Reverse relationships
| Name | Updated | Category | Author | Stage | Type | |
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| Name | Updated | Category | Author | Stage | Type | |
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Elkano's BuffBars |
14 Aug 2009 | Elkano | Release | Embedded library | |
| EBB provides groups of statusbar style indicators to show (de)buffs currently affecting your toon or some other units (currently focus, pet and target). For the player, it can also show indicators for temporary enchants place on it's weapons. Version 2.x is a total recode based on the Ace2 framework which became necessary in order to support some of the longtime wanted and suggested features. It's now possible to show different groups of bars which can be configured in many ways. Each group... | ||||||
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Elephant |
07 Aug 2009 | pb_ee1 | Beta | Embedded library | |
| Elephant logs the chat for you in the background. It saves the WHISPERS, BATTLEGROUND, RAID, PARTY, SAY, YELL, OFFICER and GUILD chats separately, but also all general chats (General, Trade, LocalDefense, ...), custom chats you are currently on, loots, system messages (auctions, rolls, server going down, ...) and achievements. When you want to read the logs, simply click on the Elephant icon in the FuBar (or type /elephant toggle), then choose one of the chat icon on the right. You can also... | ||||||
EnchantingSell |
05 Aug 2009 | Shamino | Release | Embedded library | ||
| Important Notes since Patch 2.0.1 With the creation of filtering options in the default crafting frame, if changed from 'All Slots', will interfer with EnchantingSeller. Therefore, if you install EnchantingSeller, those options will be removed from the default Enchanting Frame. About EnchantingSell EnchantingSell is an Ace2 version of EnchantingSeller (http://wow.curse.com/downloads/wow-addons/details/enchanting-seller.aspx), a modified version of EnchantSell. Features - List of all the... | ||||||
EasyDKP |
23 Jun 2009 | Pericles | Release | Embedded library | ||
| EasyDKP is an in game DKP management system, for a simple queue system DKP. So you can view and manage your EQDKP in game. A simple queue works as follows : Players earn DKP however you choose to do it. As an example : items cost their itemLevel so when an item drops the player that gets it is charged its itemLevel and the other players earn that number of points shared out - eg: Naxx 10 epic is iLvl 200, with 10 players in raid they earn 20 points each - 200/10 = 20. Loot is offered to the... | ||||||