of inks. Note on that, it would only remove pigments if I had only 1 of said pigment type. And no, inks were not que'd to be made. Another odd thing it is doing is if I go to the bank first, it will remove parchments, then if I visit the vendor, it will buy parchments as well. Doesn't do it in reverse though.
And when it does buy parchment off the vendor, buys more than is needed. :)
you could do it via a macro if you really wanted to, i think.
or you could just double-click on the [gnomeworks] title bar and it'll stow the window without actually closing it. double-click again to re-open it.
I asked this question a little while back but don't see a response. Is there some way to open GW for the all recipe option directly? Right now I have to open another trade skill and then select all recipes. The issue here is that when I close GW and then reopen I loose my place and have to search again. I use it a lot for search for things I don't do, like Inscription and JC.
Thanks for all the hard work.
Just a random thought here, i am not sure if you've considered it yet, or if others have mentioned it yet.
In regards to inventory counts and auction counts.
My primary use for these addons is my massive AH undertakings. I have a laptop that runs a 2nd account that has my Auctioneer online at the AH, my main account has multiples of crafters that produce for my AH/AH Guild Bank.
Currently to update my quantities outside of GnomeWorks i use Altoholic to "account share" the data of my 2nd account Auctioneer into my main computer database - which gets loaded into its DataStore. I then use that information to decide what needs crafting. When i was still doing glyphs this was the most important part for me since I used to use Skillet and Kev Queue Tool to queue up any glyphs i needed to restock.
The ability for GnomeWorks to tell me what i have on the AH for an account I am not on, which i never log into with this computer would be very important for me and my virtual business.
i intend to have some means to display your current auction (and mail) inventory. i just need to figure out how it fits into the scheme of things, namely the craftability counts since those are designed to be hierarchical (vendor include bag, bank includes vendor, guildbank includes bank, alt includes everything... where does auction/mail fit into this?)
the retrieval system should grab inks or anything that's queued up, but it's still a bit wonky it seems.
Oh one more thing. Not sure if it is THIS mod doing it or not. (Run way too many mods. lol) But when I decided to que something to be crafted. I go to my bank, and it removes parchment, but not the inks needed from the bank for what is que'd. Again, not sure if it is this mod. But is it possible to have it do both? Thanks again.
Great mod. Have a suggestion. Could you possibly add in the inventory column how many you have up on the AH as well? Would save a ton of time when trying to figure out what to craft. I think right now it shows how many in bags/bank that can be crafted from materials. Maybe an existing column of the finished crafted item with bags/bank/AH? Don't know how that would work or even if it could be done.
And love how the que window hides behind the main window if you drag it to the right. Pretty cool for getting it out of the way if you doing something else.
to avoid conflict with such mods, i think it'll end up on the shopping list frame itself. this would mean a consistent interface for bank/vendor/auction as well as the ability to do individual items from the list if you so chose (as well as a get all). at least, that's what i'm aiming for.