Chinchilla Minimap

Example 1

Chinchilla Minimap alters the Blizzard Minimap in a way to provide much nicer features and other niceties.

Allows changing of blip size, border style, shape of the map (doesn't have to be circular, or even square, lots of options are available), size, etc.
A more flexible north-east-south-west indicator.
Show your location coordinates.
Make the minimap very big temporarily (good for gathering or finding a tough-to-spot enemy).
Show the name of your location more flexibly.
Move Buttons
Move the buttons around the minimap to wherever you want (even off the minimap entirely).
Show which team-mate pinged the minimap.
Position the minimap and frames around it.
Range Circle
Show on the minimap where your range extends to.
Show / Hide
Show or hide various frames related to the minimap.
Tracking Dots
Change the dots on the map to a different set of images. Very handy, especially if you suffer from colour-blindness
Use the mouse-wheel to zoom the minimap and zoom out the map automatically after 20 seconds (or so).

Click here or leave a comment to submit a bug report or request a new feature.

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  • Avatar of EthanCentaurai EthanCentaurai Aug 13, 2014 at 10:41 UTC - 0 likes

    Just so everyone's aware, v2.6-24 and onwards are designed for the Warlords of Draenor beta only and will likely cause errors on live servers. In theory the Curse Client shouldn't download the update into your live game, so hopefully those still on 5.4.8 will be error-free for now.

    If you do get any errors on live servers, please revert to v2.6-16 or older and see if that solves the problem.

  • Avatar of Lisiya Lisiya Oct 15, 2013 at 11:18 UTC - 0 likes

    Since boss frames was the only issue I have, I am still using latest version. As a workaround I changed from Pitbull4 to ShadowedUnitFrames that have customazation of bossframes.

    So for me it's not a issue anymore that I can't move them with this addon.

  • Avatar of mothandras mothandras Oct 13, 2013 at 15:50 UTC - 0 likes

    Having the same issues with boss frames people are mentioning here.

    As well as the error that completely borks my UI caused by this addon.

    1051x [ADDON_ACTION_BLOCKED] AddOn "Chinchilla" tried to call the protected function "Boss1TargetFrame:ClearAllPoints()". !BugGrabber-r194\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587> <in C code> Chinchilla-v2.6-12-g14509d4\Modules\Position.lua:412: in function "SetFramePosition" Chinchilla-v2.6-12-g14509d4\Modules\Position.lua:304: in function <Chinchilla\Modules\Position.lua:302> (tail call): ? <in C code> FrameXML\UIParent.lua:2187: in function "UIParentManageFramePositions" FrameXML\UIParent.lua:1554: in function <FrameXML\UIParent.lua:1541> <in C code> FrameXML\UIParent.lua:2239: in function <FrameXML\UIParent.lua:2237> <in C code> FrameXML\TargetFrame.lua:173: in function "OnEvent" FrameXML\UnitFrame.lua:679: in function <FrameXML\UnitFrame.lua:677>

  • Avatar of Excelis Excelis Oct 13, 2013 at 13:31 UTC - 1 like

    @EthanCentaurai: Go

    Thanks for the update. I didn't mean to sound ungrateful or entitled and I got nothing but admiration and appreciation for you. I agree that for this project working/consistent positioning should be the priority.

  • Avatar of EthanCentaurai EthanCentaurai Oct 13, 2013 at 10:15 UTC - 0 likes

    @Excelis: Go

    Believe it or not, the frames being larger was a bug, which in turn created more issues especially with positioning the frames.

    This is the default size of the boss frames as defined in Blizzard's XML code.

    I may add options to make them bigger again in the future, but I want to get the positioning working first and that will require a huge re-write of that module's code.

    Also, I am only one man working on multiple projects, as well as trying to support my fiancée and her child. It will get done. I just don't know when yet. :(

  • Avatar of Excelis Excelis Oct 13, 2013 at 04:44 UTC - 0 likes

    I'm going to revert back to v2.6 Release version for now. <crosses fingers for a fix soon> :)

  • Avatar of Excelis Excelis Oct 01, 2013 at 22:12 UTC - 0 likes

    @EthanCentaurai: Go

    @Lisiya: Go

    Almost same exact issues as Lisiya. Frames are small and no options to adjust their scale. Frames worked on first boss pull but then didn't work. Reloading the UI didn't seem to fix the issue.

    Last edited Oct 01, 2013 by Excelis
  • Avatar of Lisiya Lisiya Sep 29, 2013 at 10:23 UTC - 0 likes

    @EthanCentaurai: Go

    It works now. For me the boss frames are quite small.

    Update: First pull on boss, it worked, we wiped and I was ressed inside instance. On second pull, frames were back at minimap again.

    Update2: Next pull it worked again, no idea why.

    Last edited Sep 29, 2013 by Lisiya
  • Avatar of EthanCentaurai EthanCentaurai Sep 28, 2013 at 18:35 UTC - 0 likes

    @Lisiya: Go

    @Excelis: Go

    I've made some very ugly changes and I think I've solved it. Please test v2.6-12 and let me know what happens.

  • Avatar of Excelis Excelis Sep 27, 2013 at 21:40 UTC - 0 likes

    @Lisiya: Go

    I'm having the same issue with v2.6-6-g14b8bbd.


Date created
Jul 10, 2008
Last update
Aug 15, 2014
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