Tooltip - LuaTexts

This project is abandoned.

Whether this project is out of date or its author marked it as abandoned, this project is no longer maintained.

If you wish to take this project over, please report it and state your intentions.

Sample tooltip

(former CowTip_LuaText)

Allows to configure the content of unit-tooltips with custom Lua-Codes.

It uses a modified version of PitBull4's LuaText-ScriptEnv.
Some functions were removed.
Some new were added.
Some were modified to better suite for tooltips.

If Cowtip is installed it automatically disables cowtips built-in dogtag-based text-module.

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  • Avatar of Mitzberg Mitzberg Sep 29, 2009 at 18:34 UTC - 0 likes

    I'd also like to now how to add the Location (zone) in the luatext options. Chees

  • Avatar of esmartuek esmartuek Sep 21, 2009 at 02:51 UTC - 0 likes

    I must be a nub at this or something, but I can't figure out how to edit in the luatext config to put back in the "location" of targets for say 'when I mouseover a party member's portrait' what's the syntax of this?

  • Avatar of profalbert profalbert Sep 17, 2009 at 23:08 UTC - 0 likes

    I agree LibRock must die.

    But more importantly, LibDogTag-3.0 must die ;)

    I got a huge FPS-increase when using this module with CowTip.
    I got rid of LibDogTag-3.0 by simply removing it from the file-system. That way cowtip throws an error, but the FPS-increase was significant.

    Last edited Sep 17, 2009 by profalbert
  • Avatar of jokeyrhyme jokeyrhyme Sep 17, 2009 at 10:43 UTC - 0 likes

    I actually gasped IRL when I saw this in the list. Shame I'm too scared to try it out because of scary old Mr LibRock (in CowTip). :P

Facts

Date created
Sep 15, 2009
Category
Last update
Nov 10, 2014
Development stage
Abandoned
License
All Rights Reserved
Downloads
18,363
Recent files

Authors