ArcHUD3

ArcHUD3

ArcHUD displays smooth arcs around your character in the middle of the screen to inform you about the health and power (mana, rage, ...) of you, your pet, and your target. In addition, it shows casts, combo points, holy power, soul shards, and a couple of other things. It discretely fades when you are out of combat and at full health/power.

This is a continuation of ArcHUD2 which managed to survive various patches... until the Cataclysm. Thanks to Nenie, the original author of ArcHUD2, for supporting me with this new version.

Please report any bugs or feature requests via the ticket system. The login is the same as your Curse login.

These arcs are currently supported:

  • Health and power (mana, rage, focus, energy, runic power) for player, pet, target, and focus target
  • Player's secondary power (Holy Power, Soul Shards, Chi etc.)
  • Casting/channelling progress for player, target, and focus target
  • Fatigue/breath (mirror timer)
  • Combo points (including unconsumed combo points on previous target, e.g. on dead corpses)
  • Custom (de)buff arcs: Ever wanted to keep track of the stacks and/or remaining times of some specific (de)buffs such as Evangelism, Savage Roar, Beacon of Light, Weakened Soul, etc? Then just create your own custom (de)buff arc for it!

In addition, some additional target information is displayed:

  • Current target (name, class, guild, 3D model)
  • Current (de)buffs on target
  • Target-of-target and target-of-target-of-target

Changes in v2.3:

  • added absorbs to Player Health ring
  • added Stagger ring
  • added separate scaling option for Target Frame
  • change: set new default position for Target Casting ring
  • change: disabled Focus Casting ring by default
  • bug fix: hide/show RuneFrame with PlayerFrame

Changes in v2.1/2.2:

  • added Shadow Orb ring
  • added option to change Death Knight rune order
  • bug fix: moving Death Knight rune ring now works properly
  • bug fix: graphical glitch with arc rendering minimized

Changes in v2.0 (MoP):

  • added Monk Chi ring
  • added Moonkin Eclipse ring
  • added Burning Embers and Demonic Fury to Warlock Soul Shards ring
  • added ring for Death Knight runes
  • added options to center/scale Blizzard's spell activation overlays on ArcHUD
  • added option to hide maximum health/power values
  • added option to swap health/power text display
  • added option to all arcs to allow attachment to inner (pet) anchor
  • added dynamic separators to certain rings (configurable)
  • added rendering of arbitrary arcs
  • added inverse fillings of rings
  • added "shine" to rings (currently DK runes only)
  • fixed an issue with changing pet anchors (ticket #51)
  • fixed an issue with unit frames created by ArcHUD and used by other addons (tickets #52/#38)

Small warning: Using this addon apparently bears a high risk of getting addicted to it, as these user comments suggest. I received those after taking over the development of ArcHUD when the Cataclysm happened:

  • "...nothing ever quite matched the smooth, clean simplicity of ArcHUD's graceful rings."
  • "Great job!! I've used this addon for years! None of the other HUDs come close to the functionality and elegance of ArcHUD."
  • "Thanks for the work on it so far, much more lightweight than IceHud!"
  • "Was staring at the various icehud/metahud alternatives with discomfort and sadness right after the patch [4.0]."
  • "Awesome! Thank you so much for that miracle!"
  • "Thank you so much for continuing this fantastic addon."
  • "...nothing could compare to ArcHUD..."
  • "For a whole 4years I had this mod and I missed it so much in the passed few weeks. I tried other HUD mods but they were too in my face >.< . Best HUD mod IMO! Thanks for resurrecting an old friend :D"
  • "Loving the new ArcHUD my favorite HUD by far :)"
  • "I don't think I could play wow without this addon :)"
  • "I've actually grown kind of dependent on it because I'll occasionally run out of Mana/ die without this."
  • "Hey mate, just came to thank You again for taking over this beauty, awesome job!"
  • "THAT addon! So long I have been searching for a replacement when the development stopped, thanks for bringing it back to live!"

So use it at your own risk ;)

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  • Avatar of Spennig Spennig Sep 25, 2014 at 13:41 UTC - 0 likes

    You just made my morning. I'll let you know what/if any errors I get or bugs I see.

    So far no issues at all. Happy Druid.

    Last edited Sep 25, 2014 by Spennig
  • Avatar of nyyr nyyr Sep 22, 2014 at 20:21 UTC - 0 likes

    @Spennig: Go

    I will prepare a version for 6.0. If you want to use it on Beta, try the instructions here: http://us.battle.net/wow/en/forum/topic/13506740664

    Bug reports are welcome since I'm rarely on beta/ptr due to lack of time.

  • Avatar of Spennig Spennig Sep 22, 2014 at 17:30 UTC - 0 likes

    I'm hoping you'll continue this into WoD.

  • Avatar of Khisanth Khisanth Feb 13, 2013 at 12:54 UTC - 0 likes

    @nyyr: Go

    Thanks a lot.

    I was searching for a global option :)

  • Avatar of nyyr nyyr Feb 12, 2013 at 18:05 UTC - 0 likes

    @Khisanth: Go

    You can do that by changing the anchors (left or right): [ESC] / Interface / Addons / ArcHUD / Arc Options.

  • Avatar of Khisanth Khisanth Feb 12, 2013 at 17:43 UTC - 0 likes

    Hi, I have a simplistic request.

    I like yours very much but there's an option I miss a lot : displaying player's bars on a side ans target's one on the other. I'm always confused with heatlh bars on the same side, especially when I foght against packs, wondering if my health is low or not.

  • Avatar of nyyr nyyr Jan 02, 2013 at 14:20 UTC - 0 likes

    @atreestump: Go

    In the config under "Positioning" you can unlock the frames and move them freely on your screen. After you are finished, you should lock them again. Does this help in what you are trying to accomplish?

  • Avatar of atreestump atreestump Jan 02, 2013 at 14:05 UTC - 0 likes

    Maybe this already exists, but it would be nice to have the target info above the bottom left and right action bar. I guess it's in a good place for the ones who don't use them but i can't see it where my action bars are

  • Avatar of nyyr nyyr Sep 07, 2012 at 07:36 UTC - 0 likes

    @cheeswiz: Go

    Ok, sounds like a reasonable request - some of those things I was thinking about before (in the context of DK's blood shield, for instance). Notifications as sounds or flashing stuff is certainly also nice-to-have.

    But all of this would take some time. It would be cool if you opened a ticket with your last post, and I'll see what I can do. Winter is coming soon, so there might be more time for such things ;)

  • Avatar of cheeswiz cheeswiz Sep 06, 2012 at 23:02 UTC - 0 likes

    I have included pics of what i mean. if this is available through Floating Combat Text i apologize, however, i would like it in a bar in ArcHUD3 Instead of a 2nd addon. sorry for simplistic nature of picture text.

    http://i45.photobucket.com/albums/f74/cheeswiz/ArcHUD3InfoPic1.jpg http://i45.photobucket.com/albums/f74/cheeswiz/ArcHUD3InfoPic2.jpg

    P.S. OH BTW If also if there is a way to add notifiers at certain Levels (time left on spell) of ArcHUD3 bars. Thx

Facts

Date created
Oct 16, 2010
Categories
Last update
Sep 23, 2014
Development stage
Release
Language
  • deDE
  • enUS
  • ruRU
License
GNU General Public License version 2 (GPLv2)
Curse link
ArcHUD3
Downloads
327,066
Recent files
  • A: r153 for 6.0.1 Sep 23, 2014
  • R: v2.4 for 5.4.0 Sep 11, 2013
  • A: r151 for 5.4.0 Sep 11, 2013
  • R: v2.3 for 5.3.0 May 30, 2013
  • A: r149 for 5.3.0 May 30, 2013

Authors

Relationships

Embedded library
Ace3