Baggins

Baggins example

Inventory Management with virtual bags divided into sections.

See http://old.wowace.com/Baggins for more info!

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  • Avatar of AenAllAin AenAllAin Mar 29, 2009 at 19:58 UTC - 0 likes

    1. Profiles: Please fix Baggin's profiles

    Hi, I love Baggins. I think it's a great utility and wonderfully customizable. I don't know if it's still actively being worked on, BUT, I have one MAJOR hang-up with it. The profiles are essentially useless. The active profile loads for every toon on a server. This means I can not have a profile where my AH bag comes up as default, and another profile where my Questing bag comes up as default, and another where my Raiding bag comes up as default. I can create these profiles, but I can't get them to come up on different toons. PLEASE FIX! PLEASE FIX! This is a major usability short-coming.

  • Avatar of wolf7689 wolf7689 Mar 17, 2009 at 01:44 UTC - 0 likes

    I'm Chinese player.I find that Leatherworking bag filter doesn't work in CWOW.
    I added this line at locale "zhCN" in Baggins-Filtering.lua can help this.

    ITEMSUBTYPE["Leatherworking Bag"] = "制皮"
    
  • Avatar of NykSpree8 NykSpree8 Feb 26, 2009 at 01:22 UTC - 0 likes

    Any idea why I'm getting this error?

    Date: 2009-02-25 18:34:16 ID: -1 Error occured in: Global Count: 133 Message: ..\FrameXML\UIParent.lua line 2732:

      attempt to index local 'self' (a nil value)
    

    Debug:

      (tail call): ?
      [C]: ?
      ..\FrameXML\UIParent.lua:2732: CursorUpdate()
      Baggins\Baggins.lua:1573: UpdateTooltip()
      Baggins\Baggins.lua:1556:
         Baggins\Baggins.lua:1542
    

    AddOns:

     LibUnitID, v1.0.14-alpha
     Swatter, v5.2.4013 (DingoII)
     Ace2, v
     Ace3, v
     Baggins, vBeta 1
     Bartender4, v4.1.2
     ButtonFacade, v0.1Alpha
     ButtonFacadeCaith, v3.0.2
     Cartographer, v2.0
     CartographerBattlegrounds, v2.0
     CartographerCoordinates, v2.0
     CartographerGroupColors, v2.0
     CartographerGuildPositions, v2.0
     CartographerInstanceLoot, v2.0
     CartographerInstanceMaps, v2.0
     CartographerInstanceNotes, v2.0
     CartographerLookNFeel, v2.0
     CartographerNotes, v2.0
     CartographerProfessions, v2.0
     CartographerWaypoints, v2.0
     CartographerZoneInfo, v2.0
     CooldownTimers2, v2.5
     CowTip, v
     cyCircled, v0.5
     CyCircledCaith, v1.0
     DBMCore, v
     DewdropLib, v
     FuBar, v
     FuBarBattlegroundFu, v2.0
     FuBarCalendarFu, v
     FuBarClockFu, v3.0
     FuBarDurabilityFu, v2.0
     FuBarFactionsFu, v2.2.1-79
     FuBarFriendsFu, v2.4.1-91
     FuBarGuildFu, v2.4.1-98
     FuBarLocationFu, v3.0
     FuBarMailFu, v2.0
     FuBarMicroMenuFu, v2.0
     FuBarMoneyFu, vv1.2
     FuBarOutfitterFu, v
     FuBarPerformanceFu, v2.0
     FuBarQuestsFu, v2.0
     FuBarRecountFu, v3.6
     FuBarToFu, v2.0
     FuBarVolumeFu, v2.0.$Revision: 55081 $
     FuBarPlugin20, v2.0 $Revision: 66634 $
     Grid, v1.30000.2008101802
     GridManaBars, v0.7
     LibBabbleFaction30, v
     LibDogTag30, v1.0
     LibDogTagUnit30, v1.0
     LibFuBarPlugin30, v3.0
     LibRock10, v
     LibRockComm10, v
     LibRockConfig10, v
     LibRockConsole10, v
     LibRockDB10, v
     LibRockEvent10, v
     LibRockHook10, v
     LibRockLocale10, v
     LibRockModuleCore10, v
     LibRockTimer10, v
     LibSharedMedia30, v3.0-53
     Omen, v3.0.6
     OmniCC, v2.3.1
     OmniCCShine, v1.0.1
     Outfitter, v4.4b4
     PitBull4, vr20090216121513
     Prat30, v3.0 (Beta Version) 
     Prat30HighCPUUsageModules, v
     Prat30Libraries, v
     Quartz, v1.0
     QuartzBuff, v1.0
     QuartzFlight, v1.0
     QuartzFocus, v1.0
     QuartzGCD, v1.0
     QuartzInterrupt, v1.0
     QuartzLatency, v1.0
     QuartzMirror, v1.0
     QuartzPet, v1.0
     QuartzPlayer, v1.0
     QuartzRange, v1.0
     QuartzSwing, v1.0
     QuartzTarget, v1.0
     QuartzTimer, v1.0
     QuartzTradeskill, v1.0
     QuestHelper, v0.87
     Recount, v
     SatrinaBuffFrame, v3.0
     sct, v6.2
     sctpurge, v1.2a
     sctd, v3.1
     SharedMedia, v3.0
     SharedMediaBlizzard, v1.0
     SharedMediaAdditionalFonts, v1.0
     simpleMinimap, v30000-5
     Skinner, vb1.9056.6 
     TabletLib, v
     TipHookerLib, v$Revision: 53 $
     TotemTimers, v9.0c
     TrinketMenu, v
     (ck=91e)
    


  • Avatar of ThePooBurner ThePooBurner Feb 25, 2009 at 13:24 UTC - 0 likes

    In the current version (r409) items that aren't usable by the character aren't having their color changed to red to indicate that they aren't usable. Is this standard behavior, a bug, or do i need make a request to have that option added? Also, the bank issue still isn't fixed. I had to make the change suggested in the comments myself after the upgrade.

    Also, if you set the item sorting to "slot" it turns off/disables compression, "type" doesn't seem to have a real logic behind it. everything is still all mixed together (though it seems it might actually be sorting by slot with this selected).

    Also, would it be possible to have the dropdown menus for the catagory filter creation have a shorter timer for disappearing after the mouse leaves them? It makes making new filters for catagories more of a hassle than it needs to be.

  • Avatar of nomad_wanderer nomad_wanderer Jan 21, 2009 at 15:09 UTC - 0 likes

    Where should someone go to get baggins? The version on curse is 2 versions ago...Is the project page the only place links to this mod are current/relatively current?


  • Avatar of erwinmeier erwinmeier Jan 16, 2009 at 13:59 UTC - 0 likes

    updated deDE section of Baggins-Filtering.lua

    <<code>> if GetLocale() == "deDE" then ITEMTYPE["Armor"] = "Rüstung" ITEMSUBTYPE["Cloth"] = "Stoff" ITEMSUBTYPE["Idols"] = "Götze" ITEMSUBTYPE["Leather"] = "Leder" ITEMSUBTYPE["Librams"] = "Buchband" ITEMSUBTYPE["Mail"] = "Schwere Rüstung" ITEMSUBTYPE["Miscellaneous"] = "Verschiedenes" ITEMSUBTYPE["Shields"] = "Schilde" ITEMSUBTYPE["Totems"] = "Totem" ITEMSUBTYPE["Plate"] = "Platte" ITEMTYPE["Consumable"] = "Verbrauchbar" ITEMSUBTYPE["Consumable"] = "Verbrauchbar" New in 2.3 ITEMSUBTYPE["Food & Drink"] = "Essen & Trinken" ITEMSUBTYPE["Potion"] = "Trank" ITEMSUBTYPE["Elixir"] = "Elixier" ITEMSUBTYPE["Flask"] = "Fl\195\164schchen" ITEMSUBTYPE["Bandage"] = "Verband" ITEMSUBTYPE["Item Enhancement"] = "Gegenstandsverbesserung" ITEMSUBTYPE["Scroll"] = "Rolle" ITEMSUBTYPE["Other"] = "Sonstige" ITEMTYPE["Container"] = "Behälter" ITEMSUBTYPE["Bag"] = "Tasche" ITEMSUBTYPE["Enchanting Bag"] = "Verzauberertasche" ITEMSUBTYPE["Engineering Bag"] = "Ingenieurstasche" ITEMSUBTYPE["Herb Bag"] = "Kräutertasche" ITEMSUBTYPE["Soul Bag"] = "Seelentasche" ITEMSUBTYPE["Mining Bag"] = "Bergbautasche" ITEMTYPE["Key"] = "Schlüssel" ITEMSUBTYPE["Key"] = "Schlüssel" ITEMTYPE["Miscellaneous"] = "Verschiedenes" ITEMSUBTYPE["Junk"] = "Plunder" ITEMTYPE["Reagent"] = "Reagenz" ITEMSUBTYPE["Reagent"] = "Reagenz" ITEMTYPE["Recipe"] = "Rezept" ITEMSUBTYPE["Alchemy"] = "Alchemie" ITEMSUBTYPE["Blacksmithing"] = "Schmiedekunst" ITEMSUBTYPE["Book"] = "Buch" ITEMSUBTYPE["Cooking"] = "Kochkunst" ITEMSUBTYPE["Enchanting"] = "Verzauberungskunst" ITEMSUBTYPE["Engineering"] = "Ingenierskunst" ITEMSUBTYPE["First Aid"] = "Erste Hilfe" ITEMSUBTYPE["Leatherworking"] = "Lederverarbeitung" ITEMSUBTYPE["Tailoring"] = "Schneiderrei" ITEMTYPE["Projectile"] = "Projektil" ITEMSUBTYPE["Arrow"] = "Pfeil" ITEMSUBTYPE["Bullet"] = "Kugel" ITEMTYPE["Quest"] = "Quest" ITEMSUBTYPE["Quest"] = "Quest" ITEMTYPE["Quiver"] = "Köcher" ITEMSUBTYPE["Ammo Pouch"] = "Munitionsbeutel" ITEMSUBTYPE["Quiver"] = "Köcher" ITEMTYPE["Trade Goods"] = "Handwerkswaren" ITEMSUBTYPE["Devices"] = "Geräte" ITEMSUBTYPE["Explosives"] = "Sprengstoff" ITEMSUBTYPE["Parts"] = "Teile"

    New in 2.3 ITEMSUBTYPE["Elemental"] = "Elementar" ITEMSUBTYPE["Cloth"] = "Stoff" ITEMSUBTYPE["Leather"] = "Leder" ITEMSUBTYPE["Metal & Stone"] = "Metall & Stein" ITEMSUBTYPE["Meat"] = "Fleisch" ITEMSUBTYPE["Herb"] = "Kr\195\164uter" ITEMSUBTYPE["Enchanting"] = "Verzauberkunst" ITEMSUBTYPE["Jewelcrafting"] = "Juwelenschleifen" ITEMSUBTYPE["Other"] = "Sonstige"

    ITEMTYPE["Gem"] = "Edelstein" ITEMSUBTYPE["Blue"] = "Blau" ITEMSUBTYPE["Green"] = "Gr\195\188n" ITEMSUBTYPE["Orange"] = "Orange" ITEMSUBTYPE["Meta"] = "Meta" ITEMSUBTYPE["Prismatic"] = "Prismatisch" ITEMSUBTYPE["Purple"] = "Violett" ITEMSUBTYPE["Red"] = "Rot" ITEMSUBTYPE["Simple"] = "Einfach" ITEMSUBTYPE["Yellow"] = "Gelb" ITEMTYPE["Weapon"] = "Waffe" ITEMSUBTYPE["Bows"] = "Bögen" ITEMSUBTYPE["Crossbows"] = "Armbrüste" ITEMSUBTYPE["Daggers"] = "Dolche" ITEMSUBTYPE["Guns"] = "Schusswaffen" ITEMSUBTYPE["Fishing Poles"] = "Angelruten" fixed for 2.3 ITEMSUBTYPE["Fist Weapons"] = "Faustkampfwaffen" ITEMSUBTYPE["Miscellaneous"] = "Verschiedenes" ITEMSUBTYPE["One-Handed Axes"] = "Einhandäxte" ITEMSUBTYPE["One-Handed Maces"] = "Einhandstreitkolben" ITEMSUBTYPE["One-Handed Swords"] = "Einhandschwerter" ITEMSUBTYPE["Polearms"] = "Stangenwaffen" ITEMSUBTYPE["Staves"] = "Stäbe" ITEMSUBTYPE["Thrown"] = "Wurfwaffe" ITEMSUBTYPE["Two-Handed Axes"] = "Zweihandäxte" ITEMSUBTYPE["Two-Handed Maces"] = "Zweihandstreitkolben" ITEMSUBTYPE["Two-Handed Swords"] = "Zweihandschwerter" ITEMSUBTYPE["Wands"] = "Zauberstäbe" <</code>>
    Sorry for posting via the comments, I don't have access to any other services from this computer.

  • Avatar of borbies borbies Jan 10, 2009 at 15:42 UTC - 0 likes

    No Vilth... the change that JCinDE posted does in fact fix the problem that people are having. Existing code will not show the default bank even 'Hide default bank' is not checked. His code fixes that.

  • Avatar of zainph zainph Jan 01, 2009 at 05:08 UTC - 0 likes

    You can download koKR Locale file for r408 from this link.

    http://my.curse.com/members/zainph/files/Baggins_2D00_koKR.zip.aspx

  • Avatar of vilth vilth Dec 23, 2008 at 21:41 UTC - 0 likes

    JCinDE - The changes you suggest do the exact same thing that the existing code already does.

  • Avatar of JCinDE JCinDE Dec 20, 2008 at 02:22 UTC - 0 likes

    Here's the fix for the Bank Frame issue:

    Baggins.lua lines 233-237
    function Baggins:BankFrame_OnEvent(bankframe,event,...)
        if not self:IsActive() or not self.db.profile.hidedefaultbank then
            self.hooks.BankFrame_OnEvent(bankframe,event,...)
        end
    end

Facts

Date created
Sep 18, 2008
Category
Last update
Mar 10, 2014
Development stage
Release
Language
  • enUS
License
All Rights Reserved
Curse link
Baggins
Reverse relationships
1
Downloads
478,088
Recent files
  • A: r462 for 5.4.2 Mar 10, 2014
  • R: v2.0.2 for 5.4.0 Sep 11, 2013
  • A: r460 for 5.4.0 Sep 11, 2013
  • A: r459 for 5.3.0 Sep 11, 2013
  • A: r458 for 5.3.0 Aug 18, 2013

Authors