- Implement a /shuffle command for testing, to just completely mess up your bags
- Attempt to retry moves
Most notably, if we find ourselves sitting there with an unlocked
destination and an item on the cursor. Also attempt to retry a move which
seems to have just been lost, though that's a bit more speculative.
- Add some protection from an endless while loop when sorting
- Abort if a move takes too long. TODO: requeue.