GatherMate2 is an addon to collect and track herbs, mines, fishing pools, gas clouds, archaelogy finds and treasures, and displays them on the world map and the mini map.

GatherMate will remember the location of every herb you pick or every ore you mine, so that you can easily find the positions of the herbs and mines again. Once you come into range of a recorded spot, GatherMate will show an icon representing the type of herb/ore/fish/etc. on your mini map, directly allowing you to decide if its worth checking out. Additionally, all spots are shown on the World Map, to ease navigation to certain types of nodes and making gathering more fun.

To give you a head start, GatherMate2 also offers a pre-filled data module, so you don't need to discover all herbs and mines yourself, but instead can just start gathering right away. Simply install GatherMate2_Data and hit a few buttons to import all the provided data, and you're good to go.


  • Tracking of all gathering professions and more!
    • Herbs
    • Mines
    • Gas Clouds
    • Archaeology Digs
    • Fishing Pools
    • Treasures
  • Display of all collected data on the World Map and the MiniMap
  • Support for Routes
  • Import data via GatherMate2_Data - Updated regularly from WoWHead
  • Share data in your guild with GatherMate_Sharing

Video about configuring this addon.


Using GatherMate2 is straight-forward.
After the installation, GatherMate2 is automatically active and collecting data.

You can configure which data should be shown on the World Map or MiniMap in the Configuration Dialog, which can be accessed either via the /gathermate slash command or be found in the Interface options in the WoW Menu.

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  • Avatar of kagaro kagaro Sep 20, 2010 at 19:49 UTC - 0 likes

    hrmm not sure i ran the cpu profiler, and its not using any excessive cpu form what ive seen. is it thorwing errors? i.e. you have bugsack running and catching errors. it maybe something is erroing and not being report causing the lag.

  • Avatar of manorton manorton Sep 20, 2010 at 19:29 UTC - 0 likes

    I can also add that Gathermate2 is hitting FPS BIG time! I just tried latest version r20100920141136, and I go from 40fps to 10fps.

    Going to do some more testing to see if its another mod causing the issue. Will report back.

    (edit) Unloaded everything but GM2 and still had only 10 fps. Tried several different video settings and nothing solved the video lag.

    Last edited Sep 20, 2010 by manorton
  • Avatar of Kynn Kynn Sep 20, 2010 at 18:45 UTC - 0 likes

    Will this work with 3.3.5 or just PTR/Cata ?

  • Avatar of kagaro kagaro Sep 20, 2010 at 17:25 UTC - 0 likes

    imhaving a hard time reproducting your issue. with it on or off im still sitting at around 100 fps ill keep looking into it.

  • Avatar of Lusitan Lusitan Sep 20, 2010 at 15:53 UTC - 0 likes

    it improved a bit but my FPS now with GM2 around 15 FPS, this was while in Deepholm.

    in uldum is around 10FPS

  • Avatar of kagaro kagaro Sep 20, 2010 at 14:44 UTC - 0 likes

    we did some optimzation on some of the math, try it now, should be better on FPS

  • Avatar of kagaro kagaro Sep 20, 2010 at 12:52 UTC - 0 likes

    thanks for the report, we are still working on it.

  • Avatar of Lusitan Lusitan Sep 20, 2010 at 08:59 UTC - 0 likes

    Every time i activate this addon, my FPS drops massivelly, in beta

    With GM2 - 5 FPS without - 60+ FPS

  • Avatar of kagaro kagaro Sep 16, 2010 at 19:46 UTC - 0 likes

    Archaeology has been added

  • Avatar of e3r e3r Sep 14, 2010 at 14:31 UTC - 0 likes

    I flew around and did some Archeology, and as far as i can tell, the artifact locations are all predetermined. So, if this is the case would it be possible to track this with GatherMate2 thus greatly decreasing the time needed to do surveying?

    My observations to observe this are mainly: Digging up artifacts in the same location, and several people obviously tracking down and digging up the same location.

    Last edited Sep 14, 2010 by e3r

Table of contents

  1. 1 Features
  2. 2 Usage


Date created
Sep 06, 2010
Last update
Sep 10, 2013
Development stage
  • deDE
  • enUS
  • esES
  • esMX
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
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