- Fixed a bug I introduced in Version 2.1.5 causing the minimap to go blank when indoors. I tried to make something better, but it didn't work.
- Fixed a longstanding bug preventing minimap buttons from being place along the edges of the screen. Blizzard's code really sucks sometimes.
- Options are now created on demand. This should make logging in slightly faster.
- Module names no longer conflict with other addons. Whoops.
- Boss frames are no longer hidden by default. Whoops.
- Boss frame positioning options are no longer disabled when the boss frames themselves are disabled.
- LFD Status window no longer disappears off the screen when the minimap is on the left side.
- Hiding border textures for LFG, Movie Recording and Tracking buttons now works.
- Library update. I blame lazy Ace-3.0 devs.
- Added an option to show or hide Blizzard's boss frames.
- Manual entries in sliders now override minimum and maximum values.
- Module option names are localised once again.
- Fixed a bug causing a module's options to remain enabled even when the module itself is disabled.
- Fixed a bug causing the angle option to remain shown even when it's associated minimap button is attached to the minimap.
- Fixed a bug in the Lock button. (thanks SilentDonkey)
- Fixed a Lua error in the AutoZoom module. (thanks Cremor)
- Added Chinchilla's option window to Blizzard's in-game options window.
- Fixed a bug causing Blizzard's boss frames to stretch over half of the screen.
- Fixed various typing errors.
- Removed a load of redundant code.
- Rearranged various files inside Chinchilla's directory.
- The quest tracker is now resizable via Chinchilla's options.
- The dungeon difficulty flag is now movable and hidable.
- The boss unit frames are now movable.
- The minimap toggle button now updates it's texture when the minimap is collapsed/expanded.
- Hopefully fixed a bug with the square map causing Error 132 for some Windows users. Fingers are crossed, as I use a Mac and can't replicate it.
- Fixed a bug causing some actionbar buttons to become unclickable if a high strata minimap is positioned directly below them.
- Removed all leftover references to the pre-3.3 LFG minimap button.
- Updated for WoW 3.3.0.
- Added support for the new LFD/LFR minimap button.
- Fixed a bug caused by Blizzard removing the minimap toggle button.
- The quest tracker is movable once again, seeing as Blizzard have decided to lock it back under the minimap.
- Updated for WoW 3.2.0.
- Updated tracking dot images to the new 3.1 layout. Nandini blip users rejoice!
- Fix a bug causing the compass texture to remain shown when enabling "Rotate Minimap" in Blizzard's options and disabling it in Chinchilla's options.
- Use Blizzard's "showClock" CVar instead of our SavedVariables for saving the hidden status of the minimap clock.
- Fixed compass points reverting to red everytime you tried to change their colour.
- Fixed compass points not rotating after exitting WoW with Rotate Minimap enabled.
- Fixed the border changing to white when enabling Rotate Minimap for the first time since login.
- Fixed a bug causing the co-ordinates block not to be scaled on login.
- Fixed a bug causing the GM Ticket Status frame to move back to it's default location on login.
- Removed all leftover references to the Quest Timer frame, as it was merged into the Watch Frame in Patch 3.1.
- Added options to reposition the GM Ticket Status frame.
- Added options to show/hide the vehicle seats.
- Fixed the border changing to white when enabling/disabling Rotating Minimap.
- Fixed compass rotating the wrong way round.
- Tweak the Expander module to shrink the player arrow (fixes ticket #3).
- Load libraries and modules from the .toc.
- The "Profiles" section now appears at the bottom of the modules list instead of in the middle of it.
- Set the width of the "Enable" option to "full" to force other options onto a new line (which looks nicer imo).
- Remove all references to the Watch Frame, since the user can move and resize it manually.
- Fix another bug, this one involving broken concatenations.
- Fix a bug in the MoveButtons module.
- Completely re-written, now using Ace-3.0 instead of LibRock. Your SavedVariables will be reset as a result. Sorry.