Cartographer 3.0

45 - Deviate Fish are going to eat me!!! (icons on main map, mini-map texture)

What steps will reproduce the issue?
1. Zoom in to mini-map scale will make nodes (gather, treasure, fish) show up huge.
2.
3.

What is the expected output? What do you see instead?
Icons should scale depending on scale and texture, it appears that it's ignoring the type of texture it's over.

What version of the product are you using?
0.4.1

Do you have an error log of what happened?
No error reported.

Please provide any additional information below.

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  • 4 comments
  • Avatar of Clarox Clarox Tue, 02 Sep 2008 09:16:34

    I'm with what Flup says - icon sizes are static, but the map scales. When zoomed out sufficiently far the icons overlap. If the size is adjusted to the zoomed-out default, then when zooming in the icons are too small.

    I don't know whether the icons are added before or after map scaling. If it's before, then there's no reason why they shouldn't be able to scale with the map.

  • Avatar of pcvii pcvii Mon, 25 Aug 2008 04:37:38

    it's a questhelper icon but it's on cartographer 3's map. which mod's fault is it?

  • Avatar of Flup Flup Sun, 13 Jul 2008 15:40:59

    I think it should be the other way around. If i zoom far out, the icons (except the instance portals) are too huge. E.g. player arrow at standard size is bigger then Nagrand.

    EDIT: typo

  • Avatar of Nechckn Nechckn Thu, 10 Jul 2008 04:36:07

    If possible/worthwhile, as you zoom in, POIs of all types should scale down so that they do not overpower the surrounding map.

  • 4 comments

Facts

Last updated on
20 Sep 2009
Reported on
24 Jun 2008
Status
New - Issue has not had initial review yet.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.

Reported by

Possible assignees

Votes (Total: +21, Average: +2.1)