Customizable unit frame addon.
- How to configure the unit frames in 3.0
Press "esc" to open the options menu.
Press the "Interface" button.
In the interface options window, press the "AddOns" tab.
Select "AG Units" from the tree of available addons.
Press the "Open AG Units Options" button. This will open the AG Unit Frames options window.
(Alternatively, you can write "/aguf" in the chat.)
- Latest update
Hi guys,
I know there's still some things missing, like layouts for example.
I would have loved to keep the old version of AG Unit Frames up until I thought the new version was 100% ready, but 3.0 came out, so I had to put the new version up. The old version not compatible with 3.0.
That said, I feel that the new AG Unit Frames is much lighter than the old one, while being easier to configure, contains more modern features and so on. As soon as the glitches in the wake of 3.0 is smoothed out, I'm sure many of you are going to be pretty happy with it.
Regarding the missing layouts, the layout system was completely changed, which makes the old layouts incompatible. It is much better and dynamic now and allows for a lot more customization, It is unfortunate that I haven't had time to rewrite some of the old layouts like "classic". I really plan to.
I hope this answers some of your questions!
- Issues
There is a problem where party members won't be created correctly if they join while you're in combat. This is a bug in the Blizzard interface code and won't be fixed until they release a new patch. This affects all unit frame addons.
See http://forums.worldofwarcraft.com/thread.html?topicId=11829374079&postId=118282996524&sid=1#0
Facts
- Date created
- 01 Sep 2007
- Category
- Last update
- 18 Aug 2009
- Development stage
- Release
- Language
- enUS
- License
- BSD License
- Curse link
- ag_UnitFrames
- Recent files
Authors
Relationships
- Embedded library
- Ace3
- CallbackHandler-1.0
- LibHealComm-3.0
- LibSharedMedia-3.0
- LibStub
- #107
Alanija Wed, 05 Aug 2009 17:54:38Is this project realy dead? What a pity
- #106
rayyna Wed, 05 Aug 2009 14:55:58Has anyone used Shadowed Unit Frames? I see that this project seems to be dead and pitbull is a bit bloated for me.
- #105
mousouchop Wed, 05 Aug 2009 13:15:04Hey, I am obviously having tons of problems currently due to the lack of support for 3.2... but aside from that, pre 3.2 I was having issues with focus frame... that being, I wasn't able to use it. Wow would throw up a screen asking me to disable ag if I wanted to use that feature. Any ideas?
- #104
Naqoyqatsi Wed, 05 Aug 2009 09:24:403.2 please!
- #103
dismaljester Sat, 27 Jun 2009 22:07:19I've been getting the same errors as the previous posters.
- #102
Ravenslair38 Fri, 19 Jun 2009 03:59:32i came to post about the same errors :
[2009/06/18 23:45:12-2314-x1]: ag_Extras-r705\modules\castbar\castbar.lua:206: aUFFontString166:SetText(): Font not set ag_Extras-r705\modules\castbar\castbar.lua:206: in function `func' ag_UnitFrames-r705\ag_UnitClass.lua:187: in function <Interface\AddOns\ag_UnitFrames\ag_UnitClass.lua:182>
-[2009/06/18 23:45:54-2314-x5]: ag_Extras-r705\modules\castbar\castbar.lua:284: aUFFontString165:SetText(): Font not set ag_Extras-r705\modules\castbar\castbar.lua:284: in function `method' ag_UnitFrames-r705\ag_UnitFrames.lua:971: in function <Interface\AddOns\ag_UnitFrames\ag_UnitFrames.lua:959>
-[2009/06/18 23:45:54-2314-x181]: ag_Extras-r705\modules\castbar\castbar.lua:164: aUFFontString166:SetText(): Font not set ag_Extras-r705\modules\castbar\castbar.lua:164: in function `func' ag_UnitFrames-r705\ag_UnitClass.lua:187: in function <Interface\AddOns\ag_UnitFrames\ag_UnitClass.lua:182>
-[2009/06/18 23:47:01-2314-x80]: ag_UnitFrames-r705\modules\combattext\combattext.lua:174: Usage: aUFFontString167:SetFont("font", fontHeight [, flags]) ag_UnitFrames-r705\modules\combattext\combattext.lua:174: in function `CombatFeedback_OnCombatEvent' ag_UnitFrames-r705\modules\combattext\combattext.lua:102: in function `method' ag_UnitFrames-r705\ag_UnitFrames.lua:971: in function <Interface\AddOns\ag_UnitFrames\ag_UnitFrames.lua:959>
-if there is any update for this please fix it soon :)
- #101
hellnoBH Thu, 21 May 2009 16:10:04In the latest version r707, I have been getting the following errors spammed in my bugtrapper. I was wondering if anyone else is having these errors and whether I have a configuration problem or its a known bug. I think I saw something in the bug tracker, but not sure if the developers have identified a fix.
I am really concerned that this flood of errors leads to server disconnects and performance lags while raiding.
Here is the error: [22:37:40] ...terface\AddOns\ag_Extras\modules\castbar\castbar.lua:298: aUFFontString163:SetText(): Font not set [C]: ? [C]: in function `SetText' ...terface\AddOns\ag_Extras\modules\castbar\castbar.lua:298: in function `method' Interface\AddOns\ag_UnitFrames\ag_UnitFrames.lua:971: in function <Interface\AddOns\ag_UnitFrames\ag_UnitFrames.lua:959>
- #100
FiveCMPS Wed, 20 May 2009 06:08:28from r691,the language of zhCN and zhTW,we can't choose the party player and the raid player except choose"free windows".
in the ag_UnitFrames\locales\ag_UnitFrames-zhCN.lua(zhTW),there is no ["Config: "] = "Config: ",
my English is very poor,I don't no if u can know what I said....I hope the next edition we can use well.thanks。
- #99
kaitjin Fri, 15 May 2009 14:52:36This mod is great. I do have a question. Is there anyway to add raid group number to the party group? I've searched and googled and found no help there so am going to the source to ask. It would be a major help. Thanks for a fantastic addon.
- #98
Wartykus Sun, 03 May 2009 10:13:18deDE is a planned location for the mod?