Monitor the remaining duration on your Mysterious Eggs and other perishable items. These items (and their durations) will be hardcoded in as they are requested. Items are only properly detected when you first receive them. Item detection is disabled when the Trade window is open, in order to prevent detecting old items.
This is an Ace3 addon, with support for LibDataBroker. A minimap icon is available for those without a broker display.
You can find the official forum thread here. You can help with localization here. You can report issues and feature requests here.
Known Issues:
If you are experiencing tooltip duplication with DockingStation, be sure to disable DockingStation's tooltip scaling features for EggTimer.
History:
Version 0.4 has been largely rewritten and will lose your data from 0.3. However, we have nice Consortium information now, and new features will be much easier to add in future.
Version 0.3 prompts you to create a Calendar event for when your egg will hatch. A summary of perishables on any of your characters is available on the FuBar/LDB/DBIcon tooltip. You can configure announcements so you'll be notified when your items expire.
Detected items:
Ahn'kahar Watcher's Corpse
Disgusting Jar *
Mysterious Egg *
Zorbin's Ultra-Shrinker
(* indicates that Calendar events will be created for this item)
Facts
- Date created
- Dec 30, 2008
- Categories
- Last update
- Nov 27, 2010
- Development stage
- Release
- Language
- enUS
- License
- BSD License
- Curse link
- EggTimer
- Downloads
- 6,651
- Recent files
- Reply
- #14
Hunterian Apr 16, 2011 at 15:29 UTC - 0 likesI just love this addon, but the missing 4 hours on the timer of the Egg annoyed me, so I located the duration and added the missing time to it myself.
Here's how to do it yourself, if your egg still needs 4 hours even tho it should be ready:
Open ItemDB.lua, edit line 18 and change the value 244800 to 259200, and save it. This will add 14400 seconds to the timer, and make it right.
Thanks for a great addon :)
- Reply
- #13
diocode Nov 27, 2010 at 18:24 UTC - 0 likesVersion 0.6.5 of EggTimer is up now. Please let me know if there are any problems.
- Reply
- #12
diocode Nov 27, 2010 at 02:13 UTC - 0 likesChanged EggTimer to have 3 day cd's on Jar/Egg. New version soon.
- Reply
- #11
mhoy06 Aug 27, 2010 at 16:53 UTC - 0 likesv0.5.1 of EggTimer is uploaded. It has been updated for game version 3.3. Only difference between last version and this one is you no longer need to 'Load out of date addons'.
- Reply
- #10
jokeyrhyme May 14, 2010 at 21:33 UTC - 0 likesGoodbye folks, see my farewell post here: http://forums.wowace.com/showpost.php?p=301252&postcount=53
As I no longer play WoW, EggTimer will need a new maintainer. Let me know if you're interested.
- Reply
- #9
jokeyrhyme Jul 07, 2009 at 03:12 UTC - 0 likesThanks Kaz, it seems I've made a few unwarranted assumptions with the OnReceiveItem code, and I'm guessing you had a Cracked Egg or some other similar item waiting for you when you logged in. This isn't fixed in beta2, but should be in beta3 which will be out later today hopefully.
- Reply
- #8
Kazragore Jul 04, 2009 at 18:02 UTC - 0 likesError with v0.4-beta after login:
Date: 2009-07-04 19:58:42
ID: 6
Error occured in: Global
Count: 1
Message: ..\AddOns\EggTimer\EggTimer.lua line 315:
attempt to index field '?' (a nil value)
Debug:
(tail call): ?
EggTimer\EggTimer.lua:315: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[12]"]:4:
[string "safecall Dispatcher[12]"]:4
[C]: ?
[string "safecall Dispatcher[12]"]:13: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
Ace3\AceEvent-3.0\AceEvent-3.0.lua:119:
Ace3\AceEvent-3.0\AceEvent-3.0.lua:118
AddOns:
- Reply
- #7
jokeyrhyme Jun 26, 2009 at 01:38 UTC - 0 likesThanks again. /hug
Expect at least a Beta soon. My development time has been fairly limited until just recently, and I've always had big plans for this addon. Stay tuned!
- Reply
- #6
Kazragore Jun 25, 2009 at 04:17 UTC - 0 likesWe only would help to fix bugs. ;)
- Reply
- #5
jokeyrhyme Jun 25, 2009 at 00:28 UTC - 0 likesOkay, thanks for the error posts. However, in future, I'd really rather you guys stuck to Beta and Release quality files. Alpha is pretty much just me backing up my code. There's not even the slightest guarantee that Alpha code is working, only that I'm going to bed. :)