Customizable unit frame addon.
- How to configure the unit frames in 3.0
Press "esc" to open the options menu.
Press the "Interface" button.
In the interface options window, press the "AddOns" tab.
Select "AG Units" from the tree of available addons.
Press the "Open AG Units Options" button. This will open the AG Unit Frames options window.
(Alternatively, you can write "/aguf" in the chat.)
- Latest update
Hi guys,
I know there's still some things missing, like layouts for example.
I would have loved to keep the old version of AG Unit Frames up until I thought the new version was 100% ready, but 3.0 came out, so I had to put the new version up. The old version not compatible with 3.0.
That said, I feel that the new AG Unit Frames is much lighter than the old one, while being easier to configure, contains more modern features and so on. As soon as the glitches in the wake of 3.0 is smoothed out, I'm sure many of you are going to be pretty happy with it.
Regarding the missing layouts, the layout system was completely changed, which makes the old layouts incompatible. It is much better and dynamic now and allows for a lot more customization, It is unfortunate that I haven't had time to rewrite some of the old layouts like "classic". I really plan to.
I hope this answers some of your questions!
- Issues
There is a problem where party members won't be created correctly if they join while you're in combat. This is a bug in the Blizzard interface code and won't be fixed until they release a new patch. This affects all unit frame addons.
See http://forums.worldofwarcraft.com/thread.html?topicId=11829374079&postId=118282996524&sid=1#0
Facts
- Date created
- 01 Sep 2007
- Category
- Last update
- 18 Aug 2009
- Development stage
- Release
- Language
- enUS
- License
- BSD License
- Curse link
- ag_UnitFrames
- Recent files
Authors
Relationships
- Embedded library
- Ace3
- CallbackHandler-1.0
- LibHealComm-3.0
- LibSharedMedia-3.0
- LibStub
- #127
Delena Thu, 29 Oct 2009 13:04:48Any chance to get the MT frames?
- #126
Ravenslair38 Mon, 12 Oct 2009 19:11:37got the following error today :
[2009/10/12 14:42:27-3277-x4]: ag_Extras-r708\modules\castbar\castbar.lua:269: attempt to perform arithmetic on local 'startTime' (a nil value) ag_UnitFrames-r708\ag_UnitFrames.lua:971: in function <Interface\AddOns\ag_UnitFrames\ag_UnitFrames.lua:959>
is there any plans for an update anytime soon ?
- #125
bruteMax Sat, 03 Oct 2009 20:57:47Is there any way to disable a specific unitframe (ie: Player unitframe) when I'm in a group? I only want the Player unitframe to be visible when I'm not in a group.
- #124
Misbrukt Tue, 29 Sep 2009 10:23:37When is the next update coming?
When I target a raid member, then for instance a boss, the boss will be the same class as the raid member I targeted. The name will also be the same. If I mouseover the target, the tooltip will tell me the right name/level etc. but this is kinda annoying. Reloading UI works for a few minutes, but then its back to having all the mobs I target named the same as our maintank = /
- #123
Lostxsoulz Tue, 15 Sep 2009 17:49:32Hi, I really love this addon, but I have an issue with it that is forcing me not to use it. If I'm in an instance/raid and open a window (guild window, atlasloot, lfg, etc...) it lags very badly. I want to say it bottoms out the framerates (I'll have to check)... It's the only addon that does this to me. Is this a known bug or a really weird isolated issue? Please save me from x-perl!!!
- #122
mrobinson833 Wed, 09 Sep 2009 04:49:37I've noticed something weird with the player's pet frame.
When i have a pet summoned, say my imp. Then summon another pet, say my voidwalker. The health & mana changes but the portrait, name and class doesnt. So even though i summoned my voidwalker it still says Aztip (which is my imp's name), still shows his portrait and says 'Imp' as his class.. which he clearly isnt an imp :p
Also going through a portal, the frame fails to refresh and often shows my pet as offline and i have to dismiss it then re-summon or mount up & dismount to get it to show correctly.
Edit: Opened as a ticket which is what i should of done in the frst place, sorry :)
- #121
Xyrec Wed, 26 Aug 2009 15:50:27I have recently updated to r709, and sometimes I seem to get slowdowns for some reason, could you guys please fix this? Thanks.
- #120
CosmicCleric Thu, 20 Aug 2009 21:47:23The 3.2.0 patch notes state...
"Casting bars under the target frame, focus frame and nameplates will now display as shielded if the cast cannot be interrupted."
I was wondering if ag_UnitFrames supports this feature yet? If not, when it might?
Thanks for your efforts, it is appreciated!
- #119
Elorini Wed, 19 Aug 2009 16:10:35Hey whats the chance of some sort of Combo points display options being added, just with a few simple changes like combo point positioning and size? I love the look of the frames but the combo points are just a little insubstantial.
- #117
neadayandrakhon Tue, 11 Aug 2009 07:37:20Been waiting for compact layout since 3.0.2.... still using an old version that actually has that layout. Kinda glitchy now in 3.2, can we get compact layout back?