If there are spells missing for your class please make a ticket or add a comment, also please tell me of spells that have been removed so I can remove them from the list as well
Releases means stable and working except no guarantee and limited support on sticky bars.
This is an Addon to create timers for your own buffs and debuffs.
General
player bars on left, target in middle, focus on right, all can be moved
To track CC Effects you must set the CCed mob as your focus if its not your target.
Only icons and time can be shown if you don't want bars.
The text can be customised in the options by using, "%s for spell name", "%a for applications", "%u for unit name eg target or player", "%n for mob name"
This mod is set up with AceLocale so anyone who wants to add other locals feel free :)
If you want other textures for the bars, get the AddOn SharedMedia.
Options
- /ClassTimer or the LDB Launcher
Credits
Must give nymbia credits as he is a legend
Facts
- Date created
- Jun 03, 2007
- Categories
- Last update
- May 21, 2013
- Development stage
- Release
- Language
- deDE
- enUS
- frFR
- koKR
- zhCN
- zhTW
- License
- All Rights Reserved
- Curse link
- ClassTimer
- Reverse relationships
- 1
- Downloads
- 2,309,035
- Recent files
- R: 2.3.50300.1 for 5.3.0 May 21, 2013
- A: r412 for 5.3.0 May 21, 2013
- R: 2.3.50200.3 for 5.2.0 Mar 06, 2013
- A: r410 for 5.2.0 Mar 06, 2013
- R: 2.3.50200.2 for 5.2.0 Mar 05, 2013
Relationships
- Embedded library
- Ace3
- LibSharedMedia-3.0
- LibStub
- Reply
- #119
user_805625 Dec 02, 2012 at 17:35 UTC - 0 likesI can no longer get ClassTimer to show the Dancing Steel buf. It was working, but a recent blizzard patch or hotfix seems to have broken it.
- Reply
- #118
wxx011 Sep 19, 2012 at 09:37 UTC - 1 like2x AceLocale-3.0-6: ClassTimer: Missing entry for "DoTs" ClassTimer\ClassTimer-r380.lua:222: in function <ClassTimer\ClassTimer.lua:199> (tail call): ? <in C code> <string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5 (tail call): ? AdiBags-v1.5\libs\AceAddon-3.0\AceAddon-3.0-11.lua:514: in function "InitializeAddon" AdiBags-v1.5\libs\AceAddon-3.0\AceAddon-3.0-11.lua:629: in function <AdiBags\libs\AceAddon-3.0\AceAddon-3.0.lua:621>
Locals: nil
- Reply
- #116
wxx011 Sep 13, 2012 at 15:23 UTC - 0 likes3x ClassTimer-r379\Bars\Deathknight.lua:27: "}" expected (to close "{" at line 6) near "DoTs"
Locals:
- Reply
- #115
Bluehawaii7 Aug 29, 2012 at 20:45 UTC - 0 likesThere is missing for Mage:
Ignite New Pyromaniac Buff
Troll: Berserker
Blastwave (Mage) can be removed.
- Reply
- #114
Stanzilla Aug 27, 2012 at 19:22 UTC - 0 likesGuys, I need to know which timers you want for your Monk experience!
- Reply
- #113
savege320 Aug 09, 2012 at 17:32 UTC - 0 likesIts working just fine on the beta. One of my favorite addons.
- Reply
- #112
Voxxel Aug 06, 2012 at 11:48 UTC - 0 likesLooking forward to a MoP Beta release! I hope we'll have one soon :D
- Reply
- #111
Bluti Jul 22, 2012 at 08:44 UTC - 0 likesI would love to see an update vor MoP anytime soon. What is your plan?
- Reply
- #110
fvapres Sep 14, 2011 at 05:25 UTC - 0 likesShaman Update
#############
Frostbrand Weapon Gone
2 spells listed in lua for Earthliving - One for weapon enchant and other no idea
Now have 4 weapon buffs - None showing at this time with current version:
Windfury Weapon
Flametongue Weapon
Rockbiter Weapon
Earthliving Weapon
Also, didn't see a timer for:
Fire Nova
Chain Lightning
Lava Burst
Lightning Bolt
Primal Strike
Unleash Elements
Reincarnate
Ancestral Spirit
Healing Rain
Water Breathing
Water Walking
Wind Shear
Hex
Spirit Walker's Grace
Feral Spirit
Ghost Wolf
Various Totems: Big ones being Earth Elemental and Fire Elemental Totem
#############
The spells listed are all those that either are on cool-down small or large or invoke a cool-down (reincarnate doesn't specify a cool-down time on the spell tool-tip as the rest do, but there is a limit attached to it).
I like this mod and its well done. I like the customization of it and your great work you've put in thus far.
As an idea, during encounters, I have to watch my Maelstrom Weapon get to 5 stack to generate a free instant cast of a mana consuming, long-cast spell. I was thinking this is similar to a rogue's combo points and maybe a similar bar instead of watching the amount of time for certain abilities, a stacking bar telling you how many stacks you've got in a more focused place might alleviate the cluttered mess of numbers and icons. With your mod, I seem to watch the cool-down bars once I get into the cycle to keep DPS up, but have to keep glancing at my toon's buffs to see what stack and how long before I lose it (once maelstrom builds up, you have a limited time to use it and it disappears). Maybe a combo-bar where part tells you the stacked amount and a timerbar background that tells you how long until it runs out. This also works out to be the same case for a handful of other classes spells like a warrior's Sunder Armor is just one other spell that works like Maelstrom Weapon. This idea could benefit others classes besides my own.
Again, great addon. I wish you the best of luck with developing it to see the day when there's not much that NEEDs to be added and you spend more time enjoying your own work than working on it to add another feature.
- Reply
- #109
pltsmt Jul 14, 2011 at 21:27 UTC - 0 likesCan someone please tell me the settings to have 2 bars show at the same time, for example, as a Hunter, Ice Trap and Serpent Sting. If I'm trapping one, and using serpent sting on another, how do you get them both to show up at the same time?