Dimmed Actions

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Hostile target out of range

Update 02/12/11: Sorry for the delay in Bartender/Dominos support. I've been busy with other projects and haven't had time to play WoW or tinker with addons. I used to use Bartender pre-cata so I hope to get Bartender support working.

Dimmed Actions will turn your action buttons (semi) transparent if they meet any of the following conditions

  • Target is out of range for that action.
  • Not enough mana/energy/rage for that action.
  • Action cannot be cast on target (healing spells on hostile target)
  • Action is currently on cooldown.
  • Spell already exists on target.

Each of these conditions are optional and can be turned off.

Todo:

  • Add options to disable spell exists on specific actions.
  • Add support for Bartender & Dominos' bars.

DA needs translators. Apply here.

Donations welcome. There's a donate button here.

Bitcoin address: 13mvJMp8Z38SUAnZ4PgGpio5L2inqWQGsP

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  • Avatar of argony90 argony90 Apr 30, 2010 at 20:47 UTC - 0 likes

    This addon doesn't work with Dominos and/or ButtonFacade, can you post a list with supoorted addons? ;D ty

  • Avatar of Freydis88 Freydis88 Mar 31, 2010 at 16:46 UTC - 0 likes

    Hi,

    The German translation is done and ready for update. I also checked the old translations and corrected the wrong phrases.

    I found a typo in the English localization: Coolodwn instead of Cooldown

    Greetings from Germany,

    Freydis88 :)

    George Orwell:


    "Political language is designed to make lies sound truthful and murder respectable,

    and to give the appearance of solidity to pure wind."

  • Avatar of Cyprias Cyprias Feb 12, 2010 at 07:34 UTC - 0 likes

    Have to changed opacity sliders on the colour options? 1 change from 1.3.0 to 1.3.1 was each condition got it's own colour and opacity slider. Up = opaque, down = transparent. Open the Unusable option move the right bar to the bottom.

  • Avatar of anmaru anmaru Feb 11, 2010 at 20:54 UTC - 0 likes

    Overpower: Should be lit after the enemy dodges, requires 5 rage. Victory Rush: Should be lit in 20 seconds after a kill that gives you xp and/or honor. Execute: Should be lit when the enemy is at 20% health or lower, requires 15 rage. They are all melee range abilities.

    They all light up when the target is at 5 yards or closer, but should be dimmed if the above requirements are not met. Switching targets gives the same result.

    Just reinstalled v1.3.0 to double check and it works as expected there.

    EDIT: Also happens with r89 - although the Charge button behaves better (fades properly) :)

    Last edited Feb 11, 2010 by anmaru
  • Avatar of Cyprias Cyprias Feb 11, 2010 at 18:00 UTC - 0 likes

    What's the situation that should be causing them to dim. Are you out of range of the target, not enough rage or is nothing at all happening when you switch targets/move around. This'll help me narrow down the problem.

  • Avatar of anmaru anmaru Feb 11, 2010 at 16:27 UTC - 0 likes

    Logged in with only Dimmed Actions enabled, disabled "Only In Combat" and experienced the exact same situation - i.e. Overpower, Victory Rush and Execute fully lit when they should have been dimmed. "Enable" off/on did not fix it.

    EDIT: Also happens with r88.

    Last edited Feb 11, 2010 by anmaru
  • Avatar of Cyprias Cyprias Feb 11, 2010 at 12:30 UTC - 0 likes

    Sounds like what happens when Only In Combat is enabled. Actions are dimmed in combat then set to normal upon exiting. But if it's happening when the option is disabled then something's buggy. Or another addon is breaking our hooks used on each button.

    Disable all addons but Dimmed Actions, then disable Only In Combat and let me know if it's still happening. If so does clicking the Enable off and on fix it? even temporarily.

  • Avatar of anmaru anmaru Feb 10, 2010 at 20:59 UTC - 0 likes

    Went from v1.3.0 to v1.3.1beta and all the warrior abilities on the main (lower) bar that aren't usable lights up as if they are ready - When selecting a target they all dim, except Overpower, Victory Rush and Execute that are still lit when at close distance (with no rage or other needed pre-requisites). Abilities on the other bars are dimmed properly. V1.3.0 worked fine, have not changed any settings and am using blizzards default bars.

    EDIT: "Solved" it temporarily by unchecking and then checking the tick box in front of "Dim Unusable", needs to do be done after every relog.

    EDIT2: Bah! Not solved after all, problem back after first kill - and now all bars are affected.

    Last edited Feb 10, 2010 by anmaru
  • Avatar of Cyprias Cyprias Jan 20, 2010 at 05:16 UTC - 0 likes

    Did you select which bars you want dimmed in the bar options?

  • Avatar of lilpielie lilpielie Jan 19, 2010 at 05:34 UTC - 0 likes

    nothing seems to be changed.. even tough it's enabled ingame, i'm running bartender4, any ideas?

Facts

Date created
Dec 08, 2009
Categories
Last update
Sep 19, 2011
Development stage
Abandoned
Language
  • deDE
  • enUS
  • esES
  • frFR
  • koKR
  • zhTW
License
GNU General Public License version 3 (GPLv3)
Downloads
8,224
Recent files
  • A: r146 for 4.2 Sep 19, 2011
  • A: r145 for 4.2 Sep 19, 2011
  • A: r144 for 4.2 Sep 19, 2011
  • B: 2.0.5beta for 4.2 Sep 15, 2011
  • A: r143 for 4.2 Sep 15, 2011

Authors

Relationships

Optional dependency
Bartender4
Dominos
Embedded library
Ace3
CallbackHandler-1.0
LibStub