bRez

Change log

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r112 | funkydude | 2013-11-27 13:10:31 +0000 (Wed, 27 Nov 2013) | 1 line
Changed paths:
   M /trunk/bRez.lua
   M /trunk/bRez.toc

adopt the GameFontNormal font object so that the name display auto changes font when playing with a mix of players with different character types, rather than just dieing.
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r110 | funkydude | 2013-11-19 01:07:17 +0000 (Tue, 19 Nov 2013) | 1 line
Changed paths:
   M /trunk/bRez.lua

11 flex players is at least 3 resses oddly.
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r109 | funkydude | 2013-11-07 19:09:53 +0000 (Thu, 07 Nov 2013) | 1 line
Changed paths:
   M /trunk/bRez.lua

fix invalid call to self
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r108 | funkydude | 2013-11-07 01:26:08 +0000 (Thu, 07 Nov 2013) | 1 line
Changed paths:
   M /trunk/bRez.lua
   M /trunk/bRez.toc

LFR seems to be 5 (or more?) resses now, guesswork on the amount of resses vs the amount of players for flex, drycoded.
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Facts

Uploaded on
Nov 27, 2013
Game version
  • 5.4.1
Filename
bRez-r112.zip
Size
3.6 KiB
MD5
168c5da093a1551d9b2c12072a228416
Type
Alpha
Status
Normal
Downloads
33

Authors