DHUD3
DHUD3 is a modular Heads Up Display Addon.
Core Module
Core functionality on which the other modules build up. Lets you set DHUD3 general settings (scale, situation alpha, font, etc). (More info)
Player Module
Bars to show Player and Target Health/Power information, and Target and Target of Target name plates. (More info)
Auras Module
Show player buffs and/or weapon enchants close to expiring. (More info)
Abilities Module
Show/track abilities specific to your class applied to your target (DoTs, HoTs, etc), or Death Knight runes.(More info)
Pet Module
Bars to display Pet's Health/Power information. You can also use them to show Vehicle/Player information when in a vehicle and/or to show druid mana while shape shifted. (More info)
Outer Module
Bars to display Focus' or Target of Target's Health/Power, and/or Threat information. (More info)
Cast Module
Bars to display PLayer and Target cast. The bars overlap with the Player Module. (More info)
TO DO
- Add more tracking posibilities to the Abilities Module.
- Bar's text and Name Plates "click through"
- Movable bars, or at least the options to increase the horizontal distance form the center (This one I am still thinking about)
Known Issues
Focusing using drop down menu is now a protected function. Using the focus option in DHUD3 drop-down menus will generate an error.
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Facts
- Date created
- 25 Apr 2009
- Categories
- Last update
- 12 Nov 2009
- Development stage
- Release
- Language
- enUS
- License
- GNU General Public License version 3 (GPLv3)
- Curse link
- DHUD3
- Recent files
- #3
Insatman Wed, 10 Jun 2009 18:27:50I've used Dhud2 for awhile and just recently loaded DHUD3. Only issue is error when loading...something about trying to access nonexistant variable "L". I would like to reposition the HUD because I use CT_viewport which places my toon non-centered in the screen. Is it possible to move DHUD3? If not...can it be added?
- #2
LoloMac Thu, 04 Jun 2009 00:43:42Hello, Nice Hud. Will it be possible to define the space between the two sides ? And, another question: is it possible, perhaps using dogtags, to specify the font used ? Thx
- #1
fixitman Fri, 01 May 2009 22:52:56I've been using DHUD2 for a very long time, looking forward to the first beta of DHUD3. Thanks for continuing to work on DHUD :)