Acherus Runes

22 - Rune Icons only when available

I'd like an option where the icons for the runes do not appear at all until the rune is available. (keeping the ability for them to pulse on arrival however) This would be similar to the current dimming option, just that they would stay 100% dimmed until ready.  

Currently I have the rune icons disabled as they confuse me into thinking the rune is available even when the ready text is not present.

User When Change
Morsker Apr 26, 2011 at 11:18 UTC Changed assigned to from kollektiv to Morsker
majestros May 08, 2009 at 19:22 UTC Changed description:
- I'd like an option where the icons for the runes do not appear at all until the rune is available. (keeping the ability for them to pulse on arrival however)
+ I'd like an option where the icons for the runes do not appear at all until the rune is available. (keeping the ability for them to pulse on arrival however) This would be similar to the current dimming option, just that they would stay 100% dimmed until ready.
  Currently I have the rune icons disabled as they confuse me into thinking the rune is available even when the ready text is not present.
majestros May 08, 2009 at 19:21 UTC Create

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Facts

Last updated
Apr 26, 2011
Reported
May 08, 2009
Status
New - Issue has not had initial review yet.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees