ag_UnitFrames

Customizable unit frame addon.


  • How to configure the unit frames in 3.0

Press "esc" to open the options menu.

Press the "Interface" button.

In the interface options window, press the "AddOns" tab.

Select "AG Units" from the tree of available addons.

Press the "Open AG Units Options" button. This will open the AG Unit Frames options window.

(Alternatively, you can write "/aguf" in the chat.)


  • Latest update

Hi guys,

I know there's still some things missing, like layouts for example.

I would have loved to keep the old version of AG Unit Frames up until I thought the new version was 100% ready, but 3.0 came out, so I had to put the new version up. The old version not compatible with 3.0.

That said, I feel that the new AG Unit Frames is much lighter than the old one, while being easier to configure, contains more modern features and so on. As soon as the glitches in the wake of 3.0 is smoothed out, I'm sure many of you are going to be pretty happy with it.

Regarding the missing layouts, the layout system was completely changed, which makes the old layouts incompatible. It is much better and dynamic now and allows for a lot more customization, It is unfortunate that I haven't had time to rewrite some of the old layouts like "classic". I really plan to.

I hope this answers some of your questions!


  • Issues

There is a problem where party members won't be created correctly if they join while you're in combat. This is a bug in the Blizzard interface code and won't be fixed until they release a new patch. This affects all unit frame addons.

See http://forums.worldofwarcraft.com/thread.html?topicId=11829374079&postId=118282996524&sid=1#0

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  • Avatar of Fandomi Fandomi Sat, 18 Oct 2008 02:14:35

    Hello and thanks for a great addon.

    I was looking for a way to see Tooltips when hovering over frames (party etc., like we were able to pre-3.0. I've looked all over the place for info and posted here and there, but no luck yet.

    Any help would be much appreciated.

  • Avatar of andreasg andreasg Fri, 17 Oct 2008 23:09:37

    You don't need options at all to create a layout. So in that way the ABF layout is totally fine as a template.

    Of course most people do want options for their layout, like setting height and width of bars.

    So in your layout module you simply return your options table with the method :OnRegisterOptions()

    ABF.lua even says that in comments. Feel free to contact me on IRC if you want some more real-time help.

  • Avatar of s315h1n s315h1n Fri, 17 Oct 2008 22:33:17

    Is it possible to get a better working template? ABF is intertwined with ag_ModuleOptions so much that I can't tell what needs to go into my own mod.

    So far I've had little success.

  • Avatar of andreasg andreasg Fri, 17 Oct 2008 20:37:08

    Hi guys,

    I know there's still some things missing, like layouts, and there's a bug like raid frames disappearing when you zone.

    I would have loved to keep the old version of AG Unit Frames up until I thought the new version was 100% ready, but 3.0 came out, so I had to put the new version up. The old version is not compatible with 3.0.

    That said, I feel that the new AG Unit Frames is much lighter than the old one, while being easier to configure, contains more modern features and so on. As soon as the glitches in the wake of 3.0 is smoothed out, I'm sure many of you are going to be pretty happy with it.

    Regarding the missing layouts, the layout system was completely changed, which makes the old layouts incompatible. It is much better and dynamic now and allows for a lot more customization, It is unfortunate that I haven't had time to rewrite some of the old layouts like "classic". I really plan to.

    I hope this answers some of your questions!

  • Avatar of Maladaptive Maladaptive Wed, 15 Oct 2008 20:25:24

    With the Ace2 version I moved my combo points from underneath where all the Auras are in the way to over on the right side more like the Blizz UI frame, but now with the Ace3 version my noob self can't figure out how to re-write the combo points over on the .lua Anyone want to help me out?

  • Avatar of rgb2i rgb2i Wed, 15 Oct 2008 19:49:28

    Good question. SHould I go with Ace 3 or Ace 2?

  • Avatar of Litvan Litvan Wed, 15 Oct 2008 18:02:50

    the question then remains... should one just stick with the ace2 version for now or just switch straight to the ace3 version? :)

  • Avatar of DrSuSE DrSuSE Wed, 15 Oct 2008 03:38:39

    It'll work if you alias svn.wowace.com to oldsvn.wowace.com on your system.

  • Avatar of dexwest dexwest Wed, 15 Oct 2008 03:29:16

    SVN checkout didn't work for me, missing a few sub libraries

  • Avatar of gnarfoz gnarfoz Wed, 15 Oct 2008 00:55:35

    http://oldsvn.wowace.com/wowace/branches/ag_UnitFrames/Ace3-WotLK/ - I think ;-)

Facts

Date created
01 Sep 2007
Category
Last update
18 Aug 2009
Development stage
Release
Language
  • enUS
License
BSD License
Curse link
ag_UnitFrames
Recent files
  • R: r709 for 3.2.0 on 18 Aug 2009
  • B: r708 for 3.2.0 on 05 Aug 2009
  • A: r707 for 3.1.0 on 01 May 2009
  • R: r705 for 3.1.0 on 24 Apr 2009
  • A: r705 for 3.1.0 on 24 Apr 2009

Authors