ArcHUD3

r39-nolib

Change log

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r39 | nyyr | 2010-11-07 19:33:47 +0000 (Sun, 07 Nov 2010) | 4 lines
Changed paths:
   M /trunk/ArcHUD3.toc
   M /trunk/Config.lua
   M /trunk/Core.lua
   M /trunk/Frames.lua
   M /trunk/Frames.xml
   M /trunk/Locales/enUS.lua
   M /trunk/Rings/HolyPower.lua
   M /trunk/Rings/Rings.xml
   A /trunk/Rings/SoulShards.lua

* Fixed holy power arc update bug (ticket #24)
* Added soul shards arc
* Added option to hide player's nameplate
* Temporarily disabled flashing (combo points arc, holy power arc)
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r38 | nyyr | 2010-11-07 13:45:46 +0000 (Sun, 07 Nov 2010) | 2 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArcHUD3.toc
   M /trunk/Core.lua
   M /trunk/Frames.lua
   A /trunk/Frames.xml
   M /trunk/ModuleCore.lua
   M /trunk/RingTemplate.lua
   M /trunk/RingTemplate.xml
   M /trunk/Rings/Casting.lua
   M /trunk/Rings/MirrorTimer.lua
   M /trunk/Rings/TargetCasting.lua
   M /trunk/embeds.xml

* Performance improvements #2: ring updates now scheduled by game engine and only when ring is visible
* Added new timer lib
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r37 | nyyr | 2010-11-07 00:35:05 +0000 (Sun, 07 Nov 2010) | 2 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArcHUD3.toc
   M /trunk/Config.lua
   M /trunk/Core.lua
   M /trunk/Locales/enUS.lua
   M /trunk/ModuleCore.lua
   M /trunk/RingTemplate.lua
   A /trunk/RingTemplate.xml
   M /trunk/Rings/Anchors.lua
   M /trunk/Rings/Casting.lua
   M /trunk/Rings/ComboPoints.lua
   M /trunk/Rings/FocusHealth.lua
   M /trunk/Rings/FocusPower.lua
   M /trunk/Rings/Health.lua
   A /trunk/Rings/HolyPower.lua
   M /trunk/Rings/MirrorTimer.lua
   M /trunk/Rings/PetHealth.lua
   M /trunk/Rings/PetPower.lua
   M /trunk/Rings/Power.lua
   M /trunk/Rings/Rings.xml
   M /trunk/Rings/TargetCasting.lua
   M /trunk/Rings/TargetHealth.lua
   M /trunk/Rings/TargetPower.lua
   M /trunk/embeds.xml

* Performance improvements: alpha fading now done by game engine (animation API)
* Some code polishing
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r32 | nyyr | 2010-11-04 17:13:40 +0000 (Thu, 04 Nov 2010) | 1 line
Changed paths:
   M /trunk/ArcHUD3.toc
   M /trunk/Core.lua

Version fix :/
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r30 | nyyr | 2010-11-04 17:10:02 +0000 (Thu, 04 Nov 2010) | 1 line
Changed paths:
   M /trunk/Rings/TargetCasting.lua

Added small sanity check on target casting event
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r28 | nyyr | 2010-11-01 17:55:43 +0000 (Mon, 01 Nov 2010) | 2 lines
Changed paths:
   M /trunk/Config.lua
   M /trunk/Core.lua
   M /trunk/Locales/enUS.lua
   M /trunk/Rings/FocusHealth.lua
   M /trunk/Rings/FocusPower.lua
   M /trunk/Rings/Rings.xml

* Added focus target health/power rings
* Added option to hide blizzard focus frame (known "bug": after enabling the Blizzard focus target frame again, it is not refreshed (i.e. it is not shown) - changing targets should bring it up again)
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r27 | nyyr | 2010-11-01 15:09:17 +0000 (Mon, 01 Nov 2010) | 1 line
Changed paths:
   M /trunk/ModuleCore.lua
   M /trunk/RingTemplate.lua
   M /trunk/Rings/Power.lua

Runic power now correctly fades at 0%
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r26 | nyyr | 2010-10-31 23:00:10 +0000 (Sun, 31 Oct 2010) | 1 line
Changed paths:
   M /trunk/Config.lua

fixed minor bug regarding buff config option
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r25 | nyyr | 2010-10-31 20:58:58 +0000 (Sun, 31 Oct 2010) | 3 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Rings/PetHealth.lua

* fixed a bug with pet health percentage text
* fixed a bug with display of 3d model reappearing when world was hidden and displayed again (eg. when showing the map)
* fixed centering of target level text
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r24 | nyyr | 2010-10-31 10:38:15 +0000 (Sun, 31 Oct 2010) | 2 lines
Changed paths:
   M /trunk/ArcHUD3.toc
   M /trunk/ComboPoints.lua
   M /trunk/Core.lua
   M /trunk/Frames.lua
   M /trunk/Rings/ComboPoints.lua
   M /trunk/Rings/PetHealth.lua

* fixed ticket #17 (Blizzard combo points shown although target frame is hidden)
* fixes for ticket #18 (grayed combo points when in a group)
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r22 | nyyr | 2010-10-30 15:08:54 +0000 (Sat, 30 Oct 2010) | 1 line
Changed paths:
   M /trunk/Rings/PetHealth.lua
   M /trunk/Rings/PetPower.lua

Hiding pet power arc if pet/mount has no power
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r21 | nyyr | 2010-10-30 14:31:08 +0000 (Sat, 30 Oct 2010) | 5 lines
Changed paths:
   M /trunk/ComboPoints.lua
   M /trunk/Config.lua
   M /trunk/Core.lua
   M /trunk/Frames.lua
   M /trunk/Locales/enUS.lua
   M /trunk/ModuleCore.lua
   M /trunk/Rings/ComboPoints.lua
   M /trunk/Rings/Health.lua

* Combo points decay fix (ticket #11)
* Ability to hide/show blizzard unit frames for player target (ticket #8)
* Ability to hide/show ring outlines (ticket #9)
* Correctly centering (de)buff applications (ticket #12)
* Added buff application counts
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r20 | nyyr | 2010-10-29 23:12:09 +0000 (Fri, 29 Oct 2010) | 3 lines
Changed paths:
   M /trunk/ComboPoints.lua
   M /trunk/Config.lua
   M /trunk/Core.lua
   M /trunk/Locales/enUS.lua
   M /trunk/Rings/ComboPoints.lua

* fixes for combo point decay
* config option for CP decay delay
* bug fix of target frame
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r19 | nyyr | 2010-10-28 22:11:52 +0000 (Thu, 28 Oct 2010) | 1 line
Changed paths:
   M /trunk/ComboPoints.lua
   M /trunk/Core.lua
   M /trunk/Rings/ComboPoints.lua

some changes for ticket #11 (combo points not resetting)
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r18 | nyyr | 2010-10-27 22:24:50 +0000 (Wed, 27 Oct 2010) | 1 line
Changed paths:
   M /trunk/Frames.lua

fixed ticket #10 (reappearing 3d model)
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r17 | nyyr | 2010-10-26 18:23:25 +0000 (Tue, 26 Oct 2010) | 1 line
Changed paths:
   M /trunk/RingTemplate.lua
   M /trunk/Rings/PetHealth.lua
   M /trunk/Rings/PetPower.lua

* (hopefully) fixed a fading issue when pet is dismissed in combat and called again out of combat
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r16 | nyyr | 2010-10-25 22:13:35 +0000 (Mon, 25 Oct 2010) | 1 line
Changed paths:
   M /trunk/Rings/PetHealth.lua

added some debug messages for ticket #6
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r14 | nyyr | 2010-10-23 17:56:44 +0000 (Sat, 23 Oct 2010) | 1 line
Changed paths:
   M /trunk/Rings/MirrorTimer.lua
   M /trunk/Rings/Rings.xml

Restored mirror timer (fatigue, breathing)
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r13 | nyyr | 2010-10-23 17:19:01 +0000 (Sat, 23 Oct 2010) | 2 lines
Changed paths:
   M /trunk/Config.lua
   M /trunk/Core.lua
   M /trunk/Frames.lua
   M /trunk/Locales/enUS.lua
   M /trunk/ModuleCore.lua
   M /trunk/Nameplates.lua
   M /trunk/Rings/Health.lua

* Fixed a couple of nameplate bugs and changed behaviour slightly; now works as intended
* Restored (de)buff tooltips
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r12 | nyyr | 2010-10-22 18:01:55 +0000 (Fri, 22 Oct 2010) | 1 line
Changed paths:
   M /trunk/Rings/TargetCasting.lua

Fixed ticket #4 (enemy cast bar not disappearing properly)
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r11 | nenie | 2010-10-22 17:42:06 +0000 (Fri, 22 Oct 2010) | 2 lines
Changed paths:
   M /trunk/ArcHUD3.toc
   M /trunk/Core.lua
   A /trunk/Docs
   A /trunk/Docs/readme.txt
   A /trunk/Docs/ring-prototypes.txt
   A /trunk/Docs/statrings.txt
   D /trunk/Locale_enUS.lua
   A /trunk/Locales
   A /trunk/Locales/Locales.xml
   A /trunk/Locales/enUS.lua
   A /trunk/Rings/Rings.xml
   D /trunk/readme.txt
   D /trunk/ring-prototypes.txt
   D /trunk/statrings.txt

* Changed database variable to ArcHUD3DB to prevent potential issues with old ArcHUD2-addons
* Re-arranged project tree to make it more modular, locales and rings are now included in their respective folders and documents are in a separate folder
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r10 | nyyr | 2010-10-21 19:50:58 +0000 (Thu, 21 Oct 2010) | 3 lines
Changed paths:
   M /trunk/ArcHUD3.toc
   M /trunk/Config.lua
   M /trunk/Core.lua
   M /trunk/Locale_enUS.lua
   M /trunk/ModuleCore.lua
   M /trunk/Rings/Anchors.lua
   M /trunk/Rings/Casting.lua
   M /trunk/Rings/ComboPoints.lua
   M /trunk/Rings/DruidMana.lua
   M /trunk/Rings/EnergyTick.lua
   M /trunk/Rings/FocusHealth.lua
   M /trunk/Rings/FocusPower.lua
   M /trunk/Rings/Health.lua
   M /trunk/Rings/MirrorTimer.lua
   M /trunk/Rings/PetHealth.lua
   M /trunk/Rings/PetPower.lua
   M /trunk/Rings/Power.lua
   M /trunk/Rings/TargetCasting.lua
   M /trunk/Rings/TargetHealth.lua
   M /trunk/Rings/TargetPower.lua

 * Restored most ring settings
 * Restored combo points arc
 * Set some versioning information
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r9 | nyyr | 2010-10-20 21:24:09 +0000 (Wed, 20 Oct 2010) | 1 line
Changed paths:
   M /trunk/Config.lua
   M /trunk/Core.lua
   M /trunk/Locale_enUS.lua
   M /trunk/ModuleCore.lua
   M /trunk/Rings/Health.lua
   M /trunk/Rings/Power.lua

Restored core settings menu including positioning and scaling
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r8 | nyyr | 2010-10-19 22:28:07 +0000 (Tue, 19 Oct 2010) | 1 line
Changed paths:
   M /trunk/Core.lua
   M /trunk/RingTemplate.lua

Another try to fix a bug upon dead
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r7 | nyyr | 2010-10-18 22:03:36 +0000 (Mon, 18 Oct 2010) | 2 lines
Changed paths:
   M /trunk/ComboPoints.lua
   M /trunk/Config.lua
   M /trunk/Core.lua
   M /trunk/Locale_enUS.lua
   M /trunk/RingTemplate.lua

 * Made display of Holy Power / Soul Shards as combo points optional
 * (Hopefully) fixed a bug when dying
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r6 | nyyr | 2010-10-17 15:58:39 +0000 (Sun, 17 Oct 2010) | 2 lines
Changed paths:
   M /trunk/ArcHUD3.toc
   M /trunk/Config.lua
   M /trunk/Core.lua
   M /trunk/Locale_enUS.lua
   M /trunk/ModuleCore.lua
   M /trunk/Rings/Health.lua
   M /trunk/Rings/PetHealth.lua
   M /trunk/Rings/Power.lua

 * Restored first few config options (see the standard addon section under "Interface")
 * Fixed a bug where player and pet health had not the correct color after entering the world
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r5 | nyyr | 2010-10-17 12:23:57 +0000 (Sun, 17 Oct 2010) | 3 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Frames.lua
   M /trunk/Locale_enUS.lua
   M /trunk/Rings/TargetHealth.lua

 * Fixed a bug where target health got not updated
 * Restored most of the command line parameters (slash commands work again)
 * Restored player 3d model
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r4 | nyyr | 2010-10-17 10:45:51 +0000 (Sun, 17 Oct 2010) | 1 line
Changed paths:
   M /trunk/ArcHUD3.toc
   A /trunk/ComboPoints.lua
   M /trunk/Core.lua

Showing Holy Power and Soul Shards as Combo Points (not the final solution, but will do for the moment)
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r3 | nyyr | 2010-10-16 23:14:18 +0000 (Sat, 16 Oct 2010) | 7 lines
Changed paths:
   A /trunk/.pkgmeta
   A /trunk/ArcHUD3.toc
   A /trunk/Config.lua
   A /trunk/Core.lua
   A /trunk/Frames.lua
   M /trunk/Libs
   A /trunk/Locale_enUS.lua
   A /trunk/ModuleCore.lua
   A /trunk/Nameplates.lua
   A /trunk/RingTemplate.lua
   A /trunk/Rings
   A /trunk/Rings/Anchors.lua
   A /trunk/Rings/Casting.lua
   A /trunk/Rings/ComboPoints.lua
   A /trunk/Rings/DruidMana.lua
   A /trunk/Rings/EnergyTick.lua
   A /trunk/Rings/FocusHealth.lua
   A /trunk/Rings/FocusPower.lua
   A /trunk/Rings/Health.lua
   A /trunk/Rings/MirrorTimer.lua
   A /trunk/Rings/PetHealth.lua
   A /trunk/Rings/PetPower.lua
   A /trunk/Rings/Power.lua
   A /trunk/Rings/TargetCasting.lua
   A /trunk/Rings/TargetHealth.lua
   A /trunk/Rings/TargetPower.lua
   A /trunk/Utils.lua
   A /trunk/embeds.xml

 * Removed MobHealth/MobInfo code
 * Removed Metrognome-2.0 (replaced by own functions)
 * Removed dewdrop menu
 * Port to Ace3 (config, most locales, and 3d model still missing)
 * Changes wrt to UNIT_POWER/UnitPower API
 * Changes wrt to global variables event, arg1, ...
 * Fixed minor bug where mana arc was not displayed blue
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r2 | nyyr | 2010-10-16 09:49:37 +0000 (Sat, 16 Oct 2010) | 1 line
Changed paths:
   A /trunk/Icons
   A /trunk/Icons/Ring.tga
   A /trunk/Icons/RingBG.tga
   A /trunk/Icons/Slice.tga
   A /trunk/Icons/transparent.blp
   A /trunk/Libs
   A /trunk/readme.txt
   A /trunk/ring-prototypes.txt
   A /trunk/statrings.txt

added non-code files
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r1 | root | 2010-10-16 09:06:44 +0000 (Sat, 16 Oct 2010) | 1 line
Changed paths:
   A /branches
   A /tags
   A /trunk

"archud3/mainline: Initial Import"
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Facts

Uploaded on
Nov 07, 2010
Game version
  • 4.0.1
Filename
ArcHUD3-r39-nolib.zip
Size
105.9 KiB
MD5
26e4130ba7469d6150518ad1fb3916f8
Type
Alpha
Status
Normal
Downloads
4

Authors