VisualHelpers usage example


Apr 29, 2011 Inactive
Adds PitBull4 unit frames Grid like indicators for auras, emulating both corner indicators and icon indicators in one! You can create aura groups in the global module options and the add-on will create an indicator for each group with classic PtBull4 layout options plus color and texture among other options (see images). Basically it will watch at aura changes in players and show indicators if it finds any new aura gained in the groups defined at global configuration. In few words: it behaves...


Dec 17, 2010 Inactive
Flashes health bar every time life drops (at least) a specified percent below a threshold. This add-on is mainly intended for healers but anyone who like the feature can use it. PitBull4_HealthFlash is part of a project I´m developing mainly for healers who like PitBull4 and are sick of using another unit frames add-on for heals because of the lack of features like this one. The other add-on in the project so far is PitBull4_VisualHelpers. Hope you enjoy it. You can post comments and tickets...

Guild Delta

Feb 09, 2014 Release
When you login, Guild Delta displays changes ("deltas", in math terms) to the guild roster since the last time you logged in. Specifically, names of players who have joined the guild or are no longer in the guild. See below for tracking other kinds of changes. If you're here about 5.4.2 changes, read Oddities below! I didn't like being unaware that people had left my (large) guild merely because I happened to not be online at the time they left. And I kept being surprised to find that people...

What Just Procced

Feb 09, 2014 Inactive
This addon feeds off the "Spell Alerts" that Blizzard added to the game in Cataclysm, incorporating many of the various HUD-type spell/proc alerting mods out there. The downside of the builtin Spell Alerts is that for new players, there's no easy way to tell which flashy thing in the middle of the screen corresponds to which flashy button on their action bars, especially when their talents are proccing often in a short period. What Just Procced is a training helper for the builtin alerts....
simple settings example

Rundown IV

Dec 15, 2013 Release
This is a from-scratch version of Kaelten's old KC_Rundown/KC_Items addon from 2005, which has long since died. It was sorely missed in my household, and there were no replacements that fit my needs exactly. Necessity being the mother of invention, this addon was born. Rundown does substring searching of your bank and bag contents. It works cross-character and cross-realm, so you can track down where you left that stack of crafting materials. It can search guild vaults. It uses as little...
Details of main toon includes names of alts

Ouro Guild Alts

Dec 11, 2013 Release
This replaces the bracketed names in non-numbered channels and some status messages, based on player/officer notes. If guildmate "Mainname" has an alt called "Altname", then instead of [Altname] has come online. [Guild] [Altname]: Anybody for a random? [Guild] [Altname]: Nobody? Screw you guys! Altname has left the guild. you will see instead [Altname (Mainname)] has come online. [Guild] [Altname (Mainname)]: Anybody for a random? [Guild] [Altname (Mainname)]: Nobody? Screw you guys! Altname...
recent example

Ouro Loot

Mar 21, 2013 Release
What Ouro Loot tracks loot during a raid and then produces output formatted for pasting on a guild forum or similar place. Loot is optionally categorized by boss if you have Deadly Boss Mods installed. Loot can be annotated with notes (getting disenchanted, awarded for offspec, going to a guild vault, etcetera) and the forum output will be marked up appropriately. A longer-term history of loot is kept also. This addon does not replace or augment the Master Looter interface or behavior. In...
random example

Arbitrary Commands

Mar 21, 2013 Release
Arbitrary Commands provides a popup menu containing player-programmable scripts or slash commands. The menu can be shown by any LDB launcher; by default a minimap-pimple icon is used. The scripts are gathered in nested menus, arranged by the player. The scripts can be either slash commands or snippets of Lua code, just like a long '/script'. I kept finding myself wanting to run the same bits of /script over and over, but didn't want to use up a macro slot OR find a place to store the macro...
very basic mode

Ouro Loot HTML

Aug 30, 2012 Inactive
This is a Raw HTML plugin for Ouro Loot. Installing it will add an output tab for HTML markup. There are (mostly placeholder, though functional) editboxes controlling what HTML tags are used for marking up the encounter output, which otherwise is the same as the default forum markup. It's currently not suitable for full-on CSS or anything like that, but suggestions are welcome. This also serves as an example for plugin formats. It may expand to add a generic XML output tab as well, depending...
example output

Ouro Loot CSV

Aug 30, 2012 Inactive
This is a CSV (comma-separated values) plugin for Ouro Loot. Installing it will add output tabs for CSV text, and corresponding control panels, for loot and attendance. Very primitive editing controls allow the player to choose which fields should be generated. Right now there is no in-game editor for the code controlling what text is produced for a particular field, but if you're already importing CSV data into other software, then you can probably handle editing the simple code in...


Aug 29, 2012 Inactive
Update for 5.0.4/MoP: as far as I can tell, there are no longer any of these types of glyphs, so you shouldn't need this addon. I have uploaded a MoP version to correct breakage with abilities using the new "charges" mechanic, but barring unforeseen changes, you should be able to disable/delete this addon without noticing. This is an adaptation of ThereIsNoCost (TINC) to work with Bartender4. TINC hides the reagent/count number on action buttons if you are using a glyph that removes the need...


Aug 28, 2012 Inactive
Allows easy creation of AceGUI EditBox widgets supporting autocompletion. They can be used as custom controls in AceConfig table entries as well, via the 'dialogControl' field (see AceConfig docs for more on the dialogControl option). Example mock-up (see the .lua file for explanations and additional notes): local AceGUI = LibStub("AceGUI-3.0") local Completing = LibStub("AceGUI-3.0-Completing-EditBox") Completing:Register ("ExampleGroupMembers", AUTOCOMPLETE_LIST_TEMPLATES.IN_GROUP)...


Aug 28, 2012 Inactive
This is a variant of AceGUI-3.0's Frame container, with some changes: The read-only status text bar at the bottom is replaced with an edit box for input. Additional buttons can easily be added across the bottom, outside the control of the container/widget scheme. The ':EnableResize()' method of the (undocumented) Window container is also present here, but not (yet?) in Frame. Documentation of new methods and AceGUI-style callbacks are at the top of the .lua file. Comments, bugs, etc, should...
Best example

Which Rank Does What

Aug 28, 2012 Inactive
Displays a grid of guild ranks versus guild permissions, including permissions for each tab in the guild vault. This information is primarily displayed by Blizzard's builtin Guild Control button on the guild window's Info tab, but that button is only clickable if you are the guildmaster. D'oh! This addon is intended for the rest of us. Use /wrdw to toggle the window on/off. There are some very minimal options available through the usual Interface menu, one of which makes the Guild Control...


Nov 30, 2011 Inactive
Changes several of the popup dialogs to not close when hitting the Escape key. Idea and initial implementation unashamedly stolen from Dridzt's posting here: There is no configuration as yet.
small, simple changes

Slightly Smarter TradeSkill

Nov 30, 2011 Inactive
This addon makes two small changes to the default tradeskill window system: The "Have Materials" and "Has Skill Up" checkboxes are awesome, but I'm tired of constantly clicking the filter button over and over and over. CHANGE: The "Filter" menu is always shown, all the time. Ever have a crafting window open while at the bank, and shift-click to try to split a stack of materials? NOOOOOO, you don't get to split the stack, instead it pastes the item you clicked into the crafting window "Search"...


Nov 30, 2011 Inactive
This addon tries to work around the Blizzard UI bug which results in the error message seen on forums regularly: Blizzard_GuildUI\Blizzard_GuildRoster.lua:147: bad argument #3 to 'SetFormattedText' (string expected, got nil) Blizzard_GuildUI\Blizzard_GuildRoster.lua:147: in function <...ace\AddOns\Blizzard_GuildUI\Blizzard_GuildRoster.lua:120> <in C code>: in function `GuildRoster_Update' Blizzard_GuildUI\Blizzard_GuildRoster.lua:70: in function...
Exporting settings


Dec 28, 2013 Release
MySlot Introduction Myslot is a World of Warcraft Addon for transferring settings between accounts. Myslot is used to export your ActionBar Layout, Marcos and Key Bindings as a transfer-friendly text. Any character, even different class, can use Myslot to import the setting from the 'Exported text' Usage Use command /myslot to toggle Myslot Click the 'Export' button Save the exported text anywhere you want Enjoy! Get Myslot Fork on Github Download lastest stable version at Wowace Copyright...


Dec 24, 2012 Beta
Lua Protocol Buffers A Protocal Buffer Implement that runs on World of Warcraft lua-pb is original by Neopallium/lua-pb Modified by tgic in order to work on wow


Nov 30, 2013 Release
This is a small little utility that shows how much XP is needed for the next level and what percentage full the bar is. I like having my xp bar show XXXXX/YYYYY but I also want to know how many XP I need and, more recently, what percentage full the XP bar is. This little utility shows that in the right side of the XP Bar. Commands: There is no GUI interface. The commands are activiated with /xpleft or the shrotcut /xp if available. /xpleft - shows the list of other commands /xpleft number -...