BreueSK

Change log

2012-04-08  John  <John@Yosemite-PC>

[7eb2963eea7d] [tip]
* Core.lua Gui.lua Looting.lua State.lua breuesk.toc

Further splitting up GUI and State
Starting to integrate looting events

2012-04-07  John  <John@Yosemite-PC>

[9e5b0a2368ad]
* Comm.lua Core.lua Gui.lua Lists.lua State.lua

Big progress towards GUI usefulness and communication between clients

2012-04-03  John  <John@Yosemite-PC>

[d5e2dfe0c269]
* Gui.lua Lists.lua State.lua breuesk.toc

Starting to track loot state separately

2012-03-29  John  <John@Yosemite-PC>

[236117ab8a49]
* Core.lua Gui.lua Lists.lua breuesk.toc

Decent sketch of what the communication system might look like

[b7352f007028]
* Core.lua Gui.lua

Working on bids/rolls in the GUI
Added debug mode to populate things with dummy data.

2012-03-28  John  <John@Yosemite-PC>

[a177b863ed6c]
* Core.lua Gui.lua Lists.lua

Event chaining from the data storage to the GUI elements

2012-03-27  John  <John@Doomsday>

[8387dc2ff658]
* Gui.lua

Getting the rest of the UI elements to respond intuitively

[331b5e176d79]
* Core.lua

Convenience command to build and populate a brand new list

2012-03-26  John  <John@Yosemite-PC>

[d3f64d7246b3]
* Gui.lua

Significant effort to start making the GUI behave in an intuitive way.

But it's still completely useless ...

[f0450883c283]
* SelectorList.lua

Slightly more tasteful anchoring. Only slightly.

[00cb497201d0]
* Gui.lua

Left side of the GUI works ...

[619e4b9c3cd9]
* Utility.lua

Stop recursion loops

2012-03-26  John  <John@Doomsday>

[9b1588bd4398]
* SelectorList.lua

Events

2012-03-25  John  <John@Yosemite-PC>

[dcf7c835d0a7]
* Gui.lua

Not leaking resources is better ...

[c7330bc4a9ea]
* Gui.lua

Escape button impl. Disabled for the moment

[615346b6ee99]
* Gui.lua

Starting to use userdata

[93acdcd6ace5]
* Lists.lua

Todo update

[94ae80d58903]
* Core.lua Gui.lua

Settling in on a layout I like

[59829ae918eb]
* breuesk.toc

Officially dropping ListWidget

[c8c17286af95]
* SelectorList.lua

Added power to tooltips (can show item popups)
Added interactive and non-interactive modes (ie items are not selectable)

2012-03-24  John  <John@Yosemite-PC>

[708d8a423b4c]
* SelectorList.lua

Scroller functional

[7c7e80f63b51]
* SelectorList.lua

First pass. Taking stuff from TreeGroup that I like/need/want in order to make a standalone selection list

2012-03-21  John  <John@Yosemite-PC>

[11f18e279229]
* Gui.lua

Updating to use the new APIs

[b155a875de42]
* Lists.lua

Some API updates

[f52d472f0b0a]
* Core.lua Lists.lua

Sweeping refactor to compartmentalize the various lists and to give them nice interfaces. Disentangled dependency web significantly

[b3679847e292]
* Utility.lua

Kind of useful. I've accidentally gotten a table as the key before.

2012-03-16  John  <John@Doomsday>

[8856fc38cd41]
* Utility.lua

Bugs

[6c0a8acccbc8]
* Lists.lua

Correction

2012-03-15  John  <John@Yosemite-PC>

[8d3187b12443]
* Lists.lua

Start of sketch of a List object

[8913e7d79cad]
* Core.lua Lists.lua Utility.lua breuesk.toc

Refactoring some very simple items to a Utility file

Facts

Uploaded on
Apr 09, 2012
Game version
  • 4.3.3
Filename
BreueSK-r73.zip
Size
101.2 KiB
MD5
2e7ad39aeb297e1927d18ceb76c19c57
Type
Alpha
Status
Normal
Downloads
8

Authors