FlightHUD

1 - A few suggestions.

Great addon Barf!
  Ive been searching around for something like this. Saw a few of your posts on the wow forums. It sucks that bliz won't allow you to get the actual player pitch or Z axis, but youv made lemonade out of lemons here nice job! I do have a few requests for you.

  Minimal Display- Get rid of the hud graphics and just display numbers on the minimap. This feature would be optional of course, because the hud is just plain cool, it just gets in the way somtimes.

  Waypoints- I know waypoints are already on your ToDo list, but heres another idia regarding waypoints. Show estimated travel time. Some sort of alert would be nice for when you go afk, just something to say "Almost there! Get back to your computer!".

  Cartographer- Integration with a map addon would be invaluable. You could even use the waypoints system already in use with the Cartographer addon. The authors of Cartographer could use this sort of data to make their waypoints more acurate! Its a win win deal!

   Thanks alot for your time Barf!
And thanks for this great addon!

User When Change
Barfolomeu Nov 08, 2008 at 03:45 UTC Changed status from New to Accepted

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  • 5 comments
  • Avatar of Barfolomeu Barfolomeu Jul 17, 2008 at 22:33 UTC - 0 likes

    Thanks for the compliments. I only wish I had more time to work on this addon. I've kinda neglected it.

    I've looked into integration with Cartographer, and the plan was to use the cartographer waypoint code, which already does estimated travel time. All I'd really have to code is the display of the waypoint within the HUD.

    I'd also use Cartographer's existing infrastructure to create and maintain persistent waypoints, as again, the code's already there.

    As far as "minimal display", I'm intrigued with that idea. Imagine if I could simply make the entire HUD overlay onto the minimap as-is? Just a thought...

    Barf

  • Avatar of twistdshade twistdshade Jul 07, 2008 at 15:55 UTC - 0 likes

    http://forums.wow-europe.com/thread.html;jsessionid=434B8B7616D57316C4E075B2424A7611.app06_05?topicId=1380828585&sid=1


    " /run SetBinding("TURNORACTION", "NUMPAD0") /run SetBinding("CAMERAORSELECTORMOVE", "NUMPAD1") /run SaveBindings(GetCurrentBindingSet()) "

    run a macro command simmilar to this one whenever you mount or dismount your flying mount?

    keybind the left click camera move to something like ctrl-mousebutton1 when flying?

    or click both mouse buttons at the same time to change the keybindings back to normal while flying.


    any data on your z axis would be lost when you would do this.....

  • Avatar of twistdshade twistdshade Jul 07, 2008 at 15:50 UTC - 0 likes

    you could actualy disable the left click mouse button, to keep it from changing camera angle.. i know theres a macro command you can use to change keybindings for left and right click

  • Avatar of twistdshade twistdshade Jul 07, 2008 at 15:48 UTC - 0 likes

    i just messed with the auto follow camera feature, and it doesent actualy change the camera pitch.. is there some way to auto change the camera position to angle 0? i wonder??

  • Avatar of twistdshade twistdshade Jul 07, 2008 at 15:45 UTC - 0 likes

    i think i have a little idia of how you could get Z axis.. have a landmark of some sort.. like say.. the shattrath city flight master.. the user would have to stand on the ground by the flight master.. and the addon would keep track of their camera pitch.. how long they were at that angle, how fast they were going, and wheather or not the space bar was held down, with this data, you would in theory be able to calculate a z axis. only problem, is if the user changes their camera angle without moving their character.. using the left mouse button.. or those end delete keys, i forget which they are that change the pitch.. this problem could be fixed by temporaraly changing the camera autofolow settings while flying?

    hey.. just tossing it out there

  • 5 comments

Facts

Last updated
Nov 08, 2008
Reported
Jul 07, 2008
Status
Accepted - Problem reproduced / Need acknowledged.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees