Customizing your buff display.
Features
- free position of all buff buttons
- support up to 40 buff buttons (the max size can be changed)
- individual selection of rows and cols for all buff bars
- individual selection of scale for all buff bars
- added ButtonFacade support
- added a first version of prog bar (spell id's can be shown on buff bar)
- added a small bar for combo points
Acknowledgement
The addon based on Nimbal Buffalo2.
Commands
/bison or /bi - open the configuration dialog for Bison
- lock - lock the buttons on the screen
- enable - enable or disable Bison
- for each bar: buff, debuff, weapon, hidden, prog
- show - show or hide the bar (default: show)
- timer - select the timer style for all bars (default: Bison style)
- flashing - enable flashing for all bars (default: enabled)
- scale value - the scale for the bar buttons (default: 100%)
- rows value - the rows for the bar
- cols value - the cols for the bar
- horizontal - the first direction for the bar buttons (default: horizontal)
- xPadding value - the horizontal space between the buttons (default: 5)
a negativ value change the direction of the bar
- yPadding value - the vertical space between the buttons (default: 15)
a negativ value change the direction of the bar
Now Bison use the same method like other addons by hijacking the Blizzard buff and debuff elements. So the cancel buff works well on these version.
I loved the addon SurgeTrack, but its dead. So I start my own surge bar :). I can not play all classes, so I inserted a limited count of temporary buffs. Blizzard show some of these as auras around the avatar. You can enable the spell id's on the buff bar, to find the id's of missing buffs (I need your help).
knowing addons with modules hiding buff frames
You should deactive the option for hiding Blizzard Buff/Debuff frames.
- Pitbull4 - Module "Hide Blizzard frames" (option 'Buff/Debuff')
- X-Perl - Module "Player Buffs" (folder 'Player' subframe 'Player Buffs' on top right)
- ShadowedUnitFrames - Module "Hide Blizzard" (option "hide buff frames", at last "/console reloadui")
Facts
- Date created
- Dec 19, 2008
- Category
- Last update
- Nov 13, 2011
- Development stage
- Release
- Language
- deDE
- enUS
- License
- GNU General Public License version 2 (GPLv2)
- Curse link
- Bison
- Downloads
- 174,596
- Recent files
- R: 2.4.4-release for 4.2 Nov 13, 2011
- R: 2.4.3-release for 4.2 Nov 10, 2011
- R: 2.4.2-release for 4.2 Nov 10, 2011
- R: 2.4.1-release for 4.2 Oct 30, 2011
- R: 2.4.0-release for 4.2 Oct 29, 2011
Authors
Relationships
- Embedded library
- Ace3
- LibDebugLog-1.0
- Reply
- #26
ktkabo0m May 22, 2012 at 03:51 UTC - 0 likesI don't know if anything could be done but thought I would share that every time I enable the addon Bison I can't use Zygor's Talent Guide. I am also letting Zygor know as well because I love both your addons and really wish they would play nice together.
I disabled ALL addons and added them back slowly and was able to determine with 100% assuredness that it was Bison causing my Zygor errors on start up.
- Reply
- #25
StormFX May 29, 2011 at 23:46 UTC - 1 likeWhy is LibButtonFacade embedded? o.O
- Reply
- #24
metal Dec 08, 2010 at 20:28 UTC - 0 likesfeature request: grow buffs from left to right, and from bottom to top
feature request: target buffs/debuff frames
feature request: color buff/debuff border(or timer) by type
feature request: filter(hide) buffs/debuffs by spell ID
Thank you so much for making this addon! Bison has much cleaner code than Satrina Buff Frames!
- Reply
- #23
cseg Nov 22, 2010 at 00:15 UTC - 0 likesEver since the 2.2.0 release (only version I did not try was 2.2.2), the icons are way bigger than before, and I got some issues while trying to fix that:
- I use buffs at 80% scaling, while debuffs are at 90%. Both look now like they looked at 100% with 2.1.10.
- Changing the scale to say, 60%, makes the timer be half inside the icon, therefore unreadable. When this happens, trying to change the timer's position does nothing (but it works normally otherwise).
- The spacing (both vertical and horizontal) on both buffs and debuffs is not honoring the settings. Vertically it seems more distant than before, and horizontally the icons are all connected to each other (as if you'd set horizontal spacing to 0).
- Reply
- #22
Akgis Nov 21, 2010 at 12:50 UTC - 0 likesI tried to remove debuffs on the 2.2.1-release version but instead of a box with copy past cancelaura I get a "Bison has been blocked from a action only available to Blizzard UI etc"
- Reply
- #21
Grayal Oct 26, 2010 at 10:45 UTC - 0 likes@submit If you want a other directions use negativ values for xPadding or yPadding.
- Reply
- #20
submit Oct 26, 2010 at 10:09 UTC - 0 likesis there an option to allow the buff to stack from the left to right?
- Reply
- #19
Tunen Oct 25, 2010 at 11:49 UTC - 0 likesI got the problem to. when I lock my buffs icons to the position I want them, they move to their initial position. In the Bison 2.1.4-release - ive tryed disable all other addons, reinstalled, deleted folder and installed and still the same lock problem. this also happens if i try to make any settings change,
I also noticed that when i did a fresh install they bars when i try to move em, gets stuck on the mouse and i cant let go of em unless i exit wow, cant use the mouse at all.
heres ascreenshot of the debug mode - http://billedeupload.dk/upload/files/2010-10/f7879a18.png
it says BISON_UPDATE nil. (Note: i know i used 2.1.6 cata - on the screenshot - but it does it in 2.1.4 to.) I hope you can fix this and great job so far - the addon is one of my fav.
- Reply
- #18
Lupenterzo Oct 24, 2010 at 21:07 UTC - 0 likesWhen you click on the "box" to move the Buffs/debuffs/weapon, this one can't be placed because the "box" is anchored to the mouse pointer and you can't lock it.
- Reply
- #17
cseg Oct 23, 2010 at 16:56 UTC - 0 likesI'm getting the following 2 errors with version 2.1.2. Error #1:
Error #2:
I have tracked it down to being an issue with Bison + ButtonFacade. I disabled all add-ons but Bison and got no errors. Then I enabled only Bison + BF and the error messages came back. However, no other add-on seems to be having trouble with BF (even Bison before I updated it from 2.0.0 to 2.1.2).
Is this something I should be reporting to BF's authors instead?