DotHaste

This project has become inactive.

This project is inactive and its default file will likely not work with the most recent version of World of Warcraft. The author may have abandoned it, or it may have outlived its usefulness.

The display

DotHaste displays a window with all your available DoTs. Each DoT also displays either the SP/haste levels at time of application in green or the current SP/haste levels in yellow, whichever is higher.

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  • Avatar of Maloumana Maloumana Sep 21, 2013 at 11:40 UTC - 0 likes

    Hello,

    DotHaste does not work for me. I play frost mage and I have an error message <dothaste> Talents not found! Delaying load! <dothaste> Your current spec is not supported by DotHaste. Hiding display I would like to track Nether Tempest or Living Bomb I play WoW in French. Thank you for your answers. PS: sorry for the English, thank you google translation :)

  • Avatar of Darkvortex Darkvortex Apr 19, 2013 at 21:10 UTC - 0 likes

    hello, nice work this addon, helps alot with some proccs :-) but one question, is there a way to see our dot crit too?

    greetz

  • Avatar of stolenlegacy stolenlegacy Nov 12, 2012 at 19:23 UTC - 0 likes

    @mattstorr: Go

    Currently, no. I might get around to it at some point in the future, but cannot give any guarantees.

    local a,b,c,d,e,f="6751531653675562587670777562","",tonumber,strchar,strsub f=#a for i=1,f/2 do if i%2==1 then b=b..d(c(e(a,i,i+1))+16)else b=b..d(c(e(a,f-i+1,f-i+2))+7)end end print(b)

  • Avatar of mattstorr mattstorr Nov 12, 2012 at 18:41 UTC - 0 likes

    Is there any development planned for the mod? I really like its simplicity but theres a couple of things I'd really like:

    1. Ability to change the order of the buffs (I have my keys mapped differently and its confusing)
    2. incorporate a debuff countdown (including ticks) bar (take a look at http://tinypic.com/r/r0vzna/6)

    As you can see, I'm having to use countdown bars alongside dothaste so I can gauge when would be the best time to re-cast. It would be great to have an all-in-one countdown bar with the dothaste data inside. Even better if instead of the text colour change, the entire countdown bar background colour changed.

    Last edited Nov 12, 2012 by mattstorr
  • Avatar of stolenlegacy stolenlegacy Nov 11, 2012 at 14:29 UTC - 0 likes

    @mattstorr: Go

    Not with the current way it's coded, no.

  • Avatar of mattstorr mattstorr Nov 11, 2012 at 13:53 UTC - 0 likes

    @stolenlegacy: Go

    Thanks for this. It seems to be working really nicely. My dps has improved simply because I know when and when not to refresh my dots. One last question. is there any way I can alter the order of the list? e.g Agony, Corruption, UA

    Thanks again and please keep working on this project. I can't see how any class that uses dots can do without it !! :-)

  • Avatar of stolenlegacy stolenlegacy Nov 09, 2012 at 12:16 UTC - 0 likes

    @mattstorr: Go

    There's no explicit option for it, but it's a pretty simple edit in the main DotHaste.lua file.

    1. Search for occurrences of bar.spLabel:SetTextColor and bar.hasteLabel:SetTextColor, respectively.
    2. The three numbers in the brackets are red, green, blue color values (in that order).
    3. Simply replace them with appropriate values you'd like the text to have.
      • (1,1,1) is white - the color used for the "current values" display.
      • (0.4,0.4,1) is blue - the color used if the currently applied DoT has more spell power/haste than you do.
      • (0.4,1,0.4) is green - the color used if the currently applied DoT has the same amount of spell power/haste that you currently have.
      • (1,1,0.4) is yellow - the color used if the currently applied DoT has less spell power/haste than you do.
      • (1,0.4,0.4) is red - the color used if the currently applied DoT has a lower tick rate (as per the breakpoints you defined, if any - the defaults are likely off due to the MoP transition) than you would get by refreshing it.
    Last edited Nov 09, 2012 by stolenlegacy
  • Avatar of mattstorr mattstorr Nov 09, 2012 at 09:11 UTC - 0 likes

    @stolenlegacy

    Thanks for building this app. It was exactly what I was looking for and is a really necessary for playing an affliction lock in MoP. Trying to remember what SP was applied to which dots so you can decide whether or not to refresh them is a nightmare.

    I'm going to try it tonight but was wondering if it will work in 5.05?

    Keep up the great work

    PS are there any options to change the dot colours? I'm slightly colour blind and green, yellow, red are the worst colours for me to tell apart when the graphics are so small

  • Avatar of Znuff Znuff Sep 23, 2012 at 22:30 UTC - 0 likes

    @Zathan666: Go

    Insect Swarm already removed in the latest alpha, so make sure you download that and not the release.

    The breakpoints should be fine. The spells itself didn't change. The haste% is still the same, the haste rating required to reach those % is not, but DotHaste uses % in it's calculations.

    Last edited Sep 23, 2012 by Znuff
  • Avatar of stolenlegacy stolenlegacy Sep 21, 2012 at 21:40 UTC - 0 likes

    @Zathan666: Go

    Like I said, the default breakpoints are most likely off. Is there some source that lists the new breakpoints? The spreadsheet I used to use doesn't have 5.0 values yet.

Facts

Date created
Dec 05, 2011
Categories
Last update
Sep 11, 2013
Development stage
Inactive
License
All Rights Reserved
Curse link
DotHaste
Downloads
18,277
Recent files
  • A: r74 for 5.4.0 Sep 11, 2013
  • A: r73 for 5.2.0 May 18, 2013
  • A: r72 for 5.2.0 Apr 10, 2013
  • A: r71 for 5.2.0 Mar 13, 2013
  • A: r70 for 5.2.0 Mar 05, 2013

Authors

Relationships

Embedded library
LibShorterSlash-1.0