Enigma Unit Frames

EUF_PartyIcon

Summary

This is a continued maintenance project of the Enigma Unit Frames ( EN_UnitFrames ).

The project is originally started by a player named 'Enigma' on 2006, who has quit wow game and stopped the maintenance of this addon on 2007.

Another famous addon author from China, xazhaoyang829, continued the maintenance of this addon until wow version 3.0.3.

Nowadays, Enigma Unit Frames ( EN_UnitFrames ) is maintained by Taiwan players from 2008 to present.

Enigma Unit Frames ( EN_UnitFrames ) provides basic extended functions from the original built-in unit frames: Elite or rare frames adds upon players' frame and shows 3D-animated unit model.

The official publish site is on http://wowbox.tw with Chinese Traditional mainly. (not any more)

Previous project maintained on Google code: wow-enigma-unit-frames

Features

  • Enhance of original WOW basic unit frames
  • Optional Class Portrait and 3D Portrait
  • Player's Coordinate indicator
  • Optional Player's Dragon frame
  • Show Player, Target, and Focus' HP / MP information ( Value, Percent or Both )
  • Show Target of Target's target
  • Show Target and Party members' classes and level
  • Show Party members' targets and cast bars
  • Show Party members' buffs and debuffs
  • Movable Party Frames: Shift + Left key ( 4.1.1 changed )
  • Show Party members' Raid Icon ( 4.1.1 changed )

Maintainance History

  • ver 4.3.0 - ver 6.1.1 : 野雷@鬼霧峰TW (yukinoba)
  • ver 4.1.1 - ver 4.3.0 : 誰機@鬼霧峰TW (seigi)
  • ver 4.0.3 - ver 4.1.1 : 誰機@鬼霧峰TW (seigi)
  • ver 4.0.2 - ver 4.0.3 : 誰機@鬼霧峰TW (seigi)
  • ver 4.0.1 - ver 4.0.2 : 野雷@鬼霧峰TW (yukinoba)
  • ver 4.0.0 - ver 4.0.1 : 誰機@鬼霧峰TW (seigi)
  • ver 3.3.5 - ver 4.0.0 : 誰機@鬼霧峰TW (seigi)
  • ver 3.3.3 - ver 3.3.5 : 野雷@鬼霧峰TW (yukinoba)
  • ver 3.3.1 - ver 3.3.3 : 野雷@鬼霧峰TW (yukinoba)
  • ver 3.2.2 - ver 3.3.1 : 野雷@鬼霧峰TW (yukinoba)
  • ver 3.0.3f - ver 3.2.2 : 誰機@鬼霧峰TW (seigi)
  • ver 2.5.5 - ver 3.0.3f : 曉魚 (xazhaoyang829),友情修改支持:jerry99spkk
  • ver 1.12.3 - ver 2.5.5 : 國服-死性不改
  • ver 1.0.0 - ver 1.12.3 : luodan

Translation

If you need to provide your own localized translation to EnigaUnitFrames, please feel free and visit to http://www.wowace.com/addons/en_unitframes/localization

If you need project managers to review your translation, please e-mail to [email protected]

I shall response to your translation asap after the mail received.

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of y45853160 y45853160 Dec 05, 2014 at 12:28 UTC - 0 likes

    我开了很多很多插件 经测试。。。这个插件出问题了 开启插件的3d头像会大幅拉低帧数 直到卡到不能动。。。测试了很久 排除法,确定是这个插件。。。不开3d头像不会。。。开了3d头像单人玩玩差不多 一到人多怪多 准降帧数 。。 一开始以为是内存不够 还买了条内存 就再刚刚装上新内存,打40人mc,测试很多次。。发现是euf 的3d头像作怪。。

    用了2年了。不舍得换 只好关闭3d选项 开启了大脚的3d头像 。。

    不知道作者有没有体会。。以前用euf 没有出现过这情况

    希望能有帮助。。

  • Avatar of yukinoba yukinoba Dec 02, 2014 at 05:04 UTC - 0 likes

    @istanb: Go

    to istanb,

    不好意思到今天才看到你的意見。顯示目標生命值與顯示目標魔法值,現在的確是會與系統介面中的狀態文字連動,這是刻意這樣設計的,目的是要配合其他家顯示插件的功能。EUF插件的狀態文字不是顯示在系統的介面上,而是自己另外顯示了一個介面,而其他家顯示插件則是更新了系統介面的文字,讓兩者同時存在時,就會出現兩個文字疊在一起的狀況。

    目標生命值信息的問題我會檢查一下並且修正

  • Avatar of istanb istanb Nov 30, 2014 at 13:15 UTC - 0 likes

    感谢保持更新! 反馈一个问题,从r33版本开始,在EUF的设置 - 目标信息 中,“显示目标生命值”、“显示目标魔法值”这2项功能似乎和系统的 界面 - 状态文字 中的“目标”选项调用了同一API,也就是说,无论我在EUF的设置中选择是否显示目标的生命值和魔法值,点击“确定”后,最终结果始终取决于系统界面设置中的选项如何选择。 不知这是BUG,还是有意这样设计。

    另外如果选择了显示目标的生命值信息,数字的字体样式并未使用系统字体的样式,始终是一种白色的、字体大小高度超过血条框高度的数字字体,关于这点不确定是我系统问题还是EUF的问题。 目前暂时用回了r32版本。

  • Avatar of yukinoba yukinoba Nov 19, 2014 at 01:26 UTC - 0 likes

    @basten1899: Go

    to basten1899,

    那一段是EUF也要去隱藏暴雪的官方框架,但是因為HideRaidFrame比我們手腳快一步,先把官方的框架隱藏了,所以輪到我們時,就會出錯。我會再多加一段判斷式,檢查官方的框架是不是已經被其他插件關閉。

  • Avatar of basten1899 basten1899 Nov 17, 2014 at 15:11 UTC - 0 likes

    使用了HideRaidFrame 隐藏暴雪团队框架后 就有这个报错

    4x EN_UnitFrames\EN_PartyInfo.lua:139: attempt to index global 'CompactUnitFrameProfilesRaidStylePartyFrames' (a nil value) EN_UnitFrames\EN_PartyInfo.lua:139: in function `EUF_HidePartyToggle' EN_UnitFrames\EN_PartyInfo.lua:51: in function `EUF_PartyInfo_OnEvent' [string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>

    Locals: self = EUF_PartyInfo_General { 0 = <userdata> } event = "ADDON_LOADED" name = "EN_UnitFrames"

  • Avatar of catksm catksm Nov 14, 2014 at 08:51 UTC - 0 likes

    好愛這個頭像UI 6.0回鍋 找到了這個好開心 可是!!!!!! 現在的螢幕都是寬螢幕 視窗都很大 但是頭像UI無法調整大小 好可惜啊 真希望作者能讓這UI可以縮放 玩家與隊友頭像大小"""

  • Avatar of pcimek pcimek Nov 02, 2014 at 14:37 UTC - 0 likes

    @yukinoba: Go

    Thx for replay. Great job. If You have time, maybe You can add >clearfocus< to focus frame.

  • Avatar of yukinoba yukinoba Nov 02, 2014 at 13:19 UTC - 0 likes

    @joey8282: Go

    to joey8282,

    我抓了zTip下來研究,我會試著讓這兩個插件不衝突,應該下個更新就會上去

  • Avatar of yukinoba yukinoba Nov 02, 2014 at 13:18 UTC - 0 likes

    @pcimek: Go

    to pcimek,

    That's a hint message if player sets (or system changes) frame settings during battle, and warns that the setting may not be applied.

    It will be mute in the next version.

  • Avatar of pcimek pcimek Nov 02, 2014 at 11:50 UTC - 0 likes

    Hi again! I have strange message on chat during combat: "WARNING: Frame settings can not be modified in battle".

Facts

Date created
May 02, 2011
Categories
Last update
Dec 16, 2014
Development stage
Release
Language
  • enUS
  • koKR
  • zhCN
  • zhTW
License
GNU General Public License version 2 (GPLv2)
Curse link
Enigma Unit Frames
Downloads
25,124
Recent files
  • R: r37 for 6.0.3 Dec 16, 2014
  • R: r36 for 6.0.3 Dec 10, 2014
  • R: r35 for 6.0.3 Nov 19, 2014
  • R: r34 for 6.0.3 Nov 17, 2014
  • R: r33 for 6.0.3 Nov 16, 2014

Authors