FlightHUD
Displays a fully configurable fighter jet style Heads Up Display (HUD) while flying or riding.
FAQ:
Q: Can altitude/elevation be displayed?
A: No. Blizzard doesn't provide the ability for addons to get z-axis information.
Features:
- Shows your current heading in degrees as text and as a graphic with cardinal points relative to the mimimap.
- Shows the true pitch of your character. This is no longer a hack, as patch 3.0.2 added GetPlayerPitch(), an API call that returns a character's true pitch. Before patch 3.0.2, the camera pitch was used, and the pitch display was not accurate unless you always kept your camera behind your character.
- Shows map coordinates.
- Shows your true speed, horizontal speed, or both, as a percentage, where a normally running character is 100%, or as yards per second, or both.
- Configurable transparency of the text and graphics.
- Configurable transparency of the background.
- Configurable size of the text.
- Configurable size of the pitch graphic.
- Configurable frame size.
- Movable frame. Hold control while hovering the mouse over the frame and left click drag to move it.
- Waypoints. (Configurable Alt/Shift/Ctrl/Combination)-rightclick on the map to add a waypoint. Multiple waypoints are supported. Waypoints appear in the HUD and float as you pan. Each point shows the distance and bearing to the point, plus an ETA if you're moving.
- Waypoints can now be made persistent and configured to show only in the zones they're created in.
- Waypoints can be deleted by right clicking on them in the world map or mimi map.
- QuestHelper integration: See the default QuestHelper quest as a persistent waypoint.
- Blizzard POI (Point of Interest) integration: (modifier)-click a POI on the map to set it, and subsequently unset it, as a waypoint. The modifier can be set in the config.
- Arrival sound: Set a sound to be played upon arrival at a waypoint.
TODO:
- Editable, movable waypoints.
- Add an interface to manage waypoints. (Can't delete a POI waypoint when it no longer appears on the map)
- HUD frame skins to make it look like a real fighter HUD.
- Configurable locations of text and graphics within the parent frame. Perhaps at some point make them detachable.
- Fix the waypoint adding text on the map. Seems this stopped working at some point.
Known bugs:
- This code is perfect, of course!
Reporting bugs:
- Please post bug reports here. While I monitor the comments on curse.com, it makes my life easier if bugs are reported in the wowace bug tracker.
Video:
Facts
- Date created
- Feb 27, 2008
- Category
- Last update
- Dec 10, 2011
- Development stage
- Release
- Language
- deDE
- enUS
- zhCN
- zhTW
- License
- GNU General Public License version 2 (GPLv2)
- Curse link
- FlightHUD
- Downloads
- 74,649
- Recent files
- R: v0.12.1 for 4.3 Dec 10, 2011
- R: v0.12.0 for 4.3 Dec 09, 2011
- R: v0.11.3 for 4.3 Nov 29, 2011
- R: v0.11.2 for 4.2 Jun 29, 2011
- B: v0.11.1-beta for 4.1 Apr 27, 2011
Authors
Relationships
- Embedded library
- Ace3
- CallbackHandler-1.0
- LibAboutPanel
- LibStub
- Reply
- #12
kyux945 Nov 06, 2011 at 01:03 UTC - 0 likesMy whole HUD thing seems to be a bit off-center. How can I change this? Otherwise I love this addon. Very nice : )
- Reply
- #11
Clattuc Nov 24, 2010 at 01:43 UTC - 0 likesTicket 38 contains a quick fix to get FlightHUD working again in 4.0.3a.
- Reply
- #10
chkarrer Oct 17, 2010 at 00:26 UTC - 0 likesIf not displaying the pitch display, but just text pitch and compass, it would be nice if the display would collapse vertically to take up less space.
There ought to be a minimum and maximum size for waypoint text. Always big enough to read, never so big it obscures other things.
Clearing Blizz quest helper waypoints either upon arrival, or upon completion of quest, would be appreciated.
An option for another digit of precision for map location (50.1 instead of just 50) would make going to exact location of whatever easier.
I tried Celestial Mount with v0.9.22
works fine for me. Cool addon, thanks for the effort.- Reply
- #9
Barfolomeu Jun 08, 2010 at 02:16 UTC - 0 likesExcept there _is_ localization...?
Barf
- Reply
- #8
SherlockDotNet Jun 08, 2010 at 02:14 UTC - 0 likesI'd suggest allowing localization, I'd gladly translate to french!
- Reply
- #7
fettigcj Oct 03, 2009 at 18:20 UTC - 0 likesone suggestion - let us clear a waypoint before we get there, in the event we're just creating test waypoints playing with the mod and suddenly have a map full of waypoints cluttering things up... or just plain don't feel like clearing our addon settings to get rid of a waypoint out in timbuktoo
second suggestion, can we have the option to unlock aspect ratio and resize the frame? I'd prefer a little wider and shorter than the current ratio, but of course everyone's preference on that point will be different...
- Reply
- #6
WeirdmanJ Jul 19, 2009 at 09:11 UTC - 0 likesAwesome Addon. Absolutely love it, even for just running around on my chevrolegs. Nothing but great things, already looks like a real aircraft HUD (at least the prism Glass portion of it).
- Reply
- #5
jordan38r Mar 29, 2009 at 23:53 UTC - 0 likesthanks for fixing the issue about clicking thru the field
- Reply
- #4
Barfolomeu Dec 26, 2008 at 08:03 UTC - 0 likesRegarding Mithril Spurs:
There is no "identification" of speed modifiers. The speed is either returned by GetUnitSpeed(), which is the "true" speed, which accounts for speed modifiers such as Mithril Spurs or Crusader Aura, or calculated by the distance traveled over time.
Regarding altimeter:
The WoW addon API doesn't provide Z axis information, so no altimeter is possible. I will add support for altimeter once Blizzard sees fit to add the appropriate API that allows for it.
Regarding "What is 0.6.x, 0.5.x":
0.6.x was an alpha release. 0.5.x is the old "stable" release. 0.7.x is the current beta, which seems fully functional with regards to 0.5.x's functionality, but still needs work with the new waypoint features.
Barf
- Reply
- #3
PeterPater Dec 12, 2008 at 00:04 UTC - 0 likesSeems that mithril spurs are not identified.