Dec 07, 2010 Mature
This library provides 5 AceGUI widgets that look like ActionButton and provide the same drag-and-drop features. These widgets are intended to be used with AceConfig-3.0 input options. The widgets are 5 variants accepting diffrent kind of actions: ActionSlotItem : action slot accepting only items, ActionSlotSpell : action slot accepting only spells, ActionSlotMacro : action slot accepting only macros, ActionSlotItem : action slot accepting only equipment sets. ActionSlot : generic action slot...


Nov 30, 2010 Mature
OneButtonConfig is a simple ConfigMode controller, which allows you to enable the configuration mode of several ConfigMode-compliant addons with one click. It provides: a LDB launcher with optional minimap icon, a simple slash command /onebuttonconfig (and its short form /obc), fully ConfigMode-compliant (support multiple modes and LoadOnDemand addons), configuration through a simple dropdown menu. Since v1.1, Blizzard and addons support have been moved to their own, independant addons:...

World of Warcraft Textmate Bundle

Jul 10, 2010 Mature
This is not an addon. It is a Textmate bundle to add extra support for WoW. What is Textmate? Textmate is a powerful but simple editor on Macs. It can be found on What about Windows? While I've not tested the bundle under E Editor, it should be compatible from what I know. Check out for more info. Requirements You should go and grab the Lua bundle for this to work properly. It can be found at: or...


Apr 02, 2010 Mature
This project is deprecated - the LibQTip-1.0 core library now handles all of its functionality in a much cleaner manner. LibQTipClick-1.1 is a simple interface to LibQTip-1.0 using the latter library's CellProvider methods - and the mechanisms of CallbackHandler-1.0 - to provide support for customizable, mouse-aware cells. The library requires, but does not include, the latest version of LibQTip-1.0. Features Utilizes the LibQTip-1.0 API. Customizable per-cell OnMouseDown(), OnMouseUp(),...


Nov 06, 2009 Mature
This is a Lua script that checks your .lua files for excess and/or involuntary global variable access. It needs a Lua interpreter to run; I recommend Cogwheel's WoW Lua. THIS IS NOT AN ADDON PRO'S DIGEST Yes, it's basically a "Luac | grep ?ETGLOBAL", but with some controls. In PARTICULAR, it differentiates between set/get global access inside and outside of functions. It also lets you list globals that you are ok with in comment lines like "--GLOBALS: blah, bleh, bluh". So, it's a little more...


Sep 21, 2009 Mature
This addon saves a snapshot of the current return values of UnitAura to the SVs in order to allow debugging problems with some buff addons. To save a snapshot use the following chat command: /aurass
Example of the widget


Aug 07, 2009 Mature
An edit box widget for AceGUI-3.0 that adds a prediction list for spells while the user is typing. Similar to the one you see whiles searching on Wowhead or Google. This does not require a spell database, it will pull spell data out from GetSpellInfo the first time the widget is shown at the rate of 500 spells per 0.10 seconds until it fails to pull out 5,000 spells in a row, takes around 10 - 13 seocnds for it to pull out all data. Uses the same API and callbacks as AceGUIWidget-EditBox, you...


Jul 28, 2009 Mature
LibOOP The LibOOP library provides basic object-oriented programming features in Lua (classes, objects, and simple inheritance). It is meant to offer a framework-independent, lighter-weight (but less featureful) alternative to AceOO-2. Documentation Getting Started API Discussion WoWAce Forum Thread


Jul 24, 2009 Mature
Just my personal config widget libraries. You’re more than welcome to use these libraries in your own addons. If you change any of the code, please find a new name for your library to avoid conflicts with mine. Patches are more than welcome, you can submit them by forking my GitHub repo


Jul 22, 2009 Mature
You can find LDB’s primary repo and it’s documentation on GitHub If you have a patch, please fork on GitHub and commit there. Note to addon authors If you have a .pkgmeta Do not use an embed entry for LDB if you allow no-lib packages, your no-lib versions will not include LDB in them. Instead you should hard-embed LDB in your addon and add a “tools used” entry for “libdatabroker-1-1”. Any files packaged after that will include the relationship. If you don’t want to repack, you can edit the...


Jun 03, 2009 Mature


May 20, 2009 Mature
A library to provide events and information about interactable nodes, loot and profession mats


May 20, 2009 Mature
Friend list


Nov 24, 2008 Mature
Spew is a dev tool based off Iriel's DevTools and Ace2's /dump commands. It does the same basic thing (running lua code snippets and printing out the results), but in a slightly different way. Why did I create Spew? I liked DevTools, but didn't like it's output style (sorry Iriel) I liked Ace2's style, but not it's code (table recursion so deep you need a timer to ensure you don't execute too long? Gag me with spoon!) I hated how both these addons spammed up the chatframe So what does Spew...


Oct 17, 2008 Mature
Shows your LibDataBroker sources in FuBar. Usage Use /b2f to open the configuration UI. There you can select which LDB sources and launchers you want displayed into FuBar. Each enabled source and launcher has some FuBar configuration options in this UI. Known issues Some addon do not define LDB type at creation. Broker2FuBar does not catch it correctly at this moment. This is worked on.


Oct 09, 2008 Mature


Jul 17, 2014 Planning
LibModelCanvas will allow you to add multiple model widgets to a special canvas frame, in which they are then simulated as though existing in the same 3D space.

Comergy 2

Jul 06, 2014 Planning
A new version of Comergy and Comergy Redux rewritten from the ground up to take advantage of newer Blizzard APIs, Ace3, SM3, and have better support for all classes with easy* addition of third party modules. The goal is to have this addon up and running for the start of WoD. At the very least that would mean Energy, Mana, Combo points and Chi. With others soon to follow.


May 10, 2014 Planning
Advanced ActionBars for Bartender4 The advanced action bars give you full control of how your action bars are created. It'll allow you to create an arbitrary number of bars, which are not limited to the 10 bars with 12 buttons each that Bartender4 is limited to by itself. You can choose to re-use the built-in action ids for your new bars (which allows saving their content on the game server), or create arbitrary new bars which store their contents locally in the addon. Or you can create...


Apr 29, 2014 Planning
Very simply addon. It loads a short file, that technically can be put into a macro, but this addon makes it run automatically every time you log in so you don't have to click the macro.