BreueSK

Change log

2012-04-16  John  <John@Yosemite-PC>

[5ade79caeece] [tip]
* Comm.lua Core.lua Lists.lua

Starting to add a global timestamp to allow for incremental updates.

[dcbe1f04bb31]
* SelectorList.lua

Bugfix

[b89558d3e833]
* Looting.lua State.lua

Master looter detection. Starting to filter certain actions to only the ML.

[f844309a0e35]
* Gui.lua

Clear out a few GUI bugs.
Re-integrate the escape button

2012-04-15  John  <John@Yosemite-PC>

[6035541e47dd]
* Looting.lua

Memorize the master looter

[22b37c800bc4]
* Comm.lua Core.lua

Database and comm versioning

2012-04-14  John  <John@Yosemite-PC>

[f938ec08d5a6]
* Core.lua

Cleanup

2012-04-13  John  <John@Yosemite-PC>

[70fac446f3ee]
* Core.lua

Update plan

[ef4f6dc262ea]
* Looting.lua

Forcing looting every slot turns out to be unnecessary

[db7e4ee34dce]
* Gui.lua Looting.lua State.lua

Lots of support for mobs with multiple loots

[62805e6b46c5]
* Gui.lua Looting.lua State.lua

Fleshing out the UI for those without the addon. Announcements in the raid, bidding via whisper.

[40c882db34f8]
* Core.lua State.lua

Notes

2012-04-12  John  <John@Yosemite-PC>

[7b8fcea357d2]
* Gui.lua Looting.lua State.lua

Rolls are active

[5b507f4125d4]
* Gui.lua Looting.lua State.lua

Finalized bid handling

[0a3f590f69e6]
* Core.lua

Update todo list
Helper function to print list status

2012-04-10  John  <John@Yosemite-PC>

[39be9328acd0]
* Gui.lua Lists.lua Looting.lua State.lua

Turning bidding admin buttons into state responders
Starting to integrate master looting along with the bids

2012-04-09  John  <John@Doomsday>

[ed1c9fd4cc95]
* Gui.lua State.lua

Progress on bidding events and GUI. Slave GUIs now respond properly.

[15844864a5f7]
* Core.lua

Admin mode

2012-04-08  John  <John@Yosemite-PC>

[7eb2963eea7d]
* Core.lua Gui.lua Looting.lua State.lua breuesk.toc

Further splitting up GUI and State
Starting to integrate looting events

2012-04-07  John  <John@Yosemite-PC>

[9e5b0a2368ad]
* Comm.lua Core.lua Gui.lua Lists.lua State.lua

Big progress towards GUI usefulness and communication between clients

2012-04-03  John  <John@Yosemite-PC>

[d5e2dfe0c269]
* Gui.lua Lists.lua State.lua breuesk.toc

Starting to track loot state separately

2012-03-29  John  <John@Yosemite-PC>

[236117ab8a49]
* Core.lua Gui.lua Lists.lua breuesk.toc

Decent sketch of what the communication system might look like

[b7352f007028]
* Core.lua Gui.lua

Working on bids/rolls in the GUI
Added debug mode to populate things with dummy data.

2012-03-28  John  <John@Yosemite-PC>

[a177b863ed6c]
* Core.lua Gui.lua Lists.lua

Event chaining from the data storage to the GUI elements

2012-03-27  John  <John@Doomsday>

[8387dc2ff658]
* Gui.lua

Getting the rest of the UI elements to respond intuitively

[331b5e176d79]
* Core.lua

Convenience command to build and populate a brand new list

2012-03-26  John  <John@Yosemite-PC>

[d3f64d7246b3]
* Gui.lua

Significant effort to start making the GUI behave in an intuitive way.

But it's still completely useless ...

[f0450883c283]
* SelectorList.lua

Slightly more tasteful anchoring. Only slightly.

[00cb497201d0]
* Gui.lua

Left side of the GUI works ...

[619e4b9c3cd9]
* Utility.lua

Stop recursion loops

Facts

Uploaded on
Apr 16, 2012
Game version
  • 4.3.3
Filename
BreueSK-r91.zip
Size
105.1 KiB
MD5
5b0c4e7a053e3f873c9065cef8e6f89d
Type
Alpha
Status
Normal
Downloads
11

Authors