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GuildManager

Jan 08, 2014 Planning
GuildManager is the ACE3 rewrite of GuildGreet, but with more Features. PLANNING -> ALPHA Status

Mail Minion

Jul 19, 2010 Planning
Mail Minion will be an Addon which will allow guild masters a quick and easy way to email custom groups within their guild, mail by rank or class.

LibTasks-1.0

May 03, 2013 Alpha
A library for tasks Tasks can be various things, for example "kill Nalak this week" or "use your tradeskill cooldown today". The library does only store (not between sessions) tasks and propagate changes to interested listeners, it does not create tasks on its own nor does it display them. Task sources For creating a task you should see the AddOrUpdateTask method, you can also remove tasks using the RemoveTask method. When ever a task is changed you should call the AddOrUpdateTask method...

LibMapTileData-1.1

Oct 17, 2012 Alpha
LibMapTileData allows to translate triples of (MapId, continentX, continentY) to (fractional) minimap texture indices. Also allows fetching the path ot a minimap texture for a given continent MapId and (integer) tile indices. Unfortunately this (currently) requires some hand-coded data, which is still missing for most of the continents.

EavesDrop

Jun 24, 2015 Release
PLEASE NOTE: Non-enUS clients may have errors or strange behavior. What is it? - A simple combat log that displays events similar to how SCT/D would in a log, using icons to display spells/skills. It seperates incoming events (left side) from out going events (right side) from misc. events (middle). What all can it show? - Your hits, spells, misses, heals, etc... - Incoming damage, spells, heals, buffs, debuffs, etc... - Power gain - Honor, Reputation, SKill, and Experience gain - Mob/People...

SCT - Damage

Jun 24, 2015 Release
Website - http://grayhoof.wowinterface.com/ What is it? - A mod that adds your damage to SCT. It provides a way for you to see your damage in a static location. This can be useful against large mobs like those in MC, Bosses, etc...Can use SCT animations or its on built in style. What can it do? - Your Melee, Spell, Skill, Periodic, and Pet Damage - Spell Damage/Resists and Damage Type (by color) - Can show damage at enemy nameplates - Target and Spell ID's - All "Miss" events (dodge, block,...

ScrollingCombatText

Jun 24, 2015 Release
Please read and use the main SCT site for news, bugs, and feature requests. I don't read these forums hardly ever. Be sure to check out SCTD 2.0 if you want SCT to show your damage. Also check out my simple but enhanced combat log EavesDrop What is it? A fairly simple but very configurable mod that adds damage, heals, and events (dodge, parry, windfury, etc...) as scrolling text above you character model, much like what already happens above your target. This makes it so you do not have to...
Roster Window

RoleCall

Sep 02, 2015 Release
RoleCall allows you to easily see the talent specializations and roles of everyone in your group. Additionally, it allows you to set all group members' roles based upon their talent specializations, and to report to the group if specs and assigned roles don't match. Further, you can view talent and glyph choices for each group member.

GridStatusRole

Mar 03, 2015 Release
Adds role status to Grid. Roles are determined by talent specializations and include Healer, Melee, Ranged, and Tank.

GridIndicatorCustom

Oct 27, 2010 Planning
So I always wanted a little more control over the indicators inside of Grid. While using other indicator addons is great, they still didn't allow anything outside of the rigid handful of additional indicators that they added to Grid. Thus, I synthesizes a couple of the biggies and added in a limitless number of individually customizable indicators. This code is pretty rough as I am fairly new to lua and extremely new to actually distributing code I've written.

Mesh

Dec 06, 2012 Planning
A new raid frames inspirited by grid but with more flexibility.

Action Adviser

Apr 29, 2011 Planning
Action Adviser Description THIS IS CURRENTLY AN EXPERIMENTAL ADDON Description Action Adviser is an addon for World of Warcraft which helps in the process of selecting a spell for use from a rotation or priority list. A fully configurable heads up display window will show a large icon of the next spell that should be used. An action queue list is shown by predicting the outcomes of your casts by reading a SimulationCraft inspired Action List. Action Lists are provided for all DPS class and...

LibRecursiveAnim-1.0

Sep 04, 2010 Beta
LibRecursiveAnim-1.0 A library allows creating AnimationGroup that handles frame with all child frames as single object. API documentation Example: libAnim = LibStub:GetLibrary("LibRecursiveAnim-1.0"); local MyFrame1 = CreateFrame("Frame", nil, UIParent); MyFrame1:SetHeight(100); MyFrame1:SetWidth(100); MyFrame1:SetPoint("CENTER"); local Texture1 = MyFrame1:CreateTexture(); Texture1:SetAllPoints(); Texture1:SetTexture(0, 0, 0); local animationGroup =...

Oumod Roster

May 27, 2011 Planning
Oumod - Roster The purpose of this mod is to provide a more useful roster display. Filter out ranks, search, group by 'main' to start with. This is completely vaporware atm. I suppose some call that "pre-alpha".

LibXML-1.0

Nov 05, 2013 Mature
LibXML-1.0 is a library for importing strict XML data into your programs. It's fully compatible with WoW client versions 2.0 through 5.4 See the API for documentation.

LibSQL-1.0

Nov 28, 2010 Alpha
LibSQL is a library that incorporates a simple relational database (rdbms) into whatever awesome addon you're working on. For a quick guide, see the LibSQL Primer. For in-depth documenation, see Api/LibSQL-1.0 The SQL object is available in three variants: Conventional SQL access The standard way to communicate with an SQL server local db = LibSQL:New() -- make a table db:Execute("CREATE myTable (name STRING UNIQUE, level INTEGER, id INTEGER AUTO_INCREMENT)") -- insert some stuff...

LibHTML-1.0

Oct 31, 2010 Alpha
LibHTML-1.0 is intended to be a replacement for the rather crude SimpleHTML object in the WoW UI framework. Support is planned for the following elements: b, i, p, a, h1, h2, h3, h4, font, img, table, br, hr
gnomario test

Gnomario

Oct 25, 2010 Alpha
Imagine Mario Bros, but with a twist of Warcraft awesomeness. Please note: This project is experimental and in its planning stage. You _could_ download the latest revision, but you'd most likely just get a game with colored boxes moving around, as the textures and such hasn't been properly added yet. I'm currently working with the idea of the gnome protagonist evolving from gnome to dorf, then human and finally an awesome cow! I need some suggestions on who the evul mobs should be tho, so...

LibWiki-1.0

Oct 19, 2010 Alpha
LibWiki is a library for creating crude encyclopedias within a frame (or scrollframe). Most of the ideas are still in my head, but essentially, it will allow users to display formatted encyclopedic entries that can point to each other and filter contents. It will most likely follow the Wiki Creole style with some added WoW specifics (like raid icons and such). An example could look like this: local wiki = LibWiki:New() wiki:AddPage("Main", [[ [{TableOfContents title='Overview'}] =Introduction...

BossSwingTimer

Oct 13, 2014 Release
Displays a movable/resizable bar with ticks indicating expected time of next enemy auto attacks. Current target is marked with red, focus with yellow; white ticks are faded out depending on expected damage. Currently there is no support for dual wielding enemies, as the combat log API does not differentiate between main hand and off hand attacks, although it is somewhat possible to guess from damage.