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14 Nov 2009 |
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Parnic |
Release |
Embedded library |
| NOTE about disappearing bar issues in WoW 3.2 Several users have reported that their bars are disappearing, settings are not saving, and IceHUD is generally acting undesirably since the 3.2 patch. This has been confirmed to be an issue with older versions of Grid or QuestsFu. If you are seeing any strange issues, please try disabling those addons (or running the game with only IceHUD turned on) before reporting. IceHUD v1.5.12 is fully compatible with WoW version 3.2. Summary IceHUD is... |
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16 Aug 2009 |
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crashmstr |
Release |
Embedded library |
| This is an add-on to block incoming guild/party/trade/duel requests (except for friends) |
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19 May 2009 |
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shieldb |
Release |
Embedded library |
| Mob Respawn Timers |
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17 May 2009 |
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Pericles |
Release |
Embedded library |
| This addon provides a scoring mechanism for your kit and others that you target. Allowing you to get a numerical value to compare your kit to others. This could be really useful on a raid to see the relative scores of members to work out who is best placed for a particular role etc. You can see the score of others when you target them. It stores these scores in a table you can view with /iop show. You can view and set the options using /iop options. If you have Titan Bar or FuBar installed... |
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IceHUD_CDBars |
07 May 2009 |
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Dirtyhealz |
Deleted |
Embedded library |
| Adds ability to create bars to track spell cool downs in icehud. Type "/icd add" to add a new module to icehud, after that you can manage the module from within the icehud menu. |
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08 Nov 2008 |
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Raut |
Release |
Embedded library |
| ABOUT ItemLevelDKP is an addon for calculating DKP based on the item's item level, quality and slot. The result is a price tuned to an item's worth based on what Blizz gives the item of stats. The calculation is based around the fact that the quality of an item will decide some of the price: Blue = (itemLevel - 1.84) / 1.6 Epic = (itemLevel - 1.3) / 1.3 Legendary = itemLevel ilvl 100 gives: Blue = 61 Epic = 75 Legendary = 100 This is the factor which you base your cost on. Secondly you have a... |