It would be great if there were an audible cue that could be assigned for events. For example, when the target starts to cast an interruptable spell and the castbar appears, an assigned sound goes off.
- 1 comment
- Last updated
- Jul 27, 2012
- Jul 26, 2012
- Declined - We decided not to take action on this ticket.
- Enhancement - A change which is intended to better the project in some way
- Medium - Normal priority.