Comments about DHUD3 http://www.wowace.com/addons/dhud3/ The latest comments about DHUD3 en-us Thu, 15 Oct 2009 03:00:55 +0000 WowAce.com (http://www.wowace.com) Comment #13 http://www.wowace.com/addons/dhud3/?comment=13 <p>I'm coming to DHUD3 from MetaHUD and the "Nuckin branch" -edit-. But that's not why I'm here. I'm here cause a kind soul pointed me to a remake of the Original kcik ass hud..DHUD. <span class="emote emote-smile" title="Smile">:)</span></p> <p>After playing with DHUD3 I'm rather impressed at the configuration and options. The modules is a smart way to do things. So here's some questions.</p> <p>1. Are there different Textures available? I don't like bubbles, I'm more of a smooth criminal. lol</p> <p>1.a. I prefer the Elite/Rare textures of MetaHUD, are they available? Can they be added?</p> <p>2. I noticed after playing with the options on my DK, specifically the Aura/Ability Font size, the runes/auras seem to snap to the inside player bar and the only way to fix it is a /console reloadui. Just thought I'd pass that along.</p> <p>3. Any plans to add a Range/ToT health bar like MetaHUD? Maybe a new Module? Cause that would be cool and I could forget about MetaHUD. <span class="emote emote-smile" title="Smile">:)</span></p> <p>edit: 4. The update of the health/mana seems kinda jumpy. Is there a way to smooth that out?</p> <p>Cheers and keep up the great work.</p> Thu, 15 Oct 2009 03:00:55 +0000 http://www.wowace.com/addons/dhud3/?comment=13 http://www.wowace.com/addons/dhud3/?comment=13 no-reply@curseforge.com (GRiMoku) Comment #12 http://www.wowace.com/addons/dhud3/?comment=12 <p>Love the addon btw, aside from the original DHUD, this is one gives it a real run for it's money. I'm wondering if you plan to allow for target/target of target text to be movable as well. I know you can move the values, but was hoping to see the name plates to be movable.</p> Fri, 04 Sep 2009 19:12:17 +0000 http://www.wowace.com/addons/dhud3/?comment=12 http://www.wowace.com/addons/dhud3/?comment=12 no-reply@curseforge.com (Kouseiu) Comment #11 http://www.wowace.com/addons/dhud3/?comment=11 <p>Thanks for the update to v1.5. It looks as though some debug lines were "left on" though. (just trying to be helpful)</p> <p>Edit: Found the lines causing the errors: DHUD3.lua line 654 Player.lua line 1283</p> <p>The errors went away once I commented them out. DHUD3 is working GREAT now, thanks again for all the hard work <span class="emote emote-smile" title="Smile">:)</span></p> Thu, 03 Sep 2009 01:01:59 +0000 http://www.wowace.com/addons/dhud3/?comment=11 http://www.wowace.com/addons/dhud3/?comment=11 no-reply@curseforge.com (fixitman) Comment #10 http://www.wowace.com/addons/dhud3/?comment=10 <p>Final Edit: all fixed with v1.5, thanks</p> <p>Regen alpha seems to be very bugged since v1.4. I'm used to seeing the bars at the regen alpha state until health/mana/power are maxxed, and then seeing a switch to off-combat alpha. It does this occasionally now, but mostly just switches directly to off-combat alpha when out of combat. I prefer to have off-combat alpha set to 0.00 for better visibility, but I can no longer see when my health/power/mana are at a safe level. 1.3.1 seemed to work as expected, but bigger bugs prevent me from reverting to it.</p> <p>I also noticed that casting alpha seems to be broken entirely. I'm not certain if this was the case in 1.3.1 or not.</p> <p>I've already posted a ticked for target frame issues. Should I post a ticket for this, or is it normal at this stage of development?</p> <p>Edit: I noticed that regen alpha was working on my 80 warrior if set to 0.5. Setting it to 0.4 broke it, and setting it back to 0.5 fixed it again. His max HP is 26622. This had no effect on my 17 priest, so it might just be a fluke.</p> Thu, 27 Aug 2009 21:06:33 +0000 http://www.wowace.com/addons/dhud3/?comment=10 http://www.wowace.com/addons/dhud3/?comment=10 no-reply@curseforge.com (fixitman) Comment #9 http://www.wowace.com/addons/dhud3/?comment=9 <p>Lao,</p> <p>Can you be a bit more precise? Bars fill now on "OnUpdate" events so they fill as fast as blizz has new info on your char and its targets. But what is the smoothness you talk about?</p> Tue, 25 Aug 2009 21:36:17 +0000 http://www.wowace.com/addons/dhud3/?comment=9 http://www.wowace.com/addons/dhud3/?comment=9 no-reply@curseforge.com (Arcanefoam) Comment #8 http://www.wowace.com/addons/dhud3/?comment=8 <p>I've been using DHUD variations for HUD for a very long time now. Your version works great and has pretty much everything I need. Do you have any plan to use animations to smooth the bar refresh? I thing that it would benefits this a lot.</p> <p>In any cases, thanks for the great work.</p> Mon, 24 Aug 2009 20:14:48 +0000 http://www.wowace.com/addons/dhud3/?comment=8 http://www.wowace.com/addons/dhud3/?comment=8 no-reply@curseforge.com (LaoTseu) Comment #7 http://www.wowace.com/addons/dhud3/?comment=7 <p>Edit: DHUD3 works great.</p> Sat, 25 Jul 2009 19:17:27 +0000 http://www.wowace.com/addons/dhud3/?comment=7 http://www.wowace.com/addons/dhud3/?comment=7 no-reply@curseforge.com (incith) Comment #6 http://www.wowace.com/addons/dhud3/?comment=6 <p>@633:I think there was in fact an issue but it was resolved on the latest release. Never the less I will look into it.</p> Mon, 13 Jul 2009 14:52:38 +0000 http://www.wowace.com/addons/dhud3/?comment=6 http://www.wowace.com/addons/dhud3/?comment=6 no-reply@curseforge.com (Arcanefoam) Comment #5 http://www.wowace.com/addons/dhud3/?comment=5 <p>I've been a DHUD user since TBC and have just switched over to your version from Mad Cat's and I am very impressed. One issue I'm having is that I am unable to increase the font size for the casting text of the player and target. This is very important for me especially for my Rogue toon to perform interrupts. Can you look into this please, thanks.</p> Fri, 10 Jul 2009 23:22:55 +0000 http://www.wowace.com/addons/dhud3/?comment=5 http://www.wowace.com/addons/dhud3/?comment=5 no-reply@curseforge.com (633) Comment #4 http://www.wowace.com/addons/dhud3/?comment=4 <p>@LoloMac: I am starting to think about making the bars movable... still how to figure out exactly how. Also I am revising how to add optional fonts to the layout.</p> <p>@Insatman: At the momement the only things that you can move are the text of each of the bars, movable bars has always being in my todo list but never figured out exactly how... it has something to do on how the frames that contain the bars are created... I will give it a bit more thought. I will check the Locale file error.</p> Wed, 17 Jun 2009 20:44:59 +0000 http://www.wowace.com/addons/dhud3/?comment=4 http://www.wowace.com/addons/dhud3/?comment=4 no-reply@curseforge.com (Arcanefoam)